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Side by Side Diff: ash/desktop_background/desktop_background_view.cc

Issue 2270553002: Move ash::DisplayInfo to ui (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: build Created 4 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/desktop_background/desktop_background_view.h" 5 #include "ash/desktop_background/desktop_background_view.h"
6 6
7 #include "ash/aura/wm_window_aura.h" 7 #include "ash/aura/wm_window_aura.h"
8 #include "ash/common/display/display_info.h"
9 #include "ash/common/session/session_state_delegate.h" 8 #include "ash/common/session/session_state_delegate.h"
10 #include "ash/common/wm/overview/window_selector_controller.h" 9 #include "ash/common/wm/overview/window_selector_controller.h"
11 #include "ash/common/wm_lookup.h" 10 #include "ash/common/wm_lookup.h"
12 #include "ash/common/wm_shell.h" 11 #include "ash/common/wm_shell.h"
13 #include "ash/desktop_background/desktop_background_controller.h" 12 #include "ash/desktop_background/desktop_background_controller.h"
14 #include "ash/desktop_background/desktop_background_widget_controller.h" 13 #include "ash/desktop_background/desktop_background_widget_controller.h"
15 #include "ash/desktop_background/user_wallpaper_delegate.h" 14 #include "ash/desktop_background/user_wallpaper_delegate.h"
16 #include "ash/root_window_controller.h" 15 #include "ash/root_window_controller.h"
17 #include "ash/shell.h" 16 #include "ash/shell.h"
18 #include "ui/display/display.h" 17 #include "ui/display/display.h"
18 #include "ui/display/manager/managed_display_info.h"
19 #include "ui/display/screen.h" 19 #include "ui/display/screen.h"
20 #include "ui/gfx/canvas.h" 20 #include "ui/gfx/canvas.h"
21 #include "ui/gfx/geometry/safe_integer_conversions.h" 21 #include "ui/gfx/geometry/safe_integer_conversions.h"
22 #include "ui/gfx/geometry/size_conversions.h" 22 #include "ui/gfx/geometry/size_conversions.h"
23 #include "ui/gfx/transform.h" 23 #include "ui/gfx/transform.h"
24 #include "ui/views/widget/widget.h" 24 #include "ui/views/widget/widget.h"
25 25
26 namespace ash { 26 namespace ash {
27 namespace { 27 namespace {
28 28
29 // A view that controls the child view's layer so that the layer always has the 29 // A view that controls the child view's layer so that the layer always has the
30 // same size as the display's original, un-scaled size in DIP. The layer is then 30 // same size as the display's original, un-scaled size in DIP. The layer is then
31 // transformed to fit to the virtual screen size when laid-out. This is to avoid 31 // transformed to fit to the virtual screen size when laid-out. This is to avoid
32 // scaling the image at painting time, then scaling it back to the screen size 32 // scaling the image at painting time, then scaling it back to the screen size
33 // in the compositor. 33 // in the compositor.
34 class LayerControlView : public views::View { 34 class LayerControlView : public views::View {
35 public: 35 public:
36 explicit LayerControlView(views::View* view) { 36 explicit LayerControlView(views::View* view) {
37 AddChildView(view); 37 AddChildView(view);
38 view->SetPaintToLayer(true); 38 view->SetPaintToLayer(true);
39 } 39 }
40 40
41 // Overrides views::View. 41 // Overrides views::View.
42 void Layout() override { 42 void Layout() override {
43 WmWindow* window = WmLookup::Get()->GetWindowForWidget(GetWidget()); 43 WmWindow* window = WmLookup::Get()->GetWindowForWidget(GetWidget());
44 display::Display display = window->GetDisplayNearestWindow(); 44 display::Display display = window->GetDisplayNearestWindow();
45 DisplayInfo info = WmShell::Get()->GetDisplayInfo(display.id()); 45 ui::ManagedDisplayInfo info = WmShell::Get()->GetDisplayInfo(display.id());
46 float ui_scale = info.GetEffectiveUIScale(); 46 float ui_scale = info.GetEffectiveUIScale();
47 gfx::Size rounded_size = 47 gfx::Size rounded_size =
48 gfx::ScaleToFlooredSize(display.size(), 1.f / ui_scale); 48 gfx::ScaleToFlooredSize(display.size(), 1.f / ui_scale);
49 DCHECK_EQ(1, child_count()); 49 DCHECK_EQ(1, child_count());
50 views::View* child = child_at(0); 50 views::View* child = child_at(0);
51 child->SetBounds(0, 0, rounded_size.width(), rounded_size.height()); 51 child->SetBounds(0, 0, rounded_size.width(), rounded_size.height());
52 gfx::Transform transform; 52 gfx::Transform transform;
53 // Apply RTL transform explicitly becacuse Views layer code 53 // Apply RTL transform explicitly becacuse Views layer code
54 // doesn't handle RTL. crbug.com/458753. 54 // doesn't handle RTL. crbug.com/458753.
55 transform.Translate(-child->GetMirroredX(), 0); 55 transform.Translate(-child->GetMirroredX(), 0);
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229 } else { 229 } else {
230 // Disable animation if transition to login screen from an empty background. 230 // Disable animation if transition to login screen from an empty background.
231 desktop_window->SetVisibilityAnimationTransition(::wm::ANIMATE_NONE); 231 desktop_window->SetVisibilityAnimationTransition(::wm::ANIMATE_NONE);
232 } 232 }
233 233
234 desktop_widget->SetBounds(params.parent->bounds()); 234 desktop_widget->SetBounds(params.parent->bounds());
235 return desktop_widget; 235 return desktop_widget;
236 } 236 }
237 237
238 } // namespace ash 238 } // namespace ash
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