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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/ipc/service/gpu_channel_manager.h" | 5 #include "gpu/ipc/service/gpu_channel_manager.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <utility> | 8 #include <utility> |
9 | 9 |
10 #include "base/bind.h" | 10 #include "base/bind.h" |
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80 default_offscreen_surface_->Destroy(); | 80 default_offscreen_surface_->Destroy(); |
81 default_offscreen_surface_ = NULL; | 81 default_offscreen_surface_ = NULL; |
82 } | 82 } |
83 } | 83 } |
84 | 84 |
85 gles2::ProgramCache* GpuChannelManager::program_cache() { | 85 gles2::ProgramCache* GpuChannelManager::program_cache() { |
86 if (!program_cache_.get() && | 86 if (!program_cache_.get() && |
87 (gl::g_driver_gl.ext.b_GL_ARB_get_program_binary || | 87 (gl::g_driver_gl.ext.b_GL_ARB_get_program_binary || |
88 gl::g_driver_gl.ext.b_GL_OES_get_program_binary) && | 88 gl::g_driver_gl.ext.b_GL_OES_get_program_binary) && |
89 !gpu_preferences_.disable_gpu_program_cache) { | 89 !gpu_preferences_.disable_gpu_program_cache) { |
| 90 bool disable_disk_cache = |
| 91 gpu_preferences_.disable_gpu_shader_disk_cache || |
| 92 gpu_driver_bug_workarounds_.disable_program_disk_cache; |
90 program_cache_.reset(new gles2::MemoryProgramCache( | 93 program_cache_.reset(new gles2::MemoryProgramCache( |
91 gpu_preferences_.gpu_program_cache_size, | 94 gpu_preferences_.gpu_program_cache_size, disable_disk_cache)); |
92 gpu_preferences_.disable_gpu_shader_disk_cache)); | |
93 } | 95 } |
94 return program_cache_.get(); | 96 return program_cache_.get(); |
95 } | 97 } |
96 | 98 |
97 gles2::ShaderTranslatorCache* | 99 gles2::ShaderTranslatorCache* |
98 GpuChannelManager::shader_translator_cache() { | 100 GpuChannelManager::shader_translator_cache() { |
99 if (!shader_translator_cache_.get()) { | 101 if (!shader_translator_cache_.get()) { |
100 shader_translator_cache_ = | 102 shader_translator_cache_ = |
101 new gles2::ShaderTranslatorCache(gpu_preferences_); | 103 new gles2::ShaderTranslatorCache(gpu_preferences_); |
102 } | 104 } |
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281 } | 283 } |
282 } | 284 } |
283 if (!stub || !stub->decoder()->MakeCurrent()) | 285 if (!stub || !stub->decoder()->MakeCurrent()) |
284 return; | 286 return; |
285 glFinish(); | 287 glFinish(); |
286 DidAccessGpu(); | 288 DidAccessGpu(); |
287 } | 289 } |
288 #endif | 290 #endif |
289 | 291 |
290 } // namespace gpu | 292 } // namespace gpu |
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