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1 /* | |
2 * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. | |
3 * | |
4 * Use of this source code is governed by a BSD-style license | |
5 * that can be found in the LICENSE file in the root of the source | |
6 * tree. An additional intellectual property rights grant can be found | |
7 * in the file PATENTS. All contributing project authors may | |
8 * be found in the AUTHORS file in the root of the source tree. | |
9 */ | |
10 | |
11 #include "webrtc/modules/desktop_capture/screen_painter.h" | |
12 | |
13 #include <string.h> | |
14 | |
15 #include <algorithm> | |
16 #include <cstdlib> | |
17 #include <utility> | |
18 | |
19 #include "webrtc/base/checks.h" | |
20 #include "webrtc/base/random.h" | |
21 #include "webrtc/base/timeutils.h" | |
22 | |
23 namespace webrtc { | |
24 | |
25 namespace { | |
26 | |
27 Random* random() { | |
28 static Random random(rtc::TimeMillis()); | |
29 return &random; | |
30 } | |
31 | |
32 } // namespace | |
33 | |
34 // static | |
35 ScreenPainter::Color ScreenPainter::Color::White() { | |
36 Color result; | |
37 memset(&result, 0, sizeof(Color)); | |
Jamie
2016/08/23 18:50:53
This will give black, not white.
Hzj_jie
2016/08/26 00:06:48
Done.
| |
38 return result; | |
39 } | |
40 | |
41 // static | |
42 ScreenPainter::Color ScreenPainter::Color::Random() { | |
43 Color result; | |
44 for (int i = 0; i < DesktopFrame::kBytesPerPixel - 1; i++) { | |
45 result.bgra[i] = random()->Rand<uint8_t>(); | |
46 } | |
47 // Both Windows and Linux do not support alpha channel, so we do not bother | |
48 // generating alpha value. | |
49 result.bgra[DesktopFrame::kBytesPerPixel - 1] = 0; | |
Jamie
2016/08/23 18:50:53
I think you want 255 here to ensure that colours a
Hzj_jie
2016/08/26 00:06:48
Done.
| |
50 return result; | |
51 } | |
52 | |
53 // static | |
54 bool ScreenPainter::Color::operator==(const uint8_t* const bgra) const { | |
55 // Both Windows and Linux do not support alpha, so we do not need to check | |
56 // alpha channel. | |
57 for (int i = 0; i < DesktopFrame::kBytesPerPixel - 1; i++) { | |
58 if (this->bgra[i] != bgra[i]) { | |
59 return false; | |
60 } | |
61 } | |
62 return true; | |
63 } | |
64 | |
65 // static | |
66 bool ScreenPainter::Color::operator!=(const uint8_t* const bgra) const { | |
67 return !(*this == bgra); | |
68 } | |
69 | |
70 // static | |
71 bool ScreenPainter::Color::operator==(const Color right) const { | |
72 return *this == right.bgra; | |
73 } | |
74 | |
75 // static | |
76 bool ScreenPainter::Color::operator!=(const Color right) const { | |
77 return !(*this == right); | |
78 } | |
79 | |
80 // static | |
81 bool ScreenPainter::Color::PixelsMatch(const std::vector<Color>& left, | |
82 const uint8_t* right) { | |
83 if (left.empty()) { | |
84 return true; | |
85 } | |
86 | |
87 // On Windows 10, BitBlt returns 255 for alpha channel instead of 0. So if the | |
88 // platform does not return 0 for alpha channel, use Color::operator==() | |
89 // instead of memcmp. The following logic expects OS always returns zero or | |
90 // non-zero for the alpha channel. If OS returns zeros for several pixels, but | |
91 // non-zero for others, following logic may fail. | |
Jamie
2016/08/23 18:50:53
Unless you have reason to believe that this is on
Hzj_jie
2016/08/26 00:06:48
Done.
| |
92 if (right[DesktopFrame::kBytesPerPixel - 1] != 0) { | |
93 for (size_t i = 0; i < left.size(); | |
94 i++, right += DesktopFrame::kBytesPerPixel) { | |
95 if (left[i] != right) { | |
96 return false; | |
97 } | |
98 } | |
99 return true; | |
100 } | |
101 | |
102 return memcmp(left[0].bgra, right, left.size() * sizeof(Color)) == 0; | |
103 } | |
104 | |
105 uint32_t ScreenPainter::Color::ToUInt32() const { | |
106 uint32_t result = 0; | |
107 for (int i = 0; i < DesktopFrame::kBytesPerPixel; i++) { | |
108 result <<= 8; | |
109 result += bgra[i]; | |
110 } | |
111 return result; | |
112 } | |
113 | |
114 ScreenPainter::ScreenPainter(std::unique_ptr<ScreenDrawer> drawer) | |
115 : drawer_(std::move(drawer)) { | |
116 RTC_DCHECK(drawer_); | |
117 } | |
118 | |
119 ScreenPainter::~ScreenPainter() {} | |
120 | |
121 // static | |
122 std::unique_ptr<ScreenPainter> ScreenPainter::Create() { | |
123 std::unique_ptr<ScreenDrawer> drawer = ScreenDrawer::Create(); | |
124 if (drawer) { | |
125 return std::unique_ptr<ScreenPainter>(new ScreenPainter(std::move(drawer))); | |
126 } | |
127 | |
128 return nullptr; | |
129 } | |
130 | |
131 DesktopRect ScreenPainter::DrawableRegion() { | |
132 return drawer_->DrawableRegion(); | |
133 } | |
134 | |
135 void ScreenPainter::DrawRectangle(DesktopRect rect, Color color) { | |
136 rect.IntersectWith(DrawableRegion()); | |
137 if (!rect.is_empty()) { | |
138 drawer_->DrawRectangle(rect, color.ToUInt32()); | |
139 } | |
140 } | |
141 | |
142 void ScreenPainter::WaitForPendingPaintings() { | |
143 drawer_->WaitForPendingPaintings(); | |
144 } | |
145 | |
146 void ScreenPainter::Clear() { | |
147 DrawRectangle(DrawableRegion(), Color::White()); | |
148 } | |
149 | |
150 void ScreenPainter::DrawDot(DesktopVector vect, Color color) { | |
151 DrawRectangle(DesktopRect::MakeXYWH(vect.x(), vect.y(), 1, 1), color); | |
152 } | |
153 | |
154 ScreenPainter::Color ScreenPainter::DrawRandomColorDot(DesktopVector vect) { | |
155 Color color = Color::Random(); | |
156 DrawDot(vect, color); | |
157 return color; | |
158 } | |
159 | |
160 int ScreenPainter::DrawColorfulLine(DesktopVector start, | |
161 DesktopVector end, | |
162 std::vector<Color>* colors) { | |
163 const int x_len = end.x() - start.x(); | |
164 const int y_len = end.y() - start.y(); | |
165 const int len = std::max(std::abs(x_len), std::abs(y_len)); | |
166 for (int i = 0; i < len; i++) { | |
167 colors->push_back(DrawRandomColorDot(DesktopVector( | |
168 start.x() + i * x_len / len, start.y() + i * y_len / len))); | |
169 } | |
170 return len; | |
171 } | |
172 | |
173 void ScreenPainter::DrawColorfulHorizontalLine(DesktopVector start, | |
174 int len, | |
175 std::vector<Color>* colors) { | |
176 int result = DrawColorfulLine( | |
177 start, DesktopVector(start.x() + len, start.y()), colors); | |
178 RTC_DCHECK_EQ(result, len); | |
179 } | |
180 | |
181 void ScreenPainter::DrawColorfulHorizontalLine( | |
182 DesktopVector start, | |
183 const std::vector<Color>& colors) { | |
184 for (size_t i = 0; i < colors.size(); i++) { | |
185 DrawDot(DesktopVector(start.x() + i, start.y()), colors[i]); | |
186 } | |
187 } | |
188 | |
189 ScreenPainter::Color ScreenPainter::DrawRandomColorRectangle(DesktopRect rect) { | |
190 Color color = Color::Random(); | |
191 DrawRectangle(rect, color); | |
192 return color; | |
193 } | |
194 | |
195 void ScreenPainter::DrawRandomColorRectangleIn(DesktopSize range, | |
196 Color* color, | |
197 DesktopRect* rect) { | |
198 // At least a 1 x 1 updated region. | |
199 const int left = random()->Rand(0, range.width() - 2); | |
200 const int top = random()->Rand(0, range.height() - 2); | |
201 const int right = random()->Rand(left + 1, range.width()); | |
202 const int bottom = random()->Rand(top + 1, range.height()); | |
203 *rect = DesktopRect::MakeLTRB(left, top, right, bottom); | |
204 *color = DrawRandomColorRectangle(*rect); | |
205 } | |
206 | |
207 } // namespace webrtc | |
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