Index: ui/gl/scoped_binders.h |
diff --git a/ui/gl/scoped_binders.h b/ui/gl/scoped_binders.h |
index 7be226ff2f0a3ef44ee1d033b358ec5dfd7a26d2..3217c36c7b5d23f7680ed00dac336334076bbdc8 100644 |
--- a/ui/gl/scoped_binders.h |
+++ b/ui/gl/scoped_binders.h |
@@ -11,10 +11,10 @@ |
namespace gl { |
class GLStateRestorer; |
-class GL_EXPORT ScopedFrameBufferBinder { |
+class GL_EXPORT ScopedFramebufferBinder { |
public: |
- explicit ScopedFrameBufferBinder(unsigned int fbo); |
- ~ScopedFrameBufferBinder(); |
+ explicit ScopedFramebufferBinder(unsigned int fbo); |
+ ~ScopedFramebufferBinder(); |
private: |
// Whenever possible we prefer to use the current GLContext's |
@@ -24,7 +24,7 @@ class GL_EXPORT ScopedFrameBufferBinder { |
// Failing that we use GL calls to save and restore state. |
int old_fbo_; |
- DISALLOW_COPY_AND_ASSIGN(ScopedFrameBufferBinder); |
+ DISALLOW_COPY_AND_ASSIGN(ScopedFramebufferBinder); |
}; |
class GL_EXPORT ScopedActiveTexture { |