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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrGpuGL.h" | 8 #include "GrGpuGL.h" |
9 | 9 |
10 #include "GrEffect.h" | 10 #include "GrEffect.h" |
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245 &coverageStages, | 245 &coverageStages, |
246 &desc); | 246 &desc); |
247 | 247 |
248 fCurrentProgram.reset(fProgramCache->getProgram(desc, | 248 fCurrentProgram.reset(fProgramCache->getProgram(desc, |
249 colorStages.begin(), | 249 colorStages.begin(), |
250 coverageStages.begin()))
; | 250 coverageStages.begin()))
; |
251 if (NULL == fCurrentProgram.get()) { | 251 if (NULL == fCurrentProgram.get()) { |
252 SkDEBUGFAIL("Failed to create program!"); | 252 SkDEBUGFAIL("Failed to create program!"); |
253 return false; | 253 return false; |
254 } | 254 } |
| 255 |
| 256 SkASSERT(kFillPath_DrawType != type || !fCurrentProgram->hasVertexShader
()); |
| 257 |
255 fCurrentProgram.get()->ref(); | 258 fCurrentProgram.get()->ref(); |
256 | 259 |
257 GrGLuint programID = fCurrentProgram->programID(); | 260 GrGLuint programID = fCurrentProgram->programID(); |
258 if (fHWProgramID != programID) { | 261 if (fHWProgramID != programID) { |
259 GL_CALL(UseProgram(programID)); | 262 GL_CALL(UseProgram(programID)); |
260 fHWProgramID = programID; | 263 fHWProgramID = programID; |
261 } | 264 } |
262 | 265 |
263 fCurrentProgram->overrideBlend(&srcCoeff, &dstCoeff); | 266 fCurrentProgram->overrideBlend(&srcCoeff, &dstCoeff); |
264 this->flushBlend(kDrawLines_DrawType == type, srcCoeff, dstCoeff); | 267 this->flushBlend(kDrawLines_DrawType == type, srcCoeff, dstCoeff); |
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371 GrGLAttribTypeToLayout(attribType).fType, | 374 GrGLAttribTypeToLayout(attribType).fType, |
372 GrGLAttribTypeToLayout(attribType).fNormalized, | 375 GrGLAttribTypeToLayout(attribType).fNormalized, |
373 stride, | 376 stride, |
374 reinterpret_cast<GrGLvoid*>( | 377 reinterpret_cast<GrGLvoid*>( |
375 vertexOffsetInBytes + vertexAttrib->fOffset)); | 378 vertexOffsetInBytes + vertexAttrib->fOffset)); |
376 } | 379 } |
377 | 380 |
378 attribState->disableUnusedArrays(this, usedAttribArraysMask, false); | 381 attribState->disableUnusedArrays(this, usedAttribArraysMask, false); |
379 } | 382 } |
380 } | 383 } |
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