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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_BROWSER_GPU_GPU_PROCESS_HOST_H_ | 5 #ifndef CONTENT_BROWSER_GPU_GPU_PROCESS_HOST_H_ |
6 #define CONTENT_BROWSER_GPU_GPU_PROCESS_HOST_H_ | 6 #define CONTENT_BROWSER_GPU_GPU_PROCESS_HOST_H_ |
7 | 7 |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <map> | 10 #include <map> |
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152 // can stop using it. | 152 // can stop using it. |
153 void SendDestroyingVideoSurface(int surface_id, const base::Closure& done_cb); | 153 void SendDestroyingVideoSurface(int surface_id, const base::Closure& done_cb); |
154 #endif | 154 #endif |
155 | 155 |
156 // What kind of GPU process, e.g. sandboxed or unsandboxed. | 156 // What kind of GPU process, e.g. sandboxed or unsandboxed. |
157 GpuProcessKind kind(); | 157 GpuProcessKind kind(); |
158 | 158 |
159 // Forcefully terminates the GPU process. | 159 // Forcefully terminates the GPU process. |
160 void ForceShutdown(); | 160 void ForceShutdown(); |
161 | 161 |
162 // Asks the GPU process to stop by itself. | |
163 void StopGpuProcess(); | |
164 | |
165 void LoadedShader(const std::string& key, const std::string& data); | 162 void LoadedShader(const std::string& key, const std::string& data); |
166 | 163 |
167 private: | 164 private: |
168 class ConnectionFilterImpl; | 165 class ConnectionFilterImpl; |
169 | 166 |
170 static bool ValidateHost(GpuProcessHost* host); | 167 static bool ValidateHost(GpuProcessHost* host); |
171 | 168 |
172 GpuProcessHost(int host_id, GpuProcessKind kind); | 169 GpuProcessHost(int host_id, GpuProcessKind kind); |
173 ~GpuProcessHost() override; | 170 ~GpuProcessHost() override; |
174 | 171 |
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293 ClientIdToShaderCacheMap client_id_to_shader_cache_; | 290 ClientIdToShaderCacheMap client_id_to_shader_cache_; |
294 | 291 |
295 std::string shader_prefix_key_; | 292 std::string shader_prefix_key_; |
296 | 293 |
297 DISALLOW_COPY_AND_ASSIGN(GpuProcessHost); | 294 DISALLOW_COPY_AND_ASSIGN(GpuProcessHost); |
298 }; | 295 }; |
299 | 296 |
300 } // namespace content | 297 } // namespace content |
301 | 298 |
302 #endif // CONTENT_BROWSER_GPU_GPU_PROCESS_HOST_H_ | 299 #endif // CONTENT_BROWSER_GPU_GPU_PROCESS_HOST_H_ |
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