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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/touch/touchscreen_util.h" | 5 #include "ash/touch/touchscreen_util.h" |
6 | 6 |
7 #include <set> | 7 #include <set> |
8 | 8 |
9 #include "base/files/file_util.h" | 9 #include "base/files/file_util.h" |
10 #include "base/logging.h" | 10 #include "base/logging.h" |
11 #include "base/strings/string_util.h" | 11 #include "base/strings/string_util.h" |
12 #include "ui/events/devices/input_device.h" | 12 #include "ui/events/devices/input_device.h" |
13 | 13 |
14 namespace ash { | 14 namespace ash { |
15 | 15 |
16 namespace { | 16 namespace { |
17 | 17 |
18 using DisplayInfoList = std::vector<DisplayInfo*>; | 18 using DisplayInfoList = std::vector<ui::DisplayInfo*>; |
19 using DeviceList = std::vector<const ui::TouchscreenDevice*>; | 19 using DeviceList = std::vector<const ui::TouchscreenDevice*>; |
20 | 20 |
21 // Helper method to associate |display| and |device|. | 21 // Helper method to associate |display| and |device|. |
22 void Associate(DisplayInfo* display, const ui::TouchscreenDevice* device) { | 22 void Associate(ui::DisplayInfo* display, const ui::TouchscreenDevice* device) { |
23 display->AddInputDevice(device->id); | 23 display->AddInputDevice(device->id); |
24 display->set_touch_support(display::Display::TOUCH_SUPPORT_AVAILABLE); | 24 display->set_touch_support(display::Display::TOUCH_SUPPORT_AVAILABLE); |
25 } | 25 } |
26 | 26 |
27 // Returns true if |path| is likely a USB device. | 27 // Returns true if |path| is likely a USB device. |
28 bool IsDeviceConnectedViaUsb(const base::FilePath& path) { | 28 bool IsDeviceConnectedViaUsb(const base::FilePath& path) { |
29 std::vector<base::FilePath::StringType> components; | 29 std::vector<base::FilePath::StringType> components; |
30 path.GetComponents(&components); | 30 path.GetComponents(&components); |
31 | 31 |
32 for (base::FilePath::StringType component : components) { | 32 for (base::FilePath::StringType component : components) { |
33 if (base::StartsWith(component, "usb", | 33 if (base::StartsWith(component, "usb", |
34 base::CompareCase::INSENSITIVE_ASCII)) | 34 base::CompareCase::INSENSITIVE_ASCII)) |
35 return true; | 35 return true; |
36 } | 36 } |
37 | 37 |
38 return false; | 38 return false; |
39 } | 39 } |
40 | 40 |
41 // Returns the UDL association score between |display| and |device|. A score <= | 41 // Returns the UDL association score between |display| and |device|. A score <= |
42 // 0 means that there is no association. | 42 // 0 means that there is no association. |
43 int GetUdlAssociationScore(DisplayInfo* display, | 43 int GetUdlAssociationScore(ui::DisplayInfo* display, |
44 const ui::TouchscreenDevice* device) { | 44 const ui::TouchscreenDevice* device) { |
45 // If the devices are not both connected via USB, then there cannot be a UDL | 45 // If the devices are not both connected via USB, then there cannot be a UDL |
46 // association score. | 46 // association score. |
47 if (!IsDeviceConnectedViaUsb(display->sys_path()) || | 47 if (!IsDeviceConnectedViaUsb(display->sys_path()) || |
48 !IsDeviceConnectedViaUsb(device->sys_path)) | 48 !IsDeviceConnectedViaUsb(device->sys_path)) |
49 return 0; | 49 return 0; |
50 | 50 |
51 // The association score is simply the number of prefix path components that | 51 // The association score is simply the number of prefix path components that |
52 // sysfs paths have in common. | 52 // sysfs paths have in common. |
53 std::vector<base::FilePath::StringType> display_components; | 53 std::vector<base::FilePath::StringType> display_components; |
54 std::vector<base::FilePath::StringType> device_components; | 54 std::vector<base::FilePath::StringType> device_components; |
55 display->sys_path().GetComponents(&display_components); | 55 display->sys_path().GetComponents(&display_components); |
56 device->sys_path.GetComponents(&device_components); | 56 device->sys_path.GetComponents(&device_components); |
57 | 57 |
58 std::size_t largest_idx = 0; | 58 std::size_t largest_idx = 0; |
59 while (largest_idx < display_components.size() && | 59 while (largest_idx < display_components.size() && |
60 largest_idx < device_components.size() && | 60 largest_idx < device_components.size() && |
61 display_components[largest_idx] == device_components[largest_idx]) { | 61 display_components[largest_idx] == device_components[largest_idx]) { |
62 ++largest_idx; | 62 ++largest_idx; |
63 } | 63 } |
64 return largest_idx; | 64 return largest_idx; |
65 } | 65 } |
66 | 66 |
67 // Tries to find a UDL device that best matches |display|. Returns nullptr | 67 // Tries to find a UDL device that best matches |display|. Returns nullptr |
68 // if one is not found. | 68 // if one is not found. |
69 const ui::TouchscreenDevice* GuessBestUdlDevice(DisplayInfo* display, | 69 const ui::TouchscreenDevice* GuessBestUdlDevice(ui::DisplayInfo* display, |
70 const DeviceList& devices) { | 70 const DeviceList& devices) { |
71 int best_score = 0; | 71 int best_score = 0; |
72 const ui::TouchscreenDevice* best_device = nullptr; | 72 const ui::TouchscreenDevice* best_device = nullptr; |
73 | 73 |
74 for (const ui::TouchscreenDevice* device : devices) { | 74 for (const ui::TouchscreenDevice* device : devices) { |
75 int score = GetUdlAssociationScore(display, device); | 75 int score = GetUdlAssociationScore(display, device); |
76 if (score > best_score) { | 76 if (score > best_score) { |
77 best_score = score; | 77 best_score = score; |
78 best_device = device; | 78 best_device = device; |
79 } | 79 } |
80 } | 80 } |
81 | 81 |
82 return best_device; | 82 return best_device; |
83 } | 83 } |
84 | 84 |
85 void AssociateUdlDevices(DisplayInfoList* displays, DeviceList* devices) { | 85 void AssociateUdlDevices(DisplayInfoList* displays, DeviceList* devices) { |
86 VLOG(2) << "Trying to match udl devices (" << displays->size() | 86 VLOG(2) << "Trying to match udl devices (" << displays->size() |
87 << " displays and " << devices->size() << " devices to match)"; | 87 << " displays and " << devices->size() << " devices to match)"; |
88 | 88 |
89 DisplayInfoList::iterator display_it = displays->begin(); | 89 DisplayInfoList::iterator display_it = displays->begin(); |
90 while (display_it != displays->end()) { | 90 while (display_it != displays->end()) { |
91 DisplayInfo* display = *display_it; | 91 ui::DisplayInfo* display = *display_it; |
92 const ui::TouchscreenDevice* device = GuessBestUdlDevice(display, *devices); | 92 const ui::TouchscreenDevice* device = GuessBestUdlDevice(display, *devices); |
93 | 93 |
94 if (device) { | 94 if (device) { |
95 VLOG(2) << "=> Matched device " << device->name << " to display " | 95 VLOG(2) << "=> Matched device " << device->name << " to display " |
96 << display->name() | 96 << display->name() |
97 << " (score=" << GetUdlAssociationScore(display, device) << ")"; | 97 << " (score=" << GetUdlAssociationScore(display, device) << ")"; |
98 Associate(display, device); | 98 Associate(display, device); |
99 | 99 |
100 display_it = displays->erase(display_it); | 100 display_it = displays->erase(display_it); |
101 devices->erase(std::find(devices->begin(), devices->end(), device)); | 101 devices->erase(std::find(devices->begin(), devices->end(), device)); |
102 | 102 |
103 continue; | 103 continue; |
104 } | 104 } |
105 | 105 |
106 ++display_it; | 106 ++display_it; |
107 } | 107 } |
108 } | 108 } |
109 | 109 |
110 // Returns true if |display| is internal. | 110 // Returns true if |display| is internal. |
111 bool IsInternalDisplay(DisplayInfo* display) { | 111 bool IsInternalDisplay(ui::DisplayInfo* display) { |
112 return display::Display::IsInternalDisplayId(display->id()); | 112 return display::Display::IsInternalDisplayId(display->id()); |
113 } | 113 } |
114 | 114 |
115 // Returns true if |device| is internal. | 115 // Returns true if |device| is internal. |
116 bool IsInternalDevice(const ui::TouchscreenDevice* device) { | 116 bool IsInternalDevice(const ui::TouchscreenDevice* device) { |
117 return device->type == ui::InputDeviceType::INPUT_DEVICE_INTERNAL; | 117 return device->type == ui::InputDeviceType::INPUT_DEVICE_INTERNAL; |
118 } | 118 } |
119 | 119 |
120 void AssociateInternalDevices(DisplayInfoList* displays, DeviceList* devices) { | 120 void AssociateInternalDevices(DisplayInfoList* displays, DeviceList* devices) { |
121 VLOG(2) << "Trying to match internal devices (" << displays->size() | 121 VLOG(2) << "Trying to match internal devices (" << displays->size() |
122 << " displays and " << devices->size() << " devices to match)"; | 122 << " displays and " << devices->size() << " devices to match)"; |
123 | 123 |
124 // Internal device assocation has a couple of gotchas: | 124 // Internal device assocation has a couple of gotchas: |
125 // - There can be internal devices but no internal display, or visa-versa. | 125 // - There can be internal devices but no internal display, or visa-versa. |
126 // - There can be multiple internal devices matching one internal display. We | 126 // - There can be multiple internal devices matching one internal display. We |
127 // assume there is at most one internal display. | 127 // assume there is at most one internal display. |
128 // - All internal devices must be removed from |displays| and |devices| after | 128 // - All internal devices must be removed from |displays| and |devices| after |
129 // this function has returned, since an internal device can never be | 129 // this function has returned, since an internal device can never be |
130 // associated with an external device. | 130 // associated with an external device. |
131 | 131 |
132 // Capture the internal display reference as we remove it from |displays|. | 132 // Capture the internal display reference as we remove it from |displays|. |
133 DisplayInfo* internal_display = nullptr; | 133 ui::DisplayInfo* internal_display = nullptr; |
134 DisplayInfoList::iterator display_it = | 134 DisplayInfoList::iterator display_it = |
135 std::find_if(displays->begin(), displays->end(), &IsInternalDisplay); | 135 std::find_if(displays->begin(), displays->end(), &IsInternalDisplay); |
136 if (display_it != displays->end()) { | 136 if (display_it != displays->end()) { |
137 internal_display = *display_it; | 137 internal_display = *display_it; |
138 displays->erase(display_it); | 138 displays->erase(display_it); |
139 } | 139 } |
140 | 140 |
141 bool matched = false; | 141 bool matched = false; |
142 | 142 |
143 // Remove all internal devices from |devices|. If we have an internal display, | 143 // Remove all internal devices from |devices|. If we have an internal display, |
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168 VLOG(2) << "=> Removing internal display " << internal_display->name(); | 168 VLOG(2) << "=> Removing internal display " << internal_display->name(); |
169 } | 169 } |
170 | 170 |
171 void AssociateSameSizeDevices(DisplayInfoList* displays, DeviceList* devices) { | 171 void AssociateSameSizeDevices(DisplayInfoList* displays, DeviceList* devices) { |
172 // Associate screens/displays with the same size. | 172 // Associate screens/displays with the same size. |
173 VLOG(2) << "Trying to match same-size devices (" << displays->size() | 173 VLOG(2) << "Trying to match same-size devices (" << displays->size() |
174 << " displays and " << devices->size() << " devices to match)"; | 174 << " displays and " << devices->size() << " devices to match)"; |
175 | 175 |
176 DisplayInfoList::iterator display_it = displays->begin(); | 176 DisplayInfoList::iterator display_it = displays->begin(); |
177 while (display_it != displays->end()) { | 177 while (display_it != displays->end()) { |
178 DisplayInfo* display = *display_it; | 178 ui::DisplayInfo* display = *display_it; |
179 const gfx::Size native_size = display->GetNativeModeSize(); | 179 const gfx::Size native_size = display->GetNativeModeSize(); |
180 | 180 |
181 // Try to find an input device with roughly the same size as the display. | 181 // Try to find an input device with roughly the same size as the display. |
182 DeviceList::iterator device_it = std::find_if( | 182 DeviceList::iterator device_it = std::find_if( |
183 devices->begin(), devices->end(), | 183 devices->begin(), devices->end(), |
184 [&native_size](const ui::TouchscreenDevice* device) { | 184 [&native_size](const ui::TouchscreenDevice* device) { |
185 // Allow 1 pixel difference between screen and touchscreen | 185 // Allow 1 pixel difference between screen and touchscreen |
186 // resolutions. Because in some cases for monitor resolution | 186 // resolutions. Because in some cases for monitor resolution |
187 // 1024x768 touchscreen's resolution would be 1024x768, but for | 187 // 1024x768 touchscreen's resolution would be 1024x768, but for |
188 // some 1023x767. It really depends on touchscreen's firmware | 188 // some 1023x767. It really depends on touchscreen's firmware |
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212 // If there is only one display left, then we should associate all input | 212 // If there is only one display left, then we should associate all input |
213 // devices with it. | 213 // devices with it. |
214 | 214 |
215 VLOG(2) << "Trying to match to single display (" << displays->size() | 215 VLOG(2) << "Trying to match to single display (" << displays->size() |
216 << " displays and " << devices->size() << " devices to match)"; | 216 << " displays and " << devices->size() << " devices to match)"; |
217 | 217 |
218 // We only associate to one display. | 218 // We only associate to one display. |
219 if (displays->size() != 1 || devices->size() == 0) | 219 if (displays->size() != 1 || devices->size() == 0) |
220 return; | 220 return; |
221 | 221 |
222 DisplayInfo* display = *displays->begin(); | 222 ui::DisplayInfo* display = *displays->begin(); |
223 for (const ui::TouchscreenDevice* device : *devices) { | 223 for (const ui::TouchscreenDevice* device : *devices) { |
224 VLOG(2) << "=> Matched device " << device->name << " to display " | 224 VLOG(2) << "=> Matched device " << device->name << " to display " |
225 << display->name(); | 225 << display->name(); |
226 Associate(display, device); | 226 Associate(display, device); |
227 } | 227 } |
228 | 228 |
229 displays->clear(); | 229 displays->clear(); |
230 devices->clear(); | 230 devices->clear(); |
231 } | 231 } |
232 | 232 |
233 } // namespace | 233 } // namespace |
234 | 234 |
235 void AssociateTouchscreens( | 235 void AssociateTouchscreens( |
236 std::vector<DisplayInfo>* all_displays, | 236 std::vector<ui::DisplayInfo>* all_displays, |
237 const std::vector<ui::TouchscreenDevice>& all_devices) { | 237 const std::vector<ui::TouchscreenDevice>& all_devices) { |
238 // |displays| and |devices| contain pointers directly to the values stored | 238 // |displays| and |devices| contain pointers directly to the values stored |
239 // inside of |all_displays| and |all_devices|. When a display or input device | 239 // inside of |all_displays| and |all_devices|. When a display or input device |
240 // has been associated, it is removed from the |displays| or |devices| list. | 240 // has been associated, it is removed from the |displays| or |devices| list. |
241 | 241 |
242 // Construct our initial set of display/devices that we will process. | 242 // Construct our initial set of display/devices that we will process. |
243 DisplayInfoList displays; | 243 DisplayInfoList displays; |
244 for (DisplayInfo& display : *all_displays) { | 244 for (ui::DisplayInfo& display : *all_displays) { |
245 display.ClearInputDevices(); | 245 display.ClearInputDevices(); |
246 | 246 |
247 if (display.GetNativeModeSize().IsEmpty()) { | 247 if (display.GetNativeModeSize().IsEmpty()) { |
248 VLOG(2) << "Will not match display " << display.id() | 248 VLOG(2) << "Will not match display " << display.id() |
249 << " since it doesn't have a native mode"; | 249 << " since it doesn't have a native mode"; |
250 continue; | 250 continue; |
251 } | 251 } |
252 displays.push_back(&display); | 252 displays.push_back(&display); |
253 } | 253 } |
254 | 254 |
255 // Construct initial set of devices. | 255 // Construct initial set of devices. |
256 DeviceList devices; | 256 DeviceList devices; |
257 for (const ui::TouchscreenDevice& device : all_devices) | 257 for (const ui::TouchscreenDevice& device : all_devices) |
258 devices.push_back(&device); | 258 devices.push_back(&device); |
259 | 259 |
260 for (const DisplayInfo* display : displays) { | 260 for (const ui::DisplayInfo* display : displays) { |
261 VLOG(2) << "Received display " << display->name() | 261 VLOG(2) << "Received display " << display->name() |
262 << " (size: " << display->GetNativeModeSize().ToString() | 262 << " (size: " << display->GetNativeModeSize().ToString() |
263 << ", sys_path: " << display->sys_path().LossyDisplayName() << ")"; | 263 << ", sys_path: " << display->sys_path().LossyDisplayName() << ")"; |
264 } | 264 } |
265 for (const ui::TouchscreenDevice* device : devices) { | 265 for (const ui::TouchscreenDevice* device : devices) { |
266 VLOG(2) << "Received device " << device->name | 266 VLOG(2) << "Received device " << device->name |
267 << " (size: " << device->size.ToString() | 267 << " (size: " << device->size.ToString() |
268 << ", sys_path: " << device->sys_path.LossyDisplayName() << ")"; | 268 << ", sys_path: " << device->sys_path.LossyDisplayName() << ")"; |
269 } | 269 } |
270 | 270 |
271 AssociateInternalDevices(&displays, &devices); | 271 AssociateInternalDevices(&displays, &devices); |
272 AssociateUdlDevices(&displays, &devices); | 272 AssociateUdlDevices(&displays, &devices); |
273 AssociateSameSizeDevices(&displays, &devices); | 273 AssociateSameSizeDevices(&displays, &devices); |
274 AssociateToSingleDisplay(&displays, &devices); | 274 AssociateToSingleDisplay(&displays, &devices); |
275 | 275 |
276 for (const DisplayInfo* display : displays) | 276 for (const ui::DisplayInfo* display : displays) |
277 LOG(WARNING) << "Unmatched display " << display->name(); | 277 LOG(WARNING) << "Unmatched display " << display->name(); |
278 for (const ui::TouchscreenDevice* device : devices) | 278 for (const ui::TouchscreenDevice* device : devices) |
279 LOG(WARNING) << "Unmatched device " << device->name; | 279 LOG(WARNING) << "Unmatched device " << device->name; |
280 } | 280 } |
281 | 281 |
282 } // namespace ash | 282 } // namespace ash |
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