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1 /* | 1 /* |
2 * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. | 2 * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license | 4 * Use of this source code is governed by a BSD-style license |
5 * that can be found in the LICENSE file in the root of the source | 5 * that can be found in the LICENSE file in the root of the source |
6 * tree. An additional intellectual property rights grant can be found | 6 * tree. An additional intellectual property rights grant can be found |
7 * in the file PATENTS. All contributing project authors may | 7 * in the file PATENTS. All contributing project authors may |
8 * be found in the AUTHORS file in the root of the source tree. | 8 * be found in the AUTHORS file in the root of the source tree. |
9 */ | 9 */ |
10 | 10 |
11 #ifndef WEBRTC_MODULES_DESKTOP_CAPTURE_SCREEN_DRAWER_H_ | 11 #ifndef WEBRTC_MODULES_DESKTOP_CAPTURE_SCREEN_DRAWER_H_ |
12 #define WEBRTC_MODULES_DESKTOP_CAPTURE_SCREEN_DRAWER_H_ | 12 #define WEBRTC_MODULES_DESKTOP_CAPTURE_SCREEN_DRAWER_H_ |
13 | 13 |
14 #include <stdint.h> | 14 #include <stdint.h> |
15 | 15 |
16 #include <memory> | 16 #include <memory> |
17 | 17 |
18 #include "webrtc/modules/desktop_capture/color.h" | |
18 #include "webrtc/modules/desktop_capture/desktop_geometry.h" | 19 #include "webrtc/modules/desktop_capture/desktop_geometry.h" |
19 | 20 |
20 namespace webrtc { | 21 namespace webrtc { |
21 | 22 |
22 // A set of platform independent functions to draw various of shapes on the | 23 // A set of basic platform dependent functions to draw various shapes on the |
23 // screen. This class is for testing ScreenCapturer* implementations only, and | 24 // screen. |
25 // Usually ScreenPainter is preferred, instead of using this class directly. As | |
Jamie
2016/08/26 22:29:10
ScreenPainter no longer exists. Please update the
Hzj_jie
2016/08/29 21:57:28
Done.
| |
26 // ScreenPainter provides more complex shapes by using ScreenDrawer for each | |
27 // platform. This class is for testing ScreenCapturer* implementations only, and | |
24 // should not be used in production logic. | 28 // should not be used in production logic. |
25 class ScreenDrawer { | 29 class ScreenDrawer { |
26 public: | 30 public: |
27 // Creates a ScreenDrawer for the current platform. | 31 // Creates a ScreenDrawer for the current platform, returns nullptr if no |
32 // ScreenDrawer implementation available. | |
28 static std::unique_ptr<ScreenDrawer> Create(); | 33 static std::unique_ptr<ScreenDrawer> Create(); |
29 | 34 |
30 ScreenDrawer() {} | 35 ScreenDrawer() {} |
31 virtual ~ScreenDrawer() {} | 36 virtual ~ScreenDrawer() {} |
32 | 37 |
33 // Returns a rect, on which this instance can draw. | 38 // Returns a rectangle, on which this instance can draw. This rectangle maps |
39 // to the physical monitor, i.e. a dot drawing at (100, 100) of a ScreenDrawer | |
40 // will be captured at (100, 100) by a ScreenCapturer. | |
Jamie
2016/08/26 22:29:10
Assuming it won't break existing code, let's try t
Hzj_jie
2016/08/29 21:57:28
Done.
One minor change, 'This region _may_ exclude
Jamie
2016/08/31 17:39:39
That also works (but if you add "may" you also nee
Hzj_jie
2016/08/31 21:22:39
:(
| |
34 virtual DesktopRect DrawableRegion() = 0; | 41 virtual DesktopRect DrawableRegion() = 0; |
35 | 42 |
36 // Draws a rectangle to cover |rect| with color |rgba|. Note, rect.bottom() | 43 // Draws a rectangle to cover |rect| with |color|. Note, rect.bottom() and |
37 // and rect.right() two lines are not included. | 44 // rect.right() two lines are not included. The part of |rect| which is out of |
38 virtual void DrawRectangle(DesktopRect rect, uint32_t rgba) = 0; | 45 // DrawableRegion() will be ignored. |
46 virtual void DrawRectangle(DesktopRect rect, Color color) = 0; | |
39 | 47 |
40 // Clears all content on the screen. | 48 // Clears all content on the screen by filling the area with black. |
41 virtual void Clear() = 0; | 49 virtual void Clear() = 0; |
50 | |
51 // Blocks current thread until OS finishes previous Draw* actions. | |
Jamie
2016/08/26 22:29:10
Since there's only DrawRectangle, Draw* is unneces
Hzj_jie
2016/08/29 21:57:28
Done.
| |
52 // ScreenCapturer should be able to capture the changes after this function | |
53 // finish. | |
54 virtual void WaitForPendingPaintings() = 0; | |
Jamie
2016/08/26 22:29:10
s/Paintings/Draws/ (since that's the verb the corr
Hzj_jie
2016/08/29 21:57:28
Done.
| |
42 }; | 55 }; |
43 | 56 |
44 } // namespace webrtc | 57 } // namespace webrtc |
45 | 58 |
46 #endif // WEBRTC_MODULES_DESKTOP_CAPTURE_SCREEN_DRAWER_H_ | 59 #endif // WEBRTC_MODULES_DESKTOP_CAPTURE_SCREEN_DRAWER_H_ |
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