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Unified Diff: src/gpu/gl/GrGLShaderBuilder.cpp

Issue 22686002: Implement path cover with nv_path_rendering (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: fix a comment Created 7 years, 2 months ago
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Index: src/gpu/gl/GrGLShaderBuilder.cpp
diff --git a/src/gpu/gl/GrGLShaderBuilder.cpp b/src/gpu/gl/GrGLShaderBuilder.cpp
index 00fefe1305a675bddd8ed146fb03cf937b180967..eb7cfa72f458a843c6b2ecaca3ed43b97eafb14f 100644
--- a/src/gpu/gl/GrGLShaderBuilder.cpp
+++ b/src/gpu/gl/GrGLShaderBuilder.cpp
@@ -930,7 +930,7 @@ GrGLFragmentOnlyShaderBuilder::GrGLFragmentOnlyShaderBuilder(GrGpuGL* gpu,
SkASSERT(!desc.getHeader().fHasVertexCode);
SkASSERT(gpu->glCaps().fixedFunctionSupport());
- SkASSERT(gpu->glCaps().pathStencilingSupport());
+ SkASSERT(gpu->glCaps().pathRenderingSupport());
SkASSERT(GrGLProgramDesc::kAttribute_ColorInput != desc.getHeader().fColorInput);
SkASSERT(GrGLProgramDesc::kAttribute_ColorInput != desc.getHeader().fCoverageInput);
}
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