| Index: ui/gl/yuv_to_rgb_converter.cc
|
| diff --git a/ui/gl/yuv_to_rgb_converter.cc b/ui/gl/yuv_to_rgb_converter.cc
|
| index 35c16ef1fd846f75b8349c2ccbeb62ee6fa5f5fc..faf29b67f8912de931a536d2f3fdd4afce3962f9 100644
|
| --- a/ui/gl/yuv_to_rgb_converter.cc
|
| +++ b/ui/gl/yuv_to_rgb_converter.cc
|
| @@ -143,7 +143,7 @@ void YUVToRGBConverter::CopyYUV420ToRGB(unsigned target,
|
| glBindTexture(GL_TEXTURE_RECTANGLE_ARB, y_texture_);
|
| glActiveTexture(GL_TEXTURE1);
|
| glBindTexture(GL_TEXTURE_RECTANGLE_ARB, uv_texture_);
|
| - ScopedFrameBufferBinder framebuffer_binder(framebuffer_);
|
| + ScopedFramebufferBinder framebuffer_binder(framebuffer_);
|
| ScopedViewport viewport(0, 0, size.width(), size.height());
|
| glFramebufferTexture2DEXT(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
|
| target, rgb_texture, 0);
|
|
|