| Index: cc/layers/picture_layer_impl.cc
|
| diff --git a/cc/layers/picture_layer_impl.cc b/cc/layers/picture_layer_impl.cc
|
| index 12fe4e679d06f0b50e5137284e2b2273f5e59f9c..37c9624f54fd02c6f5f99cf6dbc2d7c8d4aaf17d 100644
|
| --- a/cc/layers/picture_layer_impl.cc
|
| +++ b/cc/layers/picture_layer_impl.cc
|
| @@ -51,6 +51,10 @@ const int kMinHeightForGpuRasteredTile = 256;
|
| // of using the same tile size.
|
| const int kTileRoundUp = 64;
|
|
|
| +// Round GPU default tile sizes to a multiple of 32. This helps prevent
|
| +// rounding errors during compositing.
|
| +const int kGpuDefaultTileRoundUp = 32;
|
| +
|
| // For performance reasons and to support compressed tile textures, tile
|
| // width and height should be an even multiple of 4 in size.
|
| const int kTileMinimalAlignment = 4;
|
| @@ -739,6 +743,13 @@ gfx::Size PictureLayerImpl::CalculateTileSize(
|
| default_tile_width += 2 * PictureLayerTiling::kBorderTexels;
|
| default_tile_height += 2 * PictureLayerTiling::kBorderTexels;
|
|
|
| + // Round GPU default tile sizes to a multiple of kGpuDefaultTileAlignment.
|
| + // This helps prevent rounding errors in our CA path. crbug.com/632274
|
| + default_tile_width =
|
| + MathUtil::UncheckedRoundUp(default_tile_width, kGpuDefaultTileRoundUp);
|
| + default_tile_height =
|
| + MathUtil::UncheckedRoundUp(default_tile_height, kGpuDefaultTileRoundUp);
|
| +
|
| default_tile_height =
|
| std::max(default_tile_height, kMinHeightForGpuRasteredTile);
|
| } else {
|
|
|