| Index: ash/common/wm/immersive/wm_immersive_fullscreen_controller.h
|
| diff --git a/ash/common/wm/immersive/wm_immersive_fullscreen_controller.h b/ash/common/wm/immersive/wm_immersive_fullscreen_controller.h
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| deleted file mode 100644
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| index 5e907f3b0b77e164d6059cae845116f9143831a7..0000000000000000000000000000000000000000
|
| --- a/ash/common/wm/immersive/wm_immersive_fullscreen_controller.h
|
| +++ /dev/null
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| @@ -1,58 +0,0 @@
|
| -// Copyright 2016 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef ASH_COMMON_WM_IMMERSIVE_WM_IMMERSIVE_FULLSCREEN_CONTROLLER_H_
|
| -#define ASH_COMMON_WM_IMMERSIVE_WM_IMMERSIVE_FULLSCREEN_CONTROLLER_H_
|
| -
|
| -#include "ash/ash_export.h"
|
| -
|
| -namespace views {
|
| -class View;
|
| -class Widget;
|
| -}
|
| -
|
| -namespace ash {
|
| -
|
| -class WmImmersiveFullscreenControllerDelegate;
|
| -
|
| -// Controller for immersive mode. See ImmersiveFullscreenController for details.
|
| -class ASH_EXPORT WmImmersiveFullscreenController {
|
| - public:
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| - // The enum is used for an enumerated histogram. New items should be only
|
| - // added to the end.
|
| - enum WindowType {
|
| - WINDOW_TYPE_OTHER,
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| - WINDOW_TYPE_BROWSER,
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| - WINDOW_TYPE_HOSTED_APP,
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| - WINDOW_TYPE_PACKAGED_APP,
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| - WINDOW_TYPE_COUNT
|
| - };
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| -
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| - virtual ~WmImmersiveFullscreenController() {}
|
| -
|
| - // Initializes the controller. Must be called prior to enabling immersive
|
| - // fullscreen via SetEnabled(). |top_container| is used to keep the
|
| - // top-of-window views revealed when a child of |top_container| has focus.
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| - // |top_container| does not affect which mouse and touch events keep the
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| - // top-of-window views revealed. |widget| is the widget to make fullscreen.
|
| - virtual void Init(WmImmersiveFullscreenControllerDelegate* delegate,
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| - views::Widget* widget,
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| - views::View* top_container) = 0;
|
| -
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| - // Enables or disables immersive fullscreen.
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| - // |window_type| is the type of window which is put in immersive fullscreen.
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| - // It is only used for histogramming.
|
| - virtual void SetEnabled(WindowType window_type, bool enable) = 0;
|
| -
|
| - // Returns true if in immersive fullscreen.
|
| - virtual bool IsEnabled() const = 0;
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| -
|
| - // Returns true if in immersive fullscreen and the top-of-window views are
|
| - // fully or partially visible.
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| - virtual bool IsRevealed() const = 0;
|
| -};
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| -
|
| -} // namespace ash
|
| -
|
| -#endif // ASH_COMMON_WM_IMMERSIVE_WM_IMMERSIVE_FULLSCREEN_CONTROLLER_H_
|
|
|