| Index: ash/common/frame/custom_frame_view_ash.cc
|
| diff --git a/ash/common/frame/custom_frame_view_ash.cc b/ash/common/frame/custom_frame_view_ash.cc
|
| index f186b0f2883bbd18a9a3b47ff0c48e43f3cc0b5d..806dbfce8d699c7136a5fafb49706fdd3e4342c3 100644
|
| --- a/ash/common/frame/custom_frame_view_ash.cc
|
| +++ b/ash/common/frame/custom_frame_view_ash.cc
|
| @@ -11,8 +11,6 @@
|
| #include "ash/common/frame/caption_buttons/frame_caption_button_container_view.h"
|
| #include "ash/common/frame/frame_border_hit_test.h"
|
| #include "ash/common/frame/header_view.h"
|
| -#include "ash/common/wm/immersive/wm_immersive_fullscreen_controller.h"
|
| -#include "ash/common/wm/immersive/wm_immersive_fullscreen_controller_delegate.h"
|
| #include "ash/common/wm/window_state.h"
|
| #include "ash/common/wm/window_state_delegate.h"
|
| #include "ash/common/wm/window_state_observer.h"
|
| @@ -21,6 +19,8 @@
|
| #include "ash/common/wm_window.h"
|
| #include "ash/common/wm_window_observer.h"
|
| #include "ash/common/wm_window_property.h"
|
| +#include "ash/shared/immersive_fullscreen_controller.h"
|
| +#include "ash/shared/immersive_fullscreen_controller_delegate.h"
|
| #include "ui/gfx/geometry/rect.h"
|
| #include "ui/gfx/geometry/rect_conversions.h"
|
| #include "ui/gfx/geometry/size.h"
|
| @@ -79,7 +79,7 @@ class CustomFrameViewAshWindowStateDelegate : public wm::WindowStateDelegate,
|
| window_state->Restore();
|
| if (immersive_fullscreen_controller_) {
|
| immersive_fullscreen_controller_->SetEnabled(
|
| - WmImmersiveFullscreenController::WINDOW_TYPE_OTHER, enter_fullscreen);
|
| + ImmersiveFullscreenController::WINDOW_TYPE_OTHER, enter_fullscreen);
|
| }
|
| return true;
|
| }
|
| @@ -96,12 +96,12 @@ class CustomFrameViewAshWindowStateDelegate : public wm::WindowStateDelegate,
|
| immersive_fullscreen_controller_ &&
|
| immersive_fullscreen_controller_->IsEnabled()) {
|
| immersive_fullscreen_controller_->SetEnabled(
|
| - WmImmersiveFullscreenController::WINDOW_TYPE_OTHER, false);
|
| + ImmersiveFullscreenController::WINDOW_TYPE_OTHER, false);
|
| }
|
| }
|
|
|
| wm::WindowState* window_state_;
|
| - std::unique_ptr<WmImmersiveFullscreenController>
|
| + std::unique_ptr<ImmersiveFullscreenController>
|
| immersive_fullscreen_controller_;
|
|
|
| DISALLOW_COPY_AND_ASSIGN(CustomFrameViewAshWindowStateDelegate);
|
| @@ -199,7 +199,7 @@ CustomFrameViewAsh::CustomFrameViewAsh(views::Widget* frame)
|
| CustomFrameViewAsh::~CustomFrameViewAsh() {}
|
|
|
| void CustomFrameViewAsh::InitImmersiveFullscreenControllerForView(
|
| - WmImmersiveFullscreenController* immersive_fullscreen_controller) {
|
| + ImmersiveFullscreenController* immersive_fullscreen_controller) {
|
| immersive_fullscreen_controller->Init(header_view_, frame_, header_view_);
|
| }
|
|
|
|
|