| Index: ash/accelerators/accelerator_controller_delegate_aura.cc
|
| diff --git a/ash/accelerators/accelerator_controller_delegate_aura.cc b/ash/accelerators/accelerator_controller_delegate_aura.cc
|
| index eedd0922d1425d6ac77fffa0cb1b6cbf194d2127..6c5c71c945487874f10110f73bce537930d02a41 100644
|
| --- a/ash/accelerators/accelerator_controller_delegate_aura.cc
|
| +++ b/ash/accelerators/accelerator_controller_delegate_aura.cc
|
| @@ -202,7 +202,7 @@ void HandleRotateScreen() {
|
| gfx::Point point = display::Screen::GetScreen()->GetCursorScreenPoint();
|
| display::Display display =
|
| display::Screen::GetScreen()->GetDisplayNearestPoint(point);
|
| - const DisplayInfo& display_info =
|
| + const ui::DisplayInfo& display_info =
|
| Shell::GetInstance()->display_manager()->GetDisplayInfo(display.id());
|
| ScreenRotationAnimator(display.id())
|
| .Rotate(GetNextRotation(display_info.GetActiveRotation()),
|
|
|