| Index: cc/layers/texture_layer_unittest.cc
|
| diff --git a/cc/layers/texture_layer_unittest.cc b/cc/layers/texture_layer_unittest.cc
|
| index 9454055474f15442cdc8041d2497e16afc835fe6..f03e04b76f6f30d05f62d9a61abfa60398f30728 100644
|
| --- a/cc/layers/texture_layer_unittest.cc
|
| +++ b/cc/layers/texture_layer_unittest.cc
|
| @@ -103,8 +103,7 @@ class FakeTextureLayerClient : public TextureLayerClient {
|
|
|
| bool PrepareTextureMailbox(
|
| TextureMailbox* mailbox,
|
| - std::unique_ptr<SingleReleaseCallback>* release_callback,
|
| - bool use_shared_memory) override {
|
| + std::unique_ptr<SingleReleaseCallback>* release_callback) override {
|
| if (!mailbox_changed_)
|
| return false;
|
|
|
| @@ -1052,8 +1051,7 @@ class TextureLayerNoExtraCommitForMailboxTest
|
| // TextureLayerClient implementation.
|
| bool PrepareTextureMailbox(
|
| TextureMailbox* texture_mailbox,
|
| - std::unique_ptr<SingleReleaseCallback>* release_callback,
|
| - bool use_shared_memory) override {
|
| + std::unique_ptr<SingleReleaseCallback>* release_callback) override {
|
| if (layer_tree_host()->source_frame_number() == 1) {
|
| // Once this has been committed, the mailbox will be released.
|
| *texture_mailbox = TextureMailbox();
|
| @@ -1131,8 +1129,7 @@ class TextureLayerChangeInvisibleMailboxTest
|
| // TextureLayerClient implementation.
|
| bool PrepareTextureMailbox(
|
| TextureMailbox* mailbox,
|
| - std::unique_ptr<SingleReleaseCallback>* release_callback,
|
| - bool use_shared_memory) override {
|
| + std::unique_ptr<SingleReleaseCallback>* release_callback) override {
|
| ++prepare_called_;
|
| if (!mailbox_changed_)
|
| return false;
|
| @@ -1251,8 +1248,7 @@ class TextureLayerReleaseResourcesBase
|
| // TextureLayerClient implementation.
|
| bool PrepareTextureMailbox(
|
| TextureMailbox* mailbox,
|
| - std::unique_ptr<SingleReleaseCallback>* release_callback,
|
| - bool use_shared_memory) override {
|
| + std::unique_ptr<SingleReleaseCallback>* release_callback) override {
|
| *mailbox = TextureMailbox(MailboxFromChar('1'), SyncTokenFromUInt(1),
|
| GL_TEXTURE_2D);
|
| *release_callback = SingleReleaseCallback::Create(
|
|
|