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Side by Side Diff: ui/ozone/platform/drm/gpu/gbm_surface.h

Issue 2268993003: [Command Buffer] Coding style: FrameBuffer -> Framebuffer to be comformant (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: code rebase Created 4 years, 4 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_OZONE_PLATFORM_DRM_GPU_GBM_SURFACE_H_ 5 #ifndef UI_OZONE_PLATFORM_DRM_GPU_GBM_SURFACE_H_
6 #define UI_OZONE_PLATFORM_DRM_GPU_GBM_SURFACE_H_ 6 #define UI_OZONE_PLATFORM_DRM_GPU_GBM_SURFACE_H_
7 7
8 #include <memory> 8 #include <memory>
9 9
10 #include "base/macros.h" 10 #include "base/macros.h"
11 #include "base/memory/ref_counted.h" 11 #include "base/memory/ref_counted.h"
12 #include "ui/gl/gl_context.h" 12 #include "ui/gl/gl_context.h"
13 #include "ui/gl/gl_image.h" 13 #include "ui/gl/gl_image.h"
14 #include "ui/ozone/platform/drm/gpu/gbm_surfaceless.h" 14 #include "ui/ozone/platform/drm/gpu/gbm_surfaceless.h"
15 15
16 namespace ui { 16 namespace ui {
17 17
18 class DrmWindowProxy; 18 class DrmWindowProxy;
19 class GbmSurfaceFactory; 19 class GbmSurfaceFactory;
20 20
21 // A GLSurface for GBM Ozone platform provides surface-like semantics 21 // A GLSurface for GBM Ozone platform provides surface-like semantics
22 // implemented through surfaceless. A framebuffer is bound automatically. 22 // implemented through surfaceless. A framebuffer is bound automatically.
23 class GbmSurface : public GbmSurfaceless { 23 class GbmSurface : public GbmSurfaceless {
24 public: 24 public:
25 GbmSurface(GbmSurfaceFactory* surface_factory, 25 GbmSurface(GbmSurfaceFactory* surface_factory,
26 std::unique_ptr<DrmWindowProxy> window, 26 std::unique_ptr<DrmWindowProxy> window,
27 gfx::AcceleratedWidget widget); 27 gfx::AcceleratedWidget widget);
28 28
29 // gl::GLSurface: 29 // gl::GLSurface:
30 unsigned int GetBackingFrameBufferObject() override; 30 unsigned int GetBackingFramebufferObject() override;
31 bool OnMakeCurrent(gl::GLContext* context) override; 31 bool OnMakeCurrent(gl::GLContext* context) override;
32 bool Resize(const gfx::Size& size, 32 bool Resize(const gfx::Size& size,
33 float scale_factor, 33 float scale_factor,
34 bool has_alpha) override; 34 bool has_alpha) override;
35 bool SupportsPostSubBuffer() override; 35 bool SupportsPostSubBuffer() override;
36 void SwapBuffersAsync(const SwapCompletionCallback& callback) override; 36 void SwapBuffersAsync(const SwapCompletionCallback& callback) override;
37 void Destroy() override; 37 void Destroy() override;
38 bool IsSurfaceless() const override; 38 bool IsSurfaceless() const override;
39 39
40 private: 40 private:
41 ~GbmSurface() override; 41 ~GbmSurface() override;
42 42
43 void BindFramebuffer(); 43 void BindFramebuffer();
44 bool CreatePixmaps(); 44 bool CreatePixmaps();
45 45
46 scoped_refptr<gl::GLContext> context_; 46 scoped_refptr<gl::GLContext> context_;
47 GLuint fbo_ = 0; 47 GLuint fbo_ = 0;
48 GLuint textures_[2]; 48 GLuint textures_[2];
49 scoped_refptr<gl::GLImage> images_[2]; 49 scoped_refptr<gl::GLImage> images_[2];
50 int current_surface_ = 0; 50 int current_surface_ = 0;
51 51
52 DISALLOW_COPY_AND_ASSIGN(GbmSurface); 52 DISALLOW_COPY_AND_ASSIGN(GbmSurface);
53 }; 53 };
54 54
55 } // namespace ui 55 } // namespace ui
56 56
57 #endif // UI_OZONE_PLATFORM_DRM_GPU_GBM_SURFACE_H_ 57 #endif // UI_OZONE_PLATFORM_DRM_GPU_GBM_SURFACE_H_
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