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Side by Side Diff: src/effects/SkGpuBlurUtils.h

Issue 2266063002: Revert of Moving SkBlurImageFilter into core (Closed) Base URL: https://skia.googlesource.com/skia@master
Patch Set: Created 4 years, 4 months ago
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1 /*
2 * Copyright 2013 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #ifndef SkGpuBlurUtils_DEFINED
9 #define SkGpuBlurUtils_DEFINED
10
11 #if SK_SUPPORT_GPU
12 #include "GrDrawContext.h"
13
14 class GrContext;
15 class GrTexture;
16
17 struct SkRect;
18
19 namespace SkGpuBlurUtils {
20 /**
21 * Applies a 2D Gaussian blur to a given texture. The blurred result is retur ned
22 * as a drawContext in case the caller wishes to future draw into the result.
23 * Note: one of sigmaX and sigmaY should be non-zero!
24 * @param context The GPU context
25 * @param srcTexture The source texture to be blurred.
26 * @param colorSpace Color space of the source (used for the drawContext result, too).
27 * @param dstBounds The destination bounds, relative to the source text ure.
28 * @param srcBounds The source bounds, relative to the source texture. If non-null,
29 * no pixels will be sampled outside of this rectangle .
30 * @param sigmaX The blur's standard deviation in X.
31 * @param sigmaY The blur's standard deviation in Y.
32 * @param fit backing fit for the returned draw context
33 * @return The drawContext containing the blurred result.
34 */
35 sk_sp<GrDrawContext> GaussianBlur(GrContext* context,
36 GrTexture* srcTexture,
37 sk_sp<SkColorSpace> colorSpace,
38 const SkIRect& dstBounds,
39 const SkIRect* srcBounds,
40 float sigmaX,
41 float sigmaY,
42 SkBackingFit fit = SkBackingFit::kApprox);
43 };
44
45 #endif
46 #endif
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