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Unified Diff: ui/ozone/public/gl_ozone.h

Issue 2270463002: Add OzoneGLImpl interface. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Address comments. Created 4 years, 3 months ago
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Index: ui/ozone/public/gl_ozone.h
diff --git a/ui/ozone/public/gl_ozone.h b/ui/ozone/public/gl_ozone.h
new file mode 100644
index 0000000000000000000000000000000000000000..b6452fd78e9cbbfccccc817797eab445b7c1311c
--- /dev/null
+++ b/ui/ozone/public/gl_ozone.h
@@ -0,0 +1,75 @@
+// Copyright 2016 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef UI_OZONE_PUBLIC_GL_OZONE_H_
+#define UI_OZONE_PUBLIC_GL_OZONE_H_
+
+#include "base/macros.h"
+#include "base/memory/ref_counted.h"
+#include "ui/gfx/geometry/size.h"
+#include "ui/gfx/native_widget_types.h"
+#include "ui/gl/gl_implementation.h"
+#include "ui/gl/gpu_preference.h"
+#include "ui/ozone/ozone_base_export.h"
+
+namespace gl {
+class GLContext;
+class GLShareGroup;
+class GLSurface;
+}
+
+namespace ui {
+
+// Interface that has all of the required methods for an Ozone platform to
+// implement a GL implementation. Functions in gl_factory.h and gl_initializer.h
+// will delegate to functions in this interface.
+class OZONE_BASE_EXPORT GLOzone {
+ public:
+ virtual ~GLOzone() {}
+
+ // Initializes static GL bindings and sets GL implementation.
+ virtual bool InitializeStaticGLBindings(
+ gl::GLImplementation implementation) = 0;
+
+ // Performs any one off initialization for GL implementation.
+ virtual bool InitializeGLOneOffPlatform() = 0;
+
+ // Initializes static debug GL bindings.
+ virtual void InitializeDebugGLBindings() = 0;
+
+ // Clears static GL bindings.
+ virtual void ClearGLBindings() = 0;
+
+ // Returns information about the GL window system binding implementation (eg.
+ // EGL, GLX, WGL). Returns true if the information was retrieved successfully.
+ virtual bool GetGLWindowSystemBindingInfo(
+ gl::GLWindowSystemBindingInfo* info) = 0;
+
+ // Creates a GL context that is compatible with the given surface.
+ // |share_group|, if not null, is a group of contexts which the internally
+ // created OpenGL context shares textures and other resources.
+ virtual scoped_refptr<gl::GLContext> CreateGLContext(
+ gl::GLShareGroup* share_group,
+ gl::GLSurface* compatible_surface,
+ gl::GpuPreference gpu_preference) = 0;
+
+ // Creates a GL surface that renders directly to a view.
+ virtual scoped_refptr<gl::GLSurface> CreateViewGLSurface(
+ gfx::AcceleratedWidget window) = 0;
+
+ // Creates a GL surface that renders directly into a window with surfaceless
+ // semantics. The surface is not backed by any buffers and is used for
+ // overlay-only displays. This will return null if surfaceless mode is
+ // unsupported.
+ virtual scoped_refptr<gl::GLSurface> CreateSurfacelessViewGLSurface(
+ gfx::AcceleratedWidget window) = 0;
+
+ // Creates a GL surface used for offscreen rendering.
+ virtual scoped_refptr<gl::GLSurface> CreateOffscreenGLSurface(
+ const gfx::Size& size) = 0;
+};
+
+} // namespace ui
+
+#endif // UI_OZONE_PUBLIC_GL_OZONE_H_
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