| Index: ash/accelerators/accelerator_controller_delegate_aura.cc
|
| diff --git a/ash/accelerators/accelerator_controller_delegate_aura.cc b/ash/accelerators/accelerator_controller_delegate_aura.cc
|
| index 11368184983d75c6da8ffe48bc5fa4307d14222e..dfd71fcf981d4ca3869138c7801277a6536aef43 100644
|
| --- a/ash/accelerators/accelerator_controller_delegate_aura.cc
|
| +++ b/ash/accelerators/accelerator_controller_delegate_aura.cc
|
| @@ -195,7 +195,7 @@ void HandleRotateScreen() {
|
| gfx::Point point = display::Screen::GetScreen()->GetCursorScreenPoint();
|
| display::Display display =
|
| display::Screen::GetScreen()->GetDisplayNearestPoint(point);
|
| - const DisplayInfo& display_info =
|
| + const display::ManagedDisplayInfo& display_info =
|
| Shell::GetInstance()->display_manager()->GetDisplayInfo(display.id());
|
| ScreenRotationAnimator(display.id())
|
| .Rotate(GetNextRotation(display_info.GetActiveRotation()),
|
|
|