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Side by Side Diff: services/ui/ws/drag_target_connection.h

Issue 2266603002: mus: Implement interwindow drag and drop (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: more comments Created 4 years, 3 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef SERVICES_UI_WS_DRAG_TARGET_CONNECTION_H_
6 #define SERVICES_UI_WS_DRAG_TARGET_CONNECTION_H_
7
8 #include "base/bind.h"
9 #include "mojo/public/cpp/bindings/array.h"
10 #include "mojo/public/cpp/bindings/map.h"
11 #include "mojo/public/cpp/bindings/string.h"
12 #include "ui/gfx/geometry/point.h"
13
14 namespace ui {
15 namespace ws {
16
17 class ServerWindow;
18
19 // An abstract connection which can respond to drag/drop target requests.
20 //
21 // The methods in this class send drag and drop messages to the client and
22 // return their results through the passed in callback. From the point of view
23 // of the client, the lifecycle of receiving messages are in the following
24 // order:
25 class DragTargetConnection {
26 public:
27 virtual ~DragTargetConnection() {}
28
29 // On the first time that the pointer enters a window offered by this
30 // connection, we send this start message with the |mime_data| of the
31 // drag so that we only send this data over the connection once. We send the
32 // mime data first because clients may read the payload at any time,
33 // including during the enter message.
34 //
35 // (As an optimization, on the server side, we don't send this message to the
36 // source window of the drag; the client library has already done the
37 // equivalent in ui::WindowDropTarget to minimize the load of inter-process
38 // communication.)
39 virtual void PerformOnDragDropStart(
40 mojo::Map<mojo::String, mojo::Array<uint8_t>> mime_data) = 0;
41
42 // Next, on each time that the mouse cursor moves from one |window| to
43 // another, we send a DragEnter message. The value returned by |callback| is
44 // a bitmask of drop operations that can be performed at this location, in
45 // terms of the ui::mojom::kDropEffect{None,Move,Copy,Link} constants.
46 virtual void PerformOnDragEnter(
47 const ServerWindow* window,
48 uint32_t key_state,
49 const gfx::Point& cursor_offset,
50 uint32_t effect_bitmask,
51 const base::Callback<void(uint32_t)>& callback) = 0;
52
53 // For each mouse move after the initial DragEnter message, we call DragOver
54 // to change the mouse location and to update what drop operations can be
55 // performed.
56 virtual void PerformOnDragOver(
57 const ServerWindow* window,
58 uint32_t key_state,
59 const gfx::Point& cursor_offset,
60 uint32_t effect_bitmask,
61 const base::Callback<void(uint32_t)>& callback) = 0;
62
63 // If the mouse cursor leaves |window|, send an DragLeave message.
64 virtual void PerformOnDragLeave(const ServerWindow* window) = 0;
65
66 // If the user releases the pointer over a window, send a DragDrop message,
67 // which signals that the client should complete the drag. The return value
68 // is which operation was performed; a non-zero callback value means the drag
69 // was accepted and completed.
70 virtual void PerformOnCompleteDrop(
71 const ServerWindow* window,
72 uint32_t key_state,
73 const gfx::Point& cursor_offset,
74 uint32_t effect_bitmask,
75 const base::Callback<void(uint32_t)>& callback) = 0;
76
77 // Finally, regardless of which window accepted (or rejected) the drop, we
78 // send a done message to each connection that we sent a start message
79 // to. This message is used to clear cached data from the drag.
80 //
81 // (Again, we don't send this message to the source window as we didn't send
82 // a DragStart message; the client library handles the equivalent at its
83 // layer.)
84 virtual void PerformOnDragDropDone() = 0;
85 };
86
87 } // namespace ws
88 } // namespace ui
89
90 #endif // SERVICES_UI_WS_DRAG_TARGET_CONNECTION_H_
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