OLD | NEW |
---|---|
(Empty) | |
1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef SERVICES_UI_WS_DRAG_CONTROLLER_H_ | |
6 #define SERVICES_UI_WS_DRAG_CONTROLLER_H_ | |
7 | |
8 #include <deque> | |
9 | |
10 #include "base/memory/weak_ptr.h" | |
11 #include "services/ui/common/types.h" | |
12 #include "services/ui/ws/ids.h" | |
13 #include "services/ui/ws/server_window_observer.h" | |
14 | |
15 namespace ui { | |
16 namespace ws { | |
17 | |
18 namespace test { | |
19 class DragControllerTestApi; | |
20 } | |
21 | |
22 class DragSource; | |
23 class DragTargetConnection; | |
24 | |
25 // Represents all the data around the current ongoing drag operation. | |
26 // | |
27 // There should only be one instance of this class per userid. The | |
28 // WindowManagerState's EventDispatcher creates and owns this instance. | |
29 class DragController : public ServerWindowObserver { | |
30 public: | |
31 DragController(DragSource* source, | |
32 ServerWindow* source_window, | |
33 DragTargetConnection* source_connection, | |
34 int32_t drag_pointer, | |
35 mojo::Map<mojo::String, mojo::Array<uint8_t>> mime_data, | |
36 uint32_t drag_operations); | |
37 ~DragController() override; | |
38 | |
39 // Cancels the current drag, ie, due to the user pressing Escape. | |
40 void Cancel(); | |
41 | |
42 // Responds to a pointer move/release event. Returns true if the event was | |
43 // handled by the drag. | |
44 bool DispatchPointerEvent(const ui::PointerEvent& event, | |
45 ServerWindow* current_target); | |
46 | |
47 void OnWillDestroyDragTargetConnection(DragTargetConnection* connection); | |
48 | |
49 private: | |
50 friend class test::DragControllerTestApi; | |
51 enum class OperationType { ENTER, OVER, LEAVE, DROP }; | |
52 struct Operation; | |
53 | |
54 // Notifies all windows we messaged that the drag is finished, and then tell | |
55 // |source| the result. | |
56 void MessageDragCompleted(bool success); | |
57 | |
58 // Returns the number of events on |window|. A value of 1 means that there's | |
59 // a single event outstanding that we're waiting for a response from the | |
60 // client, all values over 1 are queued and will be dispatched when the event | |
61 // in the front of the queue gets a response. | |
62 size_t GetSizeOfQueueForWindow(ServerWindow* window); | |
63 | |
64 // Sets |current_target_window_| to |current_target|, making sure that we add | |
65 // and release ServerWindow observers correctly. | |
66 void SetCurrentTargetWindow(ServerWindow* current_target); | |
67 | |
68 void QueueOperation(ServerWindow* window, | |
69 OperationType type, | |
70 uint32_t key_state, | |
71 gfx::Point screen_position); | |
72 void RemoveQueueFront(ServerWindow* window); | |
73 void DispatchFrontOfWindowQueue(ServerWindow* window, | |
74 std::deque<Operation>* queue); | |
75 | |
76 // Callback methods. | |
77 void OnDragStatusCompleted(const WindowId& id, uint32_t bitmask); | |
78 void OnDragDropCompleted(const WindowId& id, uint32_t bitmask); | |
79 | |
80 // ServerWindowObserver: | |
81 void OnWindowDestroying(ServerWindow* window) override; | |
82 | |
83 // Our owner. | |
84 DragSource* source_; | |
85 | |
86 // A bit-field of acceptable drag operations offered by the source. | |
87 const uint32_t drag_operations_; | |
88 | |
89 // Only act on pointer events that meet this id. | |
90 const int32_t drag_pointer_id_; | |
91 | |
92 // Sending OnDragOver() to our |source_| destroys us; there is a period where | |
93 // we have to continue to exist, but not process any more pointer events. | |
94 bool waiting_for_final_drop_response_ = false; | |
95 | |
96 ServerWindow* source_window_; | |
97 ServerWindow* current_target_window_ = nullptr; | |
98 | |
99 // The target connection that |source_window_| is part of. | |
100 DragTargetConnection* source_connection_; | |
101 | |
102 // A list of the offered mime types. | |
103 mojo::Map<mojo::String, mojo::Array<uint8_t>> mime_data_; | |
104 | |
105 // Event queues for each window. If a vector is empty, there are no | |
106 // operations going on. If a vector has one operation, we're waiting on a | |
107 // response for that operation from the client. Every operation past the | |
108 // first is queued. | |
109 std::map<ServerWindow*, std::deque<Operation>> window_operations_; | |
sky
2016/09/13 18:15:31
Did you consider going with a structure other than
| |
110 | |
111 // A set of DragTargetConnections* which have received the | |
112 // PerformOnDragMimeTypes() call. | |
113 std::set<DragTargetConnection*> called_on_drag_mime_types_; | |
114 | |
115 base::WeakPtrFactory<DragController> weak_factory_; | |
116 | |
117 DISALLOW_COPY_AND_ASSIGN(DragController); | |
118 }; | |
119 | |
120 } // namespace ws | |
121 } // namespace ui | |
122 | |
123 #endif // SERVICES_UI_WS_DRAG_CONTROLLER_H_ | |
OLD | NEW |