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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GL_INIT_GL_FACTORY_H_ | 5 #ifndef UI_GL_INIT_GL_FACTORY_H_ |
| 6 #define UI_GL_INIT_GL_FACTORY_H_ | 6 #define UI_GL_INIT_GL_FACTORY_H_ |
| 7 | 7 |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "base/memory/ref_counted.h" | 10 #include "base/memory/ref_counted.h" |
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| 38 | 38 |
| 39 // Clears GL bindings and resets GL implementation. | 39 // Clears GL bindings and resets GL implementation. |
| 40 GL_INIT_EXPORT void ClearGLBindings(); | 40 GL_INIT_EXPORT void ClearGLBindings(); |
| 41 | 41 |
| 42 // Return information about the GL window system binding implementation (e.g., | 42 // Return information about the GL window system binding implementation (e.g., |
| 43 // EGL, GLX, WGL). Returns true if the information was retrieved successfully. | 43 // EGL, GLX, WGL). Returns true if the information was retrieved successfully. |
| 44 GL_INIT_EXPORT bool GetGLWindowSystemBindingInfo( | 44 GL_INIT_EXPORT bool GetGLWindowSystemBindingInfo( |
| 45 GLWindowSystemBindingInfo* info); | 45 GLWindowSystemBindingInfo* info); |
| 46 | 46 |
| 47 // Creates a GL context that is compatible with the given surface. | 47 // Creates a GL context that is compatible with the given surface. |
| 48 // |share_group|, if non-NULL, is a group of contexts which the internally | 48 // |share_group|, if non-null, is a group of contexts which the internally |
| 49 // created OpenGL context shares textures and other resources. | 49 // created OpenGL context shares textures and other resources. |
| 50 GL_INIT_EXPORT scoped_refptr<GLContext> CreateGLContext( | 50 GL_INIT_EXPORT scoped_refptr<GLContext> CreateGLContext( |
| 51 GLShareGroup* share_group, | 51 GLShareGroup* share_group, |
| 52 GLSurface* compatible_surface, | 52 GLSurface* compatible_surface, |
| 53 GpuPreference gpu_preference); | 53 GpuPreference gpu_preference); |
| 54 | 54 |
| 55 // Creates a GL surface that renders directly to a view. | 55 // Creates a GL surface that renders directly to a view. |
| 56 GL_INIT_EXPORT scoped_refptr<GLSurface> CreateViewGLSurface( | 56 GL_INIT_EXPORT scoped_refptr<GLSurface> CreateViewGLSurface( |
| 57 gfx::AcceleratedWidget window); | 57 gfx::AcceleratedWidget window); |
| 58 | 58 |
| 59 #if defined(USE_OZONE) | 59 #if defined(USE_OZONE) |
| 60 // Creates a GL surface that renders directly into a window with surfaceless | 60 // Creates a GL surface that renders directly into a window with surfaceless |
| 61 // semantics - there is no default framebuffer and the primary surface must | 61 // semantics - there is no default framebuffer and the primary surface must |
| 62 // be presented as an overlay. If surfaceless mode is not supported or | 62 // be presented as an overlay. If surfaceless mode is not supported or |
| 63 // enabled it will return a null pointer. | 63 // enabled it will return a null pointer. |
| 64 GL_INIT_EXPORT scoped_refptr<GLSurface> CreateSurfacelessViewGLSurface( | 64 GL_INIT_EXPORT scoped_refptr<GLSurface> CreateSurfacelessViewGLSurface( |
| 65 gfx::AcceleratedWidget window); | 65 gfx::AcceleratedWidget window); |
| 66 #endif // defined(USE_OZONE) | 66 #endif // defined(USE_OZONE) |
| 67 | 67 |
| 68 // Creates a GL surface used for offscreen rendering. | 68 // Creates a GL surface used for offscreen rendering. |
| 69 GL_INIT_EXPORT scoped_refptr<GLSurface> CreateOffscreenGLSurface( | 69 GL_INIT_EXPORT scoped_refptr<GLSurface> CreateOffscreenGLSurface( |
| 70 const gfx::Size& size); | 70 const gfx::Size& size); |
| 71 | 71 |
| 72 } // namespace init | 72 } // namespace init |
| 73 } // namespace gl | 73 } // namespace gl |
| 74 | 74 |
| 75 #endif // UI_GL_INIT_GL_FACTORY_H_ | 75 #endif // UI_GL_INIT_GL_FACTORY_H_ |
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