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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef NET_WEBSOCKETS_WEBSOCKET_EVENT_INTERFACE_H_ | 5 #ifndef NET_WEBSOCKETS_WEBSOCKET_EVENT_INTERFACE_H_ |
6 #define NET_WEBSOCKETS_WEBSOCKET_EVENT_INTERFACE_H_ | 6 #define NET_WEBSOCKETS_WEBSOCKET_EVENT_INTERFACE_H_ |
7 | 7 |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <memory> | 10 #include <memory> |
11 #include <string> | 11 #include <string> |
12 #include <vector> | 12 #include <vector> |
13 | 13 |
14 #include "base/compiler_specific.h" // for WARN_UNUSED_RESULT | 14 #include "base/compiler_specific.h" // for WARN_UNUSED_RESULT |
15 #include "base/macros.h" | 15 #include "base/macros.h" |
| 16 #include "base/memory/ref_counted.h" |
16 #include "net/base/net_export.h" | 17 #include "net/base/net_export.h" |
17 | 18 |
18 class GURL; | 19 class GURL; |
19 | 20 |
20 namespace net { | 21 namespace net { |
21 | 22 |
| 23 class IOBuffer; |
22 class SSLInfo; | 24 class SSLInfo; |
23 struct WebSocketHandshakeRequestInfo; | 25 struct WebSocketHandshakeRequestInfo; |
24 struct WebSocketHandshakeResponseInfo; | 26 struct WebSocketHandshakeResponseInfo; |
25 | 27 |
26 // Interface for events sent from the network layer to the content layer. These | 28 // Interface for events sent from the network layer to the content layer. These |
27 // events will generally be sent as-is to the renderer process. | 29 // events will generally be sent as-is to the renderer process. |
28 class NET_EXPORT WebSocketEventInterface { | 30 class NET_EXPORT WebSocketEventInterface { |
29 public: | 31 public: |
30 typedef int WebSocketMessageType; | 32 typedef int WebSocketMessageType; |
31 | 33 |
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43 // been received from the remote server. | 45 // been received from the remote server. |
44 virtual ChannelState OnAddChannelResponse( | 46 virtual ChannelState OnAddChannelResponse( |
45 const std::string& selected_subprotocol, | 47 const std::string& selected_subprotocol, |
46 const std::string& extensions) WARN_UNUSED_RESULT = 0; | 48 const std::string& extensions) WARN_UNUSED_RESULT = 0; |
47 | 49 |
48 // Called when a data frame has been received from the remote host and needs | 50 // Called when a data frame has been received from the remote host and needs |
49 // to be forwarded to the renderer process. | 51 // to be forwarded to the renderer process. |
50 virtual ChannelState OnDataFrame( | 52 virtual ChannelState OnDataFrame( |
51 bool fin, | 53 bool fin, |
52 WebSocketMessageType type, | 54 WebSocketMessageType type, |
53 const std::vector<char>& data) WARN_UNUSED_RESULT = 0; | 55 scoped_refptr<IOBuffer> buffer, |
| 56 size_t buffer_size) WARN_UNUSED_RESULT = 0; |
54 | 57 |
55 // Called to provide more send quota for this channel to the renderer | 58 // Called to provide more send quota for this channel to the renderer |
56 // process. Currently the quota units are always bytes of message body | 59 // process. Currently the quota units are always bytes of message body |
57 // data. In future it might depend on the type of multiplexing in use. | 60 // data. In future it might depend on the type of multiplexing in use. |
58 virtual ChannelState OnFlowControl(int64_t quota) WARN_UNUSED_RESULT = 0; | 61 virtual ChannelState OnFlowControl(int64_t quota) WARN_UNUSED_RESULT = 0; |
59 | 62 |
60 // Called when the remote server has Started the WebSocket Closing | 63 // Called when the remote server has Started the WebSocket Closing |
61 // Handshake. The client should not attempt to send any more messages after | 64 // Handshake. The client should not attempt to send any more messages after |
62 // receiving this message. It will be followed by OnDropChannel() when the | 65 // receiving this message. It will be followed by OnDropChannel() when the |
63 // closing handshake is complete. | 66 // closing handshake is complete. |
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132 protected: | 135 protected: |
133 WebSocketEventInterface() {} | 136 WebSocketEventInterface() {} |
134 | 137 |
135 private: | 138 private: |
136 DISALLOW_COPY_AND_ASSIGN(WebSocketEventInterface); | 139 DISALLOW_COPY_AND_ASSIGN(WebSocketEventInterface); |
137 }; | 140 }; |
138 | 141 |
139 } // namespace net | 142 } // namespace net |
140 | 143 |
141 #endif // NET_WEBSOCKETS_WEBSOCKET_EVENT_INTERFACE_H_ | 144 #endif // NET_WEBSOCKETS_WEBSOCKET_EVENT_INTERFACE_H_ |
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