| Index: gpu/command_buffer/service/gles2_cmd_copy_tex_image.cc
|
| diff --git a/gpu/command_buffer/service/gles2_cmd_copy_tex_image.cc b/gpu/command_buffer/service/gles2_cmd_copy_tex_image.cc
|
| index b26d3353aaefac554784cbe5772ed6170c8dba29..dd7a5807e0fa34edd348601700f5ab14a6fe140f 100644
|
| --- a/gpu/command_buffer/service/gles2_cmd_copy_tex_image.cc
|
| +++ b/gpu/command_buffer/service/gles2_cmd_copy_tex_image.cc
|
| @@ -40,7 +40,7 @@ void CopyTexImageResourceManager::Initialize(
|
|
|
| blit_program_ = glCreateProgram();
|
|
|
| - // Compile the fragment shader
|
| + // Compile the vertex shader
|
| const char* vs_source =
|
| "#version 150\n"
|
| "out vec2 v_texcoord;\n"
|
| @@ -68,7 +68,7 @@ void CopyTexImageResourceManager::Initialize(
|
| glAttachShader(blit_program_, vs);
|
| glDeleteShader(vs);
|
|
|
| - // Compile the vertex shader
|
| + // Compile the fragment shader
|
| const char* fs_source =
|
| "#version 150\n"
|
| "uniform sampler2D u_source_texture;\n"
|
|
|