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| 1 #include "platform/scheduler/base/thread_load_tracker.h" |
| 2 |
| 3 namespace blink { |
| 4 namespace scheduler { |
| 5 |
| 6 namespace { |
| 7 |
| 8 const int kLoadReportingIntervalInSeconds = 1; |
| 9 const int kWaitingPeriodBeforeReportingInSeconds = 10; |
| 10 |
| 11 } // namespace |
| 12 |
| 13 ThreadLoadTracker::ThreadLoadTracker(base::TimeTicks now, |
| 14 const Callback& callback) |
| 15 : time_(now), |
| 16 next_reporting_time_(now), |
| 17 thread_state_(ThreadState::ACTIVE), |
| 18 last_state_change_time_(now), |
| 19 waiting_period_( |
| 20 base::TimeDelta::FromSeconds(kWaitingPeriodBeforeReportingInSeconds)), |
| 21 reporting_interval_( |
| 22 base::TimeDelta::FromSeconds(kLoadReportingIntervalInSeconds)), |
| 23 callback_(callback) {} |
| 24 |
| 25 ThreadLoadTracker::~ThreadLoadTracker() {} |
| 26 |
| 27 void ThreadLoadTracker::Pause(base::TimeTicks now) { |
| 28 Advance(now, TaskState::IDLE); |
| 29 thread_state_ = ThreadState::PAUSED; |
| 30 last_state_change_time_ = now; |
| 31 } |
| 32 |
| 33 void ThreadLoadTracker::Resume(base::TimeTicks now) { |
| 34 Advance(now, TaskState::IDLE); |
| 35 thread_state_ = ThreadState::ACTIVE; |
| 36 last_state_change_time_ = now; |
| 37 } |
| 38 |
| 39 void ThreadLoadTracker::RecordTaskTime(base::TimeTicks start_time, |
| 40 base::TimeTicks end_time) { |
| 41 start_time = std::max(last_state_change_time_, start_time); |
| 42 end_time = std::max(last_state_change_time_, end_time); |
| 43 |
| 44 Advance(start_time, TaskState::IDLE); |
| 45 Advance(end_time, TaskState::TASK_RUNNING); |
| 46 } |
| 47 |
| 48 void ThreadLoadTracker::RecordIdle(base::TimeTicks now) { |
| 49 Advance(now, TaskState::IDLE); |
| 50 } |
| 51 |
| 52 void ThreadLoadTracker::Advance(base::TimeTicks now, TaskState task_state) { |
| 53 // This function advances |time_| to now and calls |callback_| |
| 54 // when appropriate. |
| 55 if (time_ > now) { |
| 56 return; |
| 57 } |
| 58 |
| 59 if (thread_state_ == ThreadState::PAUSED) { |
| 60 // If the load tracker is paused, bail out early. |
| 61 time_ = now; |
| 62 next_reporting_time_ = now + reporting_interval_; |
| 63 return; |
| 64 } |
| 65 |
| 66 while (time_ < now) { |
| 67 // Forward time_ to the earliest of following: |
| 68 // a) time to call |callback_| |
| 69 // b) requested time to forward (|now|). |
| 70 base::TimeTicks next_current_time = std::min(next_reporting_time_, now); |
| 71 |
| 72 base::TimeDelta delta = next_current_time - time_; |
| 73 |
| 74 // Forward time and recalculate |total_time_| and |total_runtime_|. |
| 75 if (thread_state_ == ThreadState::ACTIVE) { |
| 76 total_time_ += delta; |
| 77 if (task_state == TaskState::TASK_RUNNING) { |
| 78 total_runtime_ += delta; |
| 79 } |
| 80 } |
| 81 time_ = next_current_time; |
| 82 |
| 83 if (time_ == next_reporting_time_) { |
| 84 // Call |callback_| if need and update next callback time. |
| 85 if (thread_state_ == ThreadState::ACTIVE && |
| 86 total_time_ >= waiting_period_) { |
| 87 callback_.Run(time_, Load()); |
| 88 } |
| 89 next_reporting_time_ += reporting_interval_; |
| 90 } |
| 91 } |
| 92 } |
| 93 |
| 94 double ThreadLoadTracker::Load() { |
| 95 if (total_time_.is_zero()) { |
| 96 return 0; |
| 97 } |
| 98 return total_runtime_.InSecondsF() / total_time_.InSecondsF(); |
| 99 } |
| 100 |
| 101 } // namespace scheduler |
| 102 } // namespace blink |
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