| Index: ui/ozone/public/gl_ozone.h
|
| diff --git a/ui/ozone/public/gl_ozone.h b/ui/ozone/public/gl_ozone.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..b6452fd78e9cbbfccccc817797eab445b7c1311c
|
| --- /dev/null
|
| +++ b/ui/ozone/public/gl_ozone.h
|
| @@ -0,0 +1,75 @@
|
| +// Copyright 2016 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef UI_OZONE_PUBLIC_GL_OZONE_H_
|
| +#define UI_OZONE_PUBLIC_GL_OZONE_H_
|
| +
|
| +#include "base/macros.h"
|
| +#include "base/memory/ref_counted.h"
|
| +#include "ui/gfx/geometry/size.h"
|
| +#include "ui/gfx/native_widget_types.h"
|
| +#include "ui/gl/gl_implementation.h"
|
| +#include "ui/gl/gpu_preference.h"
|
| +#include "ui/ozone/ozone_base_export.h"
|
| +
|
| +namespace gl {
|
| +class GLContext;
|
| +class GLShareGroup;
|
| +class GLSurface;
|
| +}
|
| +
|
| +namespace ui {
|
| +
|
| +// Interface that has all of the required methods for an Ozone platform to
|
| +// implement a GL implementation. Functions in gl_factory.h and gl_initializer.h
|
| +// will delegate to functions in this interface.
|
| +class OZONE_BASE_EXPORT GLOzone {
|
| + public:
|
| + virtual ~GLOzone() {}
|
| +
|
| + // Initializes static GL bindings and sets GL implementation.
|
| + virtual bool InitializeStaticGLBindings(
|
| + gl::GLImplementation implementation) = 0;
|
| +
|
| + // Performs any one off initialization for GL implementation.
|
| + virtual bool InitializeGLOneOffPlatform() = 0;
|
| +
|
| + // Initializes static debug GL bindings.
|
| + virtual void InitializeDebugGLBindings() = 0;
|
| +
|
| + // Clears static GL bindings.
|
| + virtual void ClearGLBindings() = 0;
|
| +
|
| + // Returns information about the GL window system binding implementation (eg.
|
| + // EGL, GLX, WGL). Returns true if the information was retrieved successfully.
|
| + virtual bool GetGLWindowSystemBindingInfo(
|
| + gl::GLWindowSystemBindingInfo* info) = 0;
|
| +
|
| + // Creates a GL context that is compatible with the given surface.
|
| + // |share_group|, if not null, is a group of contexts which the internally
|
| + // created OpenGL context shares textures and other resources.
|
| + virtual scoped_refptr<gl::GLContext> CreateGLContext(
|
| + gl::GLShareGroup* share_group,
|
| + gl::GLSurface* compatible_surface,
|
| + gl::GpuPreference gpu_preference) = 0;
|
| +
|
| + // Creates a GL surface that renders directly to a view.
|
| + virtual scoped_refptr<gl::GLSurface> CreateViewGLSurface(
|
| + gfx::AcceleratedWidget window) = 0;
|
| +
|
| + // Creates a GL surface that renders directly into a window with surfaceless
|
| + // semantics. The surface is not backed by any buffers and is used for
|
| + // overlay-only displays. This will return null if surfaceless mode is
|
| + // unsupported.
|
| + virtual scoped_refptr<gl::GLSurface> CreateSurfacelessViewGLSurface(
|
| + gfx::AcceleratedWidget window) = 0;
|
| +
|
| + // Creates a GL surface used for offscreen rendering.
|
| + virtual scoped_refptr<gl::GLSurface> CreateOffscreenGLSurface(
|
| + const gfx::Size& size) = 0;
|
| +};
|
| +
|
| +} // namespace ui
|
| +
|
| +#endif // UI_OZONE_PUBLIC_GL_OZONE_H_
|
|
|