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Side by Side Diff: third_party/WebKit/Source/modules/webaudio/AsyncAudioDecoder.cpp

Issue 2268403006: Use background thread for AsyncAudioDecoder (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 3 months ago
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1 /* 1 /*
2 * Copyright (C) 2011, Google Inc. All rights reserved. 2 * Copyright (C) 2011, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
(...skipping 12 matching lines...) Expand all
23 */ 23 */
24 24
25 #include "core/dom/DOMArrayBuffer.h" 25 #include "core/dom/DOMArrayBuffer.h"
26 #include "modules/webaudio/AsyncAudioDecoder.h" 26 #include "modules/webaudio/AsyncAudioDecoder.h"
27 #include "modules/webaudio/AudioBuffer.h" 27 #include "modules/webaudio/AudioBuffer.h"
28 #include "modules/webaudio/AudioBufferCallback.h" 28 #include "modules/webaudio/AudioBufferCallback.h"
29 #include "modules/webaudio/BaseAudioContext.h" 29 #include "modules/webaudio/BaseAudioContext.h"
30 #include "platform/CrossThreadFunctional.h" 30 #include "platform/CrossThreadFunctional.h"
31 #include "platform/audio/AudioBus.h" 31 #include "platform/audio/AudioBus.h"
32 #include "platform/audio/AudioFileReader.h" 32 #include "platform/audio/AudioFileReader.h"
33 #include "platform/threading/BackgroundTaskRunner.h"
33 #include "public/platform/Platform.h" 34 #include "public/platform/Platform.h"
34 #include "public/platform/WebTraceLocation.h" 35 #include "public/platform/WebTraceLocation.h"
35 #include "wtf/PtrUtil.h" 36 #include "wtf/PtrUtil.h"
36 37
37 namespace blink { 38 namespace blink {
38 39
39 AsyncAudioDecoder::AsyncAudioDecoder()
40 : m_thread(wrapUnique(Platform::current()->createThread("Audio Decoder")))
41 {
42 }
43
44 AsyncAudioDecoder::~AsyncAudioDecoder()
45 {
46 }
47
48 void AsyncAudioDecoder::decodeAsync(DOMArrayBuffer* audioData, float sampleRate, AudioBufferCallback* successCallback, AudioBufferCallback* errorCallback, Scrip tPromiseResolver* resolver, BaseAudioContext* context) 40 void AsyncAudioDecoder::decodeAsync(DOMArrayBuffer* audioData, float sampleRate, AudioBufferCallback* successCallback, AudioBufferCallback* errorCallback, Scrip tPromiseResolver* resolver, BaseAudioContext* context)
49 { 41 {
50 DCHECK(isMainThread()); 42 DCHECK(isMainThread());
51 DCHECK(audioData); 43 DCHECK(audioData);
52 if (!audioData) 44 if (!audioData)
53 return; 45 return;
54 46
55 m_thread->getWebTaskRunner()->postTask(BLINK_FROM_HERE, crossThreadBind(&Asy ncAudioDecoder::decode, wrapCrossThreadPersistent(audioData), sampleRate, wrapCr ossThreadPersistent(successCallback), wrapCrossThreadPersistent(errorCallback), wrapCrossThreadPersistent(resolver), wrapCrossThreadPersistent(context))); 47 BackgroundTaskRunner::TaskSize taskSize = BackgroundTaskRunner::TaskSizeShor tRunningTask;
Raymond Toy 2016/08/24 23:08:46 Why short? Decoding long files is probably not a
hongchan 2016/08/24 23:10:19 TODO: The threshold for long/short task needs to b
48 BackgroundTaskRunner::postOnBackgroundThread(BLINK_FROM_HERE, crossThreadBin d(&AsyncAudioDecoder::decodeOnBackgroundThread, wrapCrossThreadPersistent(audioD ata), sampleRate, wrapCrossThreadPersistent(successCallback), wrapCrossThreadPer sistent(errorCallback), wrapCrossThreadPersistent(resolver), wrapCrossThreadPers istent(context)), taskSize);
56 } 49 }
57 50
58 void AsyncAudioDecoder::decode(DOMArrayBuffer* audioData, float sampleRate, Audi oBufferCallback* successCallback, AudioBufferCallback* errorCallback, ScriptProm iseResolver* resolver, BaseAudioContext* context) 51 void AsyncAudioDecoder::decodeOnBackgroundThread(DOMArrayBuffer* audioData, floa t sampleRate, AudioBufferCallback* successCallback, AudioBufferCallback* errorCa llback, ScriptPromiseResolver* resolver, BaseAudioContext* context)
59 { 52 {
53 DCHECK(!isMainThread());
60 RefPtr<AudioBus> bus = createBusFromInMemoryAudioFile(audioData->data(), aud ioData->byteLength(), false, sampleRate); 54 RefPtr<AudioBus> bus = createBusFromInMemoryAudioFile(audioData->data(), aud ioData->byteLength(), false, sampleRate);
61 55
62 // Decoding is finished, but we need to do the callbacks on the main thread. 56 // Decoding is finished, but we need to do the callbacks on the main thread.
63 // A reference to |*bus| is retained by WTF::Function and will be removed af ter notifyComplete() is done. 57 // A reference to |*bus| is retained by WTF::Function and will be removed af ter notifyComplete() is done.
64 Platform::current()->mainThread()->getWebTaskRunner()->postTask(BLINK_FROM_H ERE, crossThreadBind(&AsyncAudioDecoder::notifyComplete, wrapCrossThreadPersiste nt(audioData), wrapCrossThreadPersistent(successCallback), wrapCrossThreadPersis tent(errorCallback), bus.release(), wrapCrossThreadPersistent(resolver), wrapCro ssThreadPersistent(context))); 58 Platform::current()->mainThread()->getWebTaskRunner()->postTask(BLINK_FROM_H ERE, crossThreadBind(&AsyncAudioDecoder::notifyComplete, wrapCrossThreadPersiste nt(audioData), wrapCrossThreadPersistent(successCallback), wrapCrossThreadPersis tent(errorCallback), bus.release(), wrapCrossThreadPersistent(resolver), wrapCro ssThreadPersistent(context)));
65 } 59 }
66 60
67 void AsyncAudioDecoder::notifyComplete(DOMArrayBuffer*, AudioBufferCallback* suc cessCallback, AudioBufferCallback* errorCallback, AudioBus* audioBus, ScriptProm iseResolver* resolver, BaseAudioContext* context) 61 void AsyncAudioDecoder::notifyComplete(DOMArrayBuffer*, AudioBufferCallback* suc cessCallback, AudioBufferCallback* errorCallback, AudioBus* audioBus, ScriptProm iseResolver* resolver, BaseAudioContext* context)
68 { 62 {
69 DCHECK(isMainThread()); 63 DCHECK(isMainThread());
70 64
71 AudioBuffer* audioBuffer = AudioBuffer::createFromAudioBus(audioBus); 65 AudioBuffer* audioBuffer = AudioBuffer::createFromAudioBus(audioBus);
72 66
73 // Let the context finish the notification. 67 // Let the context finish the notification.
74 context->handleDecodeAudioData(audioBuffer, resolver, successCallback, error Callback); 68 context->handleDecodeAudioData(audioBuffer, resolver, successCallback, error Callback);
75 } 69 }
76 70
77 } // namespace blink 71 } // namespace blink
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