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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef ASH_WM_IMMERSIVE_FULLSCREEN_CONTROLLER_H_ | |
| 6 #define ASH_WM_IMMERSIVE_FULLSCREEN_CONTROLLER_H_ | |
| 7 | |
| 8 #include <memory> | |
| 9 #include <vector> | |
| 10 | |
| 11 #include "ash/ash_export.h" | |
| 12 #include "ash/common/wm/immersive/wm_immersive_fullscreen_controller.h" | |
| 13 #include "ash/common/wm/immersive_revealed_lock.h" | |
| 14 #include "base/macros.h" | |
| 15 #include "base/timer/timer.h" | |
| 16 #include "ui/gfx/animation/animation_delegate.h" | |
| 17 #include "ui/views/pointer_watcher.h" | |
| 18 #include "ui/views/widget/widget_observer.h" | |
| 19 | |
| 20 namespace gfx { | |
| 21 class Point; | |
| 22 class SlideAnimation; | |
| 23 } | |
| 24 | |
| 25 namespace ui { | |
| 26 class GestureEvent; | |
| 27 class LocatedEvent; | |
| 28 class MouseEvent; | |
| 29 class TouchEvent; | |
| 30 } | |
| 31 | |
| 32 namespace views { | |
| 33 class View; | |
| 34 class Widget; | |
| 35 } | |
| 36 | |
| 37 namespace ash { | |
| 38 | |
| 39 class ImmersiveFocusWatcher; | |
| 40 class ImmersiveFullscreenControllerTestApi; | |
| 41 class ImmersiveGestureHandler; | |
| 42 class WmWindow; | |
| 43 | |
| 44 class ASH_EXPORT ImmersiveFullscreenController | |
| 45 : public WmImmersiveFullscreenController, | |
| 46 public gfx::AnimationDelegate, | |
| 47 public views::PointerWatcher, | |
| 48 public views::WidgetObserver, | |
| 49 public ImmersiveRevealedLock::Delegate { | |
| 50 public: | |
| 51 static const int kMouseRevealBoundsHeight; | |
| 52 | |
| 53 ImmersiveFullscreenController(); | |
| 54 ~ImmersiveFullscreenController() override; | |
| 55 | |
| 56 // WmImmersiveFullscreenController overrides: | |
| 57 void Init(WmImmersiveFullscreenControllerDelegate* delegate, | |
| 58 views::Widget* widget, | |
| 59 views::View* top_container) override; | |
| 60 void SetEnabled(WindowType window_type, bool enable) override; | |
| 61 bool IsEnabled() const override; | |
| 62 bool IsRevealed() const override; | |
| 63 | |
| 64 // Returns a lock which will keep the top-of-window views revealed for its | |
| 65 // lifetime. Several locks can be obtained. When all of the locks are | |
| 66 // destroyed, if immersive fullscreen is enabled and there is nothing else | |
| 67 // keeping the top-of-window views revealed, the top-of-window views will be | |
| 68 // closed. This method always returns a valid lock regardless of whether | |
| 69 // immersive fullscreen is enabled. The lock's lifetime can span immersive | |
| 70 // fullscreen being enabled / disabled. If acquiring the lock causes a reveal, | |
| 71 // the top-of-window views will animate according to |animate_reveal|. The | |
| 72 // caller takes ownership of the returned lock. | |
| 73 ImmersiveRevealedLock* GetRevealedLock(AnimateReveal animate_reveal) | |
| 74 WARN_UNUSED_RESULT; | |
| 75 | |
| 76 views::Widget* widget() { return widget_; } | |
| 77 views::View* top_container() { return top_container_; } | |
| 78 | |
| 79 // TODO(sky): move OnMouseEvent/OnTouchEvent to private section. | |
| 80 void OnMouseEvent(const ui::MouseEvent& event, | |
| 81 const gfx::Point& location_in_screen, | |
| 82 views::Widget* target); | |
| 83 void OnTouchEvent(const ui::TouchEvent& event, | |
| 84 const gfx::Point& location_in_screen); | |
| 85 // Processes a GestureEvent. This may call SetHandled() on the supplied event. | |
| 86 void OnGestureEvent(ui::GestureEvent* event, | |
| 87 const gfx::Point& location_in_screen); | |
| 88 | |
| 89 // views::PointerWatcher: | |
| 90 void OnPointerEventObserved(const ui::PointerEvent& event, | |
| 91 const gfx::Point& location_in_screen, | |
| 92 views::Widget* target) override; | |
| 93 void OnMouseCaptureChanged() override; | |
| 94 | |
| 95 // views::WidgetObserver overrides: | |
| 96 void OnWidgetDestroying(views::Widget* widget) override; | |
| 97 | |
| 98 // gfx::AnimationDelegate overrides: | |
| 99 void AnimationEnded(const gfx::Animation* animation) override; | |
| 100 void AnimationProgressed(const gfx::Animation* animation) override; | |
| 101 | |
| 102 // ash::ImmersiveRevealedLock::Delegate overrides: | |
| 103 void LockRevealedState(AnimateReveal animate_reveal) override; | |
| 104 void UnlockRevealedState() override; | |
| 105 | |
| 106 private: | |
| 107 friend class ImmersiveFullscreenControllerTest; | |
| 108 friend class ImmersiveFullscreenControllerTestApi; | |
| 109 | |
| 110 enum Animate { | |
| 111 ANIMATE_NO, | |
| 112 ANIMATE_SLOW, | |
| 113 ANIMATE_FAST, | |
| 114 }; | |
| 115 enum RevealState { | |
| 116 CLOSED, | |
| 117 SLIDING_OPEN, | |
| 118 REVEALED, | |
| 119 SLIDING_CLOSED, | |
| 120 }; | |
| 121 enum SwipeType { SWIPE_OPEN, SWIPE_CLOSE, SWIPE_NONE }; | |
| 122 | |
| 123 // Enables or disables observers for mouse, touch, focus, and activation. | |
| 124 void EnableWindowObservers(bool enable); | |
| 125 | |
| 126 // Updates |top_edge_hover_timer_| based on a mouse |event|. If the mouse is | |
| 127 // hovered at the top of the screen the timer is started. If the mouse moves | |
| 128 // away from the top edge, or moves too much in the x direction, the timer is | |
| 129 // stopped. | |
| 130 void UpdateTopEdgeHoverTimer(const ui::MouseEvent& event, | |
| 131 const gfx::Point& location_in_screen, | |
| 132 views::Widget* target); | |
| 133 | |
| 134 // Updates |located_event_revealed_lock_| based on the current mouse state and | |
| 135 // the current touch state. | |
| 136 // |event| is NULL if the source event is not known. | |
| 137 void UpdateLocatedEventRevealedLock(const ui::LocatedEvent* event, | |
| 138 const gfx::Point& location_in_screen); | |
| 139 | |
| 140 // Convenience for calling two argument version with a null event and looking | |
| 141 // up the location from the last mouse location. | |
| 142 void UpdateLocatedEventRevealedLock(); | |
| 143 | |
| 144 // Acquires |located_event_revealed_lock_| if it is not already held. | |
| 145 void AcquireLocatedEventRevealedLock(); | |
| 146 | |
| 147 // Updates |focus_revealed_lock_| based on the currently active view and the | |
| 148 // currently active widget. | |
| 149 void UpdateFocusRevealedLock(); | |
| 150 | |
| 151 // Update |located_event_revealed_lock_| and |focus_revealed_lock_| as a | |
| 152 // result of a gesture of |swipe_type|. Returns true if any locks were | |
| 153 // acquired or released. | |
| 154 bool UpdateRevealedLocksForSwipe(SwipeType swipe_type); | |
| 155 | |
| 156 // Returns the animation duration given |animate|. | |
| 157 int GetAnimationDuration(Animate animate) const; | |
| 158 | |
| 159 // Temporarily reveals the top-of-window views while in immersive mode, | |
| 160 // hiding them when the cursor exits the area of the top views. If |animate| | |
| 161 // is not ANIMATE_NO, slides in the view, otherwise shows it immediately. | |
| 162 void MaybeStartReveal(Animate animate); | |
| 163 | |
| 164 // Called when the animation to slide open the top-of-window views has | |
| 165 // completed. | |
| 166 void OnSlideOpenAnimationCompleted(); | |
| 167 | |
| 168 // Hides the top-of-window views if immersive mode is enabled and nothing is | |
| 169 // keeping them revealed. Optionally animates. | |
| 170 void MaybeEndReveal(Animate animate); | |
| 171 | |
| 172 // Called when the animation to slide out the top-of-window views has | |
| 173 // completed. | |
| 174 void OnSlideClosedAnimationCompleted(); | |
| 175 | |
| 176 // Returns the type of swipe given |event|. | |
| 177 SwipeType GetSwipeType(const ui::GestureEvent& event) const; | |
| 178 | |
| 179 // Returns true if a mouse event at |location_in_screen| should be ignored. | |
| 180 // Ignored mouse events should not contribute to revealing or unrevealing the | |
| 181 // top-of-window views. | |
| 182 bool ShouldIgnoreMouseEventAtLocation( | |
| 183 const gfx::Point& location_in_screen) const; | |
| 184 | |
| 185 // True when |location| is "near" to the top container. When the top container | |
| 186 // is not closed "near" means within the displayed bounds or above it. When | |
| 187 // the top container is closed "near" means either within the displayed | |
| 188 // bounds, above it, or within a few pixels below it. This allow the container | |
| 189 // to steal enough pixels to detect a swipe in and handles the case that there | |
| 190 // is a bezel sensor above the top container. | |
| 191 bool ShouldHandleGestureEvent(const gfx::Point& location) const; | |
| 192 | |
| 193 // Returns the display bounds of the screen |widget_| is on. | |
| 194 gfx::Rect GetDisplayBoundsInScreen() const; | |
| 195 | |
| 196 // Not owned. | |
| 197 WmImmersiveFullscreenControllerDelegate* delegate_; | |
| 198 views::View* top_container_; | |
| 199 views::Widget* widget_; | |
| 200 // The WmWindow for |widget_|. | |
| 201 WmWindow* widget_window_ = nullptr; | |
| 202 | |
| 203 // True if the observers have been enabled. | |
| 204 bool observers_enabled_; | |
| 205 | |
| 206 // True when in immersive fullscreen. | |
| 207 bool enabled_; | |
| 208 | |
| 209 // State machine for the revealed/closed animations. | |
| 210 RevealState reveal_state_; | |
| 211 | |
| 212 int revealed_lock_count_; | |
| 213 | |
| 214 // Timer to track cursor being held at the top edge of the screen. | |
| 215 base::OneShotTimer top_edge_hover_timer_; | |
| 216 | |
| 217 // The cursor x position in screen coordinates when the cursor first hit the | |
| 218 // top edge of the screen. | |
| 219 int mouse_x_when_hit_top_in_screen_; | |
| 220 | |
| 221 // Tracks if the controller has seen a ET_GESTURE_SCROLL_BEGIN, without the | |
| 222 // following events. | |
| 223 bool gesture_begun_; | |
| 224 | |
| 225 // Lock which keeps the top-of-window views revealed based on the current | |
| 226 // mouse state and the current touch state. Acquiring the lock is used to | |
| 227 // trigger a reveal when the user moves the mouse to the top of the screen | |
| 228 // and when the user does a SWIPE_OPEN edge gesture. | |
| 229 std::unique_ptr<ImmersiveRevealedLock> located_event_revealed_lock_; | |
| 230 | |
| 231 // The animation which controls sliding the top-of-window views in and out. | |
| 232 std::unique_ptr<gfx::SlideAnimation> animation_; | |
| 233 | |
| 234 // Whether the animations are disabled for testing. | |
| 235 bool animations_disabled_for_test_; | |
| 236 | |
| 237 std::unique_ptr<ImmersiveFocusWatcher> immersive_focus_watcher_; | |
| 238 std::unique_ptr<ImmersiveGestureHandler> immersive_gesture_handler_; | |
| 239 | |
| 240 base::WeakPtrFactory<ImmersiveFullscreenController> weak_ptr_factory_; | |
| 241 | |
| 242 DISALLOW_COPY_AND_ASSIGN(ImmersiveFullscreenController); | |
| 243 }; | |
| 244 | |
| 245 } // namespace ash | |
| 246 | |
| 247 #endif // ASH_WM_IMMERSIVE_FULLSCREEN_CONTROLLER_H_ | |
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