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Side by Side Diff: ash/wm/resize_handle_window_targeter.h

Issue 2265563002: Shuffles around immersive related classes (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@immersive_pure_virtual
Patch Set: move comment Created 4 years, 4 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ASH_WM_RESIZE_HANDLE_WINDOW_TARGETER_H_ 5 #ifndef ASH_WM_RESIZE_HANDLE_WINDOW_TARGETER_H_
6 #define ASH_WM_RESIZE_HANDLE_WINDOW_TARGETER_H_ 6 #define ASH_WM_RESIZE_HANDLE_WINDOW_TARGETER_H_
7 7
8 #include "ash/common/wm/window_state_observer.h" 8 #include "ash/common/wm/window_state_observer.h"
9 #include "base/macros.h" 9 #include "base/macros.h"
10 #include "ui/aura/window_observer.h" 10 #include "ui/aura/window_observer.h"
11 #include "ui/aura/window_targeter.h" 11 #include "ui/aura/window_targeter.h"
12 #include "ui/gfx/geometry/insets.h" 12 #include "ui/gfx/geometry/insets.h"
13 13
14 namespace ash { 14 namespace ash {
15 15
16 class WmImmersiveFullscreenController; 16 class ImmersiveFullscreenController;
17 17
18 // To allow easy resize, the resize handles should slightly overlap the content 18 // To allow easy resize, the resize handles should slightly overlap the content
19 // area of non-maximized and non-fullscreen windows. For immersive fullscreen 19 // area of non-maximized and non-fullscreen windows. For immersive fullscreen
20 // windows, this targeter makes sure that touch-events towards the top of the 20 // windows, this targeter makes sure that touch-events towards the top of the
21 // screen are targeted to the window itself (instead of a child window that may 21 // screen are targeted to the window itself (instead of a child window that may
22 // otherwise have been targeted) when the top-of-window views are not revealed. 22 // otherwise have been targeted) when the top-of-window views are not revealed.
23 class ResizeHandleWindowTargeter : public wm::WindowStateObserver, 23 class ResizeHandleWindowTargeter : public wm::WindowStateObserver,
24 public aura::WindowObserver, 24 public aura::WindowObserver,
25 public aura::WindowTargeter { 25 public aura::WindowTargeter {
26 public: 26 public:
27 ResizeHandleWindowTargeter(aura::Window* window, 27 ResizeHandleWindowTargeter(aura::Window* window,
28 WmImmersiveFullscreenController* immersive); 28 ImmersiveFullscreenController* immersive);
29 ~ResizeHandleWindowTargeter() override; 29 ~ResizeHandleWindowTargeter() override;
30 30
31 private: 31 private:
32 // wm::WindowStateObserver: 32 // wm::WindowStateObserver:
33 void OnPostWindowStateTypeChange(wm::WindowState* window_state, 33 void OnPostWindowStateTypeChange(wm::WindowState* window_state,
34 wm::WindowStateType old_type) override; 34 wm::WindowStateType old_type) override;
35 // aura::WindowObserver: 35 // aura::WindowObserver:
36 void OnWindowDestroying(aura::Window* window) override; 36 void OnWindowDestroying(aura::Window* window) override;
37 37
38 // aura::WindowTargeter: 38 // aura::WindowTargeter:
39 aura::Window* FindTargetForLocatedEvent(aura::Window* window, 39 aura::Window* FindTargetForLocatedEvent(aura::Window* window,
40 ui::LocatedEvent* event) override; 40 ui::LocatedEvent* event) override;
41 bool SubtreeShouldBeExploredForEvent(aura::Window* window, 41 bool SubtreeShouldBeExploredForEvent(aura::Window* window,
42 const ui::LocatedEvent& event) override; 42 const ui::LocatedEvent& event) override;
43 43
44 // The targeter does not take ownership of |window_| or 44 // The targeter does not take ownership of |window_| or
45 // |immersive_controller_|. 45 // |immersive_controller_|.
46 aura::Window* window_; 46 aura::Window* window_;
47 gfx::Insets frame_border_inset_; 47 gfx::Insets frame_border_inset_;
48 WmImmersiveFullscreenController* immersive_controller_; 48 ImmersiveFullscreenController* immersive_controller_;
49 49
50 DISALLOW_COPY_AND_ASSIGN(ResizeHandleWindowTargeter); 50 DISALLOW_COPY_AND_ASSIGN(ResizeHandleWindowTargeter);
51 }; 51 };
52 52
53 } // namespace ash 53 } // namespace ash
54 54
55 #endif // ASH_WM_RESIZE_HANDLE_WINDOW_TARGETER_H_ 55 #endif // ASH_WM_RESIZE_HANDLE_WINDOW_TARGETER_H_
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