| Index: Source/core/svg/animation/SVGSMILElement.cpp
|
| diff --git a/Source/core/svg/animation/SVGSMILElement.cpp b/Source/core/svg/animation/SVGSMILElement.cpp
|
| index c79205efa8d1ddae12bcac2561ba8e6803b2673a..85bd2a64f8a2a0bbfbb1479b61182ebc3c143bdc 100644
|
| --- a/Source/core/svg/animation/SVGSMILElement.cpp
|
| +++ b/Source/core/svg/animation/SVGSMILElement.cpp
|
| @@ -51,6 +51,12 @@ static SMILEventSender& smilEndEventSender()
|
| return sender;
|
| }
|
|
|
| +static SMILEventSender& smilBeginEventSender()
|
| +{
|
| + DEFINE_STATIC_LOCAL(SMILEventSender, sender, ("beginEvent"));
|
| + return sender;
|
| +}
|
| +
|
| // This is used for duration type time values that can't be negative.
|
| static const double invalidCachedTime = -1.;
|
|
|
| @@ -141,6 +147,7 @@ SVGSMILElement::~SVGSMILElement()
|
| {
|
| clearResourceReferences();
|
| smilEndEventSender().cancelEvent(this);
|
| + smilBeginEventSender().cancelEvent(this);
|
| disconnectConditions();
|
| if (m_timeContainer && m_targetElement && hasValidAttributeName())
|
| m_timeContainer->unschedule(this, m_targetElement, m_attributeName);
|
| @@ -1106,8 +1113,10 @@ bool SVGSMILElement::progress(SMILTime elapsed, SVGSMILElement* resultElement, b
|
| resetAnimatedType();
|
|
|
| if (animationIsContributing) {
|
| - if (oldActiveState == Inactive)
|
| + if (oldActiveState == Inactive) {
|
| + smilBeginEventSender().dispatchEventSoon(this);
|
| startedActiveInterval();
|
| + }
|
|
|
| updateAnimation(percent, repeat, resultElement);
|
| m_lastPercent = percent;
|
| @@ -1123,6 +1132,8 @@ bool SVGSMILElement::progress(SMILTime elapsed, SVGSMILElement* resultElement, b
|
|
|
| // Triggering all the pending events if the animation timeline is changed.
|
| if (seekToTime) {
|
| + if (m_activeState == Inactive)
|
| + smilBeginEventSender().dispatchEventSoon(this);
|
| if (m_activeState == Inactive || m_activeState == Frozen)
|
| smilEndEventSender().dispatchEventSoon(this);
|
| }
|
| @@ -1205,7 +1216,7 @@ void SVGSMILElement::endedActiveInterval()
|
|
|
| void SVGSMILElement::dispatchPendingEvent(SMILEventSender* eventSender)
|
| {
|
| - ASSERT(eventSender == &smilEndEventSender());
|
| + ASSERT(eventSender == &smilEndEventSender() || eventSender == &smilBeginEventSender());
|
| const AtomicString& eventType = eventSender->eventType();
|
| dispatchEvent(Event::create(eventType));
|
| }
|
|
|