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| 1 /* | 1 /* |
| 2 * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. | 2 * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license | 4 * Use of this source code is governed by a BSD-style license |
| 5 * that can be found in the LICENSE file in the root of the source | 5 * that can be found in the LICENSE file in the root of the source |
| 6 * tree. An additional intellectual property rights grant can be found | 6 * tree. An additional intellectual property rights grant can be found |
| 7 * in the file PATENTS. All contributing project authors may | 7 * in the file PATENTS. All contributing project authors may |
| 8 * be found in the AUTHORS file in the root of the source tree. | 8 * be found in the AUTHORS file in the root of the source tree. |
| 9 */ | 9 */ |
| 10 | 10 |
| 11 #ifndef WEBRTC_MODULES_DESKTOP_CAPTURE_SCREEN_DRAWER_H_ | 11 #ifndef WEBRTC_MODULES_DESKTOP_CAPTURE_SCREEN_DRAWER_H_ |
| 12 #define WEBRTC_MODULES_DESKTOP_CAPTURE_SCREEN_DRAWER_H_ | 12 #define WEBRTC_MODULES_DESKTOP_CAPTURE_SCREEN_DRAWER_H_ |
| 13 | 13 |
| 14 #include <stdint.h> | 14 #include <stdint.h> |
| 15 | 15 |
| 16 #include <memory> | 16 #include <memory> |
| 17 | 17 |
| 18 #include "webrtc/modules/desktop_capture/color.h" | |
| 18 #include "webrtc/modules/desktop_capture/desktop_geometry.h" | 19 #include "webrtc/modules/desktop_capture/desktop_geometry.h" |
| 19 | 20 |
| 20 namespace webrtc { | 21 namespace webrtc { |
| 21 | 22 |
| 22 // A set of platform independent functions to draw various of shapes on the | 23 // A set of basic platform dependent functions to draw various shapes on the |
| 23 // screen. This class is for testing ScreenCapturer* implementations only, and | 24 // screen. |
| 25 // Usually ScreenPainter is preferred, instead of using this class directly. As | |
|
Jamie
2016/08/26 22:29:10
ScreenPainter no longer exists. Please update the
Hzj_jie
2016/08/29 21:57:28
Done.
| |
| 26 // ScreenPainter provides more complex shapes by using ScreenDrawer for each | |
| 27 // platform. This class is for testing ScreenCapturer* implementations only, and | |
| 24 // should not be used in production logic. | 28 // should not be used in production logic. |
| 25 class ScreenDrawer { | 29 class ScreenDrawer { |
| 26 public: | 30 public: |
| 27 // Creates a ScreenDrawer for the current platform. | 31 // Creates a ScreenDrawer for the current platform, returns nullptr if no |
| 32 // ScreenDrawer implementation available. | |
| 28 static std::unique_ptr<ScreenDrawer> Create(); | 33 static std::unique_ptr<ScreenDrawer> Create(); |
| 29 | 34 |
| 30 ScreenDrawer() {} | 35 ScreenDrawer() {} |
| 31 virtual ~ScreenDrawer() {} | 36 virtual ~ScreenDrawer() {} |
| 32 | 37 |
| 33 // Returns a rect, on which this instance can draw. | 38 // Returns a rectangle, on which this instance can draw. This rectangle maps |
| 39 // to the physical monitor, i.e. a dot drawing at (100, 100) of a ScreenDrawer | |
| 40 // will be captured at (100, 100) by a ScreenCapturer. | |
|
Jamie
2016/08/26 22:29:10
Assuming it won't break existing code, let's try t
Hzj_jie
2016/08/29 21:57:28
Done.
One minor change, 'This region _may_ exclude
Jamie
2016/08/31 17:39:39
That also works (but if you add "may" you also nee
Hzj_jie
2016/08/31 21:22:39
:(
| |
| 34 virtual DesktopRect DrawableRegion() = 0; | 41 virtual DesktopRect DrawableRegion() = 0; |
| 35 | 42 |
| 36 // Draws a rectangle to cover |rect| with color |rgba|. Note, rect.bottom() | 43 // Draws a rectangle to cover |rect| with |color|. Note, rect.bottom() and |
| 37 // and rect.right() two lines are not included. | 44 // rect.right() two lines are not included. The part of |rect| which is out of |
| 38 virtual void DrawRectangle(DesktopRect rect, uint32_t rgba) = 0; | 45 // DrawableRegion() will be ignored. |
| 46 virtual void DrawRectangle(DesktopRect rect, Color color) = 0; | |
| 39 | 47 |
| 40 // Clears all content on the screen. | 48 // Clears all content on the screen by filling the area with black. |
| 41 virtual void Clear() = 0; | 49 virtual void Clear() = 0; |
| 50 | |
| 51 // Blocks current thread until OS finishes previous Draw* actions. | |
|
Jamie
2016/08/26 22:29:10
Since there's only DrawRectangle, Draw* is unneces
Hzj_jie
2016/08/29 21:57:28
Done.
| |
| 52 // ScreenCapturer should be able to capture the changes after this function | |
| 53 // finish. | |
| 54 virtual void WaitForPendingPaintings() = 0; | |
|
Jamie
2016/08/26 22:29:10
s/Paintings/Draws/ (since that's the verb the corr
Hzj_jie
2016/08/29 21:57:28
Done.
| |
| 42 }; | 55 }; |
| 43 | 56 |
| 44 } // namespace webrtc | 57 } // namespace webrtc |
| 45 | 58 |
| 46 #endif // WEBRTC_MODULES_DESKTOP_CAPTURE_SCREEN_DRAWER_H_ | 59 #endif // WEBRTC_MODULES_DESKTOP_CAPTURE_SCREEN_DRAWER_H_ |
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