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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/common/wm/immersive_revealed_lock.h" | 5 #include "ash/shared/immersive_revealed_lock.h" |
6 | 6 |
7 namespace ash { | 7 namespace ash { |
8 | 8 |
9 ImmersiveRevealedLock::ImmersiveRevealedLock( | 9 ImmersiveRevealedLock::ImmersiveRevealedLock( |
10 const base::WeakPtr<Delegate>& delegate, | 10 const base::WeakPtr<Delegate>& delegate, |
11 Delegate::AnimateReveal animate_reveal) | 11 Delegate::AnimateReveal animate_reveal) |
12 : delegate_(delegate) { | 12 : delegate_(delegate) { |
13 delegate_->LockRevealedState(animate_reveal); | 13 delegate_->LockRevealedState(animate_reveal); |
14 } | 14 } |
15 | 15 |
16 ImmersiveRevealedLock::~ImmersiveRevealedLock() { | 16 ImmersiveRevealedLock::~ImmersiveRevealedLock() { |
17 if (delegate_) | 17 if (delegate_) |
18 delegate_->UnlockRevealedState(); | 18 delegate_->UnlockRevealedState(); |
19 } | 19 } |
20 | 20 |
21 } // namespace ash | 21 } // namespace ash |
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