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| 1 /* | 1 /* |
| 2 * Copyright (C) 2011, Google Inc. All rights reserved. | 2 * Copyright (C) 2011, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| (...skipping 12 matching lines...) Expand all Loading... | |
| 23 */ | 23 */ |
| 24 | 24 |
| 25 #include "core/dom/DOMArrayBuffer.h" | 25 #include "core/dom/DOMArrayBuffer.h" |
| 26 #include "modules/webaudio/AsyncAudioDecoder.h" | 26 #include "modules/webaudio/AsyncAudioDecoder.h" |
| 27 #include "modules/webaudio/AudioBuffer.h" | 27 #include "modules/webaudio/AudioBuffer.h" |
| 28 #include "modules/webaudio/AudioBufferCallback.h" | 28 #include "modules/webaudio/AudioBufferCallback.h" |
| 29 #include "modules/webaudio/BaseAudioContext.h" | 29 #include "modules/webaudio/BaseAudioContext.h" |
| 30 #include "platform/CrossThreadFunctional.h" | 30 #include "platform/CrossThreadFunctional.h" |
| 31 #include "platform/audio/AudioBus.h" | 31 #include "platform/audio/AudioBus.h" |
| 32 #include "platform/audio/AudioFileReader.h" | 32 #include "platform/audio/AudioFileReader.h" |
| 33 #include "platform/threading/BackgroundTaskRunner.h" | |
| 33 #include "public/platform/Platform.h" | 34 #include "public/platform/Platform.h" |
| 34 #include "public/platform/WebTraceLocation.h" | 35 #include "public/platform/WebTraceLocation.h" |
| 35 #include "wtf/PtrUtil.h" | 36 #include "wtf/PtrUtil.h" |
| 36 | 37 |
| 37 namespace blink { | 38 namespace blink { |
| 38 | 39 |
| 39 AsyncAudioDecoder::AsyncAudioDecoder() | 40 // This threshold is determined by the assumption that the target audio |
| 40 : m_thread(wrapUnique(Platform::current()->createThread("Audio Decoder"))) | 41 // file is compressed in AAC or MP3. The decoding time varies upon different |
| 41 { | 42 // audio file encoding types, but it is fair to assume the usage of compressed |
| 42 } | 43 // file. |
| 43 | 44 unsigned TaskSizeThresholdInByte = 512000; |
|
esprehn
2016/08/30 21:40:16
static and prefix with "k"
Raymond Toy
2016/09/01 16:51:10
And const.
| |
| 44 AsyncAudioDecoder::~AsyncAudioDecoder() | |
| 45 { | |
| 46 } | |
| 47 | 45 |
| 48 void AsyncAudioDecoder::decodeAsync(DOMArrayBuffer* audioData, float sampleRate, AudioBufferCallback* successCallback, AudioBufferCallback* errorCallback, Scrip tPromiseResolver* resolver, BaseAudioContext* context) | 46 void AsyncAudioDecoder::decodeAsync(DOMArrayBuffer* audioData, float sampleRate, AudioBufferCallback* successCallback, AudioBufferCallback* errorCallback, Scrip tPromiseResolver* resolver, BaseAudioContext* context) |
| 49 { | 47 { |
| 50 DCHECK(isMainThread()); | 48 DCHECK(isMainThread()); |
| 51 DCHECK(audioData); | 49 DCHECK(audioData); |
| 52 if (!audioData) | 50 if (!audioData) |
| 53 return; | 51 return; |
| 54 | 52 |
| 55 m_thread->getWebTaskRunner()->postTask(BLINK_FROM_HERE, crossThreadBind(&Asy ncAudioDecoder::decode, wrapCrossThreadPersistent(audioData), sampleRate, wrapCr ossThreadPersistent(successCallback), wrapCrossThreadPersistent(errorCallback), wrapCrossThreadPersistent(resolver), wrapCrossThreadPersistent(context))); | 53 BackgroundTaskRunner::TaskSize taskSize = audioData->byteLength() < TaskSize ThresholdInByte |
| 54 ? BackgroundTaskRunner::TaskSizeShortRunningTask | |
| 55 : BackgroundTaskRunner::TaskSizeLongRunningTask; | |
| 56 BackgroundTaskRunner::postOnBackgroundThread(BLINK_FROM_HERE, crossThreadBin d(&AsyncAudioDecoder::decodeOnBackgroundThread, wrapCrossThreadPersistent(audioD ata), sampleRate, wrapCrossThreadPersistent(successCallback), wrapCrossThreadPer sistent(errorCallback), wrapCrossThreadPersistent(resolver), wrapCrossThreadPers istent(context)), taskSize); | |
| 56 } | 57 } |
| 57 | 58 |
| 58 void AsyncAudioDecoder::decode(DOMArrayBuffer* audioData, float sampleRate, Audi oBufferCallback* successCallback, AudioBufferCallback* errorCallback, ScriptProm iseResolver* resolver, BaseAudioContext* context) | 59 void AsyncAudioDecoder::decodeOnBackgroundThread(DOMArrayBuffer* audioData, floa t sampleRate, AudioBufferCallback* successCallback, AudioBufferCallback* errorCa llback, ScriptPromiseResolver* resolver, BaseAudioContext* context) |
| 59 { | 60 { |
| 61 DCHECK(!isMainThread()); | |
| 60 RefPtr<AudioBus> bus = createBusFromInMemoryAudioFile(audioData->data(), aud ioData->byteLength(), false, sampleRate); | 62 RefPtr<AudioBus> bus = createBusFromInMemoryAudioFile(audioData->data(), aud ioData->byteLength(), false, sampleRate); |
| 61 | 63 |
| 62 // Decoding is finished, but we need to do the callbacks on the main thread. | 64 // Decoding is finished, but we need to do the callbacks on the main thread. |
| 63 // A reference to |*bus| is retained by WTF::Function and will be removed af ter notifyComplete() is done. | 65 // A reference to |*bus| is retained by WTF::Function and will be removed |
| 64 Platform::current()->mainThread()->getWebTaskRunner()->postTask(BLINK_FROM_H ERE, crossThreadBind(&AsyncAudioDecoder::notifyComplete, wrapCrossThreadPersiste nt(audioData), wrapCrossThreadPersistent(successCallback), wrapCrossThreadPersis tent(errorCallback), bus.release(), wrapCrossThreadPersistent(resolver), wrapCro ssThreadPersistent(context))); | 66 // after notifyComplete() is done. |
| 67 // | |
| 68 // We also want to avoid notifying the main thread if AudioContext does not | |
| 69 // exist any more. | |
| 70 if (context) { | |
| 71 Platform::current()->mainThread()->getWebTaskRunner()->postTask(BLINK_FR OM_HERE, crossThreadBind(&AsyncAudioDecoder::notifyComplete, wrapCrossThreadPers istent(audioData), wrapCrossThreadPersistent(successCallback), wrapCrossThreadPe rsistent(errorCallback), bus.release(), wrapCrossThreadPersistent(resolver), wra pCrossThreadPersistent(context))); | |
| 72 } | |
| 65 } | 73 } |
| 66 | 74 |
| 67 void AsyncAudioDecoder::notifyComplete(DOMArrayBuffer*, AudioBufferCallback* suc cessCallback, AudioBufferCallback* errorCallback, AudioBus* audioBus, ScriptProm iseResolver* resolver, BaseAudioContext* context) | 75 void AsyncAudioDecoder::notifyComplete(DOMArrayBuffer*, AudioBufferCallback* suc cessCallback, AudioBufferCallback* errorCallback, AudioBus* audioBus, ScriptProm iseResolver* resolver, BaseAudioContext* context) |
| 68 { | 76 { |
| 69 DCHECK(isMainThread()); | 77 DCHECK(isMainThread()); |
| 70 | 78 |
| 71 AudioBuffer* audioBuffer = AudioBuffer::createFromAudioBus(audioBus); | 79 AudioBuffer* audioBuffer = AudioBuffer::createFromAudioBus(audioBus); |
| 72 | 80 |
| 73 // Let the context finish the notification. | 81 // If the context is available, let the context finish the notification. |
| 74 context->handleDecodeAudioData(audioBuffer, resolver, successCallback, error Callback); | 82 if (context) { |
| 83 context->handleDecodeAudioData(audioBuffer, resolver, successCallback, e rrorCallback); | |
| 84 } | |
| 75 } | 85 } |
| 76 | 86 |
| 77 } // namespace blink | 87 } // namespace blink |
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