Chromium Code Reviews| Index: services/ui/ws/drag_controller.h |
| diff --git a/services/ui/ws/drag_controller.h b/services/ui/ws/drag_controller.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..801081f3c8b57a5c5c2ecdc8433751a5ae82194d |
| --- /dev/null |
| +++ b/services/ui/ws/drag_controller.h |
| @@ -0,0 +1,111 @@ |
| +// Copyright 2016 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef SERVICES_UI_WS_DRAG_CONTROLLER_H_ |
| +#define SERVICES_UI_WS_DRAG_CONTROLLER_H_ |
| + |
| +#include <deque> |
| + |
| +#include "base/memory/weak_ptr.h" |
| +#include "services/ui/common/types.h" |
| +#include "services/ui/ws/ids.h" |
| +#include "services/ui/ws/server_window_observer.h" |
| + |
| +namespace ui { |
| +namespace ws { |
| + |
| +namespace test { |
| +class DragControllerTestApi; |
| +} |
| + |
| +class DragSource; |
| + |
| +// Represents all the data around the current ongoing drag operation. |
| +// |
| +// There should only be one instance of this class per userid. The |
| +// WindowManagerState's EventDispatcher creates and owns this instance. |
| +class DragController : public ServerWindowObserver { |
| + public: |
| + DragController(DragSource* source, |
| + ServerWindow* window, |
| + int32_t darg_pointer, |
|
sky
2016/09/08 23:37:20
darg->drag
|
| + mojo::Map<mojo::String, mojo::Array<uint8_t>> mime_data, |
| + uint32_t drag_operations); |
| + ~DragController() override; |
| + |
| + // Cancels the current drag, ie, due to the user pressing Escape. |
| + void Cancel(); |
| + |
| + // Responds to a pointer move/release event. Returns true if the event was |
| + // handled by the drag. |
| + bool DispatchPointerEvent(const ui::PointerEvent& event, |
| + ServerWindow* current_target); |
| + |
| + private: |
| + friend class test::DragControllerTestApi; |
| + enum class EventType { ENTER, OVER, LEAVE, DROP }; |
| + struct Operation; |
| + |
| + // Notifies all windows we messaged that the drag is finished, and then tell |
| + // |source| the result. |
| + void MessageDragCompleted(bool success); |
| + |
| + // Returns the number of events on |window|. A value of 1 means that there's |
| + // a single event outstanding that we're waiting for a response from the |
| + // client, all values over 1 are queued and will be dispatched when the event |
| + // in the front of the queue gets a response. |
| + size_t GetSizeOfQueueForWindow(ServerWindow* window); |
| + |
| + void QueueEvent(ServerWindow* window, |
|
sky
2016/09/08 23:37:21
It seems like this duplicates event queuing logic
Elliot Glaysher
2016/09/13 00:14:19
This isn't clear to me.
The event queueing logic
sky
2016/09/13 18:15:31
I was hoping to share logic, in so far as waiting
|
| + EventType type, |
| + uint32_t key_state, |
| + gfx::Point screen_position); |
| + void RemoveQueueFront(ServerWindow* window); |
| + void DispatchFrontOfWindowQueue(ServerWindow* window, |
| + std::deque<Operation>* queue); |
| + |
| + // Callback methods. |
| + void OnDragStatusCompleted(const WindowId& id, uint32_t bitmask); |
| + void OnDragDropCompleted(const WindowId& id, uint32_t bitmask); |
| + |
| + // ServerWindowObserver: |
| + void OnWindowDestroying(ServerWindow* window) override; |
| + |
| + // Our owner. |
| + DragSource* source_ = nullptr; |
| + |
| + // A bit-field of acceptable drag operations offered by the source. |
| + const uint32_t drag_operations_; |
| + |
| + // Only act on pointer events that meet this id. |
| + const int32_t drag_pointer_id_; |
| + |
| + // Sending OnDragOver() to our |source_| destroys us; there is a period where |
| + // we have to continue to exist, but not process any more pointer events. |
| + bool waiting_for_final_drop_response_ = false; |
| + |
| + ServerWindow* source_window_ = nullptr; |
|
sky
2016/09/08 23:37:21
You set this in the member initialize, so don't se
|
| + ServerWindow* current_target_window_ = nullptr; |
| + |
| + // A list of the offered mime types. |
| + mojo::Map<mojo::String, mojo::Array<uint8_t>> mime_data_; |
| + |
| + // Event queues for each window. If a vector is empty, there are no |
| + // operations going on. If a vector has one operation, we're waiting on a |
| + // response for that operation from the client. Every operation past the |
| + // first is queued. |
| + std::map<ServerWindow*, std::deque<Operation>> window_operations_; |
| + |
| + // A set of ServerWindows* which have received the PerformOnDragStart() call. |
| + std::set<ServerWindow*> called_on_drag_start_; |
| + |
| + base::WeakPtrFactory<DragController> weak_factory_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(DragController); |
| +}; |
| + |
| +} // namespace ws |
| +} // namespace ui |
| + |
| +#endif // SERVICES_UI_WS_DRAG_CONTROLLER_H_ |