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Issue 2268993003: [Command Buffer] Coding style: FrameBuffer -> Framebuffer to be comformant (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: code rebase Created 4 years, 4 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GL_GL_SURFACE_H_ 5 #ifndef UI_GL_GL_SURFACE_H_
6 #define UI_GL_GL_SURFACE_H_ 6 #define UI_GL_GL_SURFACE_H_
7 7
8 #include <string> 8 #include <string>
9 9
10 #include "base/callback.h" 10 #include "base/callback.h"
(...skipping 78 matching lines...) Expand 10 before | Expand all | Expand 10 after
89 virtual bool SupportsPostSubBuffer(); 89 virtual bool SupportsPostSubBuffer();
90 90
91 // Returns whether or not the surface supports CommitOverlayPlanes. 91 // Returns whether or not the surface supports CommitOverlayPlanes.
92 virtual bool SupportsCommitOverlayPlanes(); 92 virtual bool SupportsCommitOverlayPlanes();
93 93
94 // Returns whether SwapBuffersAsync() is supported. 94 // Returns whether SwapBuffersAsync() is supported.
95 virtual bool SupportsAsyncSwap(); 95 virtual bool SupportsAsyncSwap();
96 96
97 // Returns the internal frame buffer object name if the surface is backed by 97 // Returns the internal frame buffer object name if the surface is backed by
98 // FBO. Otherwise returns 0. 98 // FBO. Otherwise returns 0.
99 virtual unsigned int GetBackingFrameBufferObject(); 99 virtual unsigned int GetBackingFramebufferObject();
100 100
101 typedef base::Callback<void(gfx::SwapResult)> SwapCompletionCallback; 101 typedef base::Callback<void(gfx::SwapResult)> SwapCompletionCallback;
102 // Swaps front and back buffers. This has no effect for off-screen 102 // Swaps front and back buffers. This has no effect for off-screen
103 // contexts. On some platforms, we want to send SwapBufferAck only after the 103 // contexts. On some platforms, we want to send SwapBufferAck only after the
104 // surface is displayed on screen. The callback can be used to delay sending 104 // surface is displayed on screen. The callback can be used to delay sending
105 // SwapBufferAck till that data is available. The callback should be run on 105 // SwapBufferAck till that data is available. The callback should be run on
106 // the calling thread (i.e. same thread SwapBuffersAsync is called) 106 // the calling thread (i.e. same thread SwapBuffersAsync is called)
107 virtual void SwapBuffersAsync(const SwapCompletionCallback& callback); 107 virtual void SwapBuffersAsync(const SwapCompletionCallback& callback);
108 108
109 // Copy part of the backbuffer to the frontbuffer. 109 // Copy part of the backbuffer to the frontbuffer.
(...skipping 129 matching lines...) Expand 10 before | Expand all | Expand 10 after
239 int height, 239 int height,
240 const SwapCompletionCallback& callback) override; 240 const SwapCompletionCallback& callback) override;
241 gfx::SwapResult CommitOverlayPlanes() override; 241 gfx::SwapResult CommitOverlayPlanes() override;
242 void CommitOverlayPlanesAsync( 242 void CommitOverlayPlanesAsync(
243 const SwapCompletionCallback& callback) override; 243 const SwapCompletionCallback& callback) override;
244 bool SupportsPostSubBuffer() override; 244 bool SupportsPostSubBuffer() override;
245 bool SupportsCommitOverlayPlanes() override; 245 bool SupportsCommitOverlayPlanes() override;
246 bool SupportsAsyncSwap() override; 246 bool SupportsAsyncSwap() override;
247 gfx::Size GetSize() override; 247 gfx::Size GetSize() override;
248 void* GetHandle() override; 248 void* GetHandle() override;
249 unsigned int GetBackingFrameBufferObject() override; 249 unsigned int GetBackingFramebufferObject() override;
250 bool OnMakeCurrent(GLContext* context) override; 250 bool OnMakeCurrent(GLContext* context) override;
251 bool SetBackbufferAllocation(bool allocated) override; 251 bool SetBackbufferAllocation(bool allocated) override;
252 void SetFrontbufferAllocation(bool allocated) override; 252 void SetFrontbufferAllocation(bool allocated) override;
253 void* GetShareHandle() override; 253 void* GetShareHandle() override;
254 void* GetDisplay() override; 254 void* GetDisplay() override;
255 void* GetConfig() override; 255 void* GetConfig() override;
256 GLSurface::Format GetFormat() override; 256 GLSurface::Format GetFormat() override;
257 gfx::VSyncProvider* GetVSyncProvider() override; 257 gfx::VSyncProvider* GetVSyncProvider() override;
258 bool ScheduleOverlayPlane(int z_order, 258 bool ScheduleOverlayPlane(int z_order,
259 gfx::OverlayTransform transform, 259 gfx::OverlayTransform transform,
(...skipping 17 matching lines...) Expand all
277 277
278 // Wraps GLSurface in scoped_refptr and tries to initializes it. Returns a 278 // Wraps GLSurface in scoped_refptr and tries to initializes it. Returns a
279 // scoped_refptr containing the initialized GLSurface or nullptr if 279 // scoped_refptr containing the initialized GLSurface or nullptr if
280 // initialization fails. 280 // initialization fails.
281 GL_EXPORT scoped_refptr<GLSurface> InitializeGLSurface( 281 GL_EXPORT scoped_refptr<GLSurface> InitializeGLSurface(
282 scoped_refptr<GLSurface> surface); 282 scoped_refptr<GLSurface> surface);
283 283
284 } // namespace gl 284 } // namespace gl
285 285
286 #endif // UI_GL_GL_SURFACE_H_ 286 #endif // UI_GL_GL_SURFACE_H_
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