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Issue 2265563002: Shuffles around immersive related classes (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@immersive_pure_virtual
Patch Set: move comment Created 4 years, 4 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/common/frame/custom_frame_view_ash.h" 5 #include "ash/common/frame/custom_frame_view_ash.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <vector> 8 #include <vector>
9 9
10 #include "ash/common/ash_switches.h" 10 #include "ash/common/ash_switches.h"
11 #include "ash/common/frame/caption_buttons/frame_caption_button_container_view.h " 11 #include "ash/common/frame/caption_buttons/frame_caption_button_container_view.h "
12 #include "ash/common/frame/frame_border_hit_test.h" 12 #include "ash/common/frame/frame_border_hit_test.h"
13 #include "ash/common/frame/header_view.h" 13 #include "ash/common/frame/header_view.h"
14 #include "ash/common/wm/immersive/wm_immersive_fullscreen_controller.h"
15 #include "ash/common/wm/immersive/wm_immersive_fullscreen_controller_delegate.h"
16 #include "ash/common/wm/window_state.h" 14 #include "ash/common/wm/window_state.h"
17 #include "ash/common/wm/window_state_delegate.h" 15 #include "ash/common/wm/window_state_delegate.h"
18 #include "ash/common/wm/window_state_observer.h" 16 #include "ash/common/wm/window_state_observer.h"
19 #include "ash/common/wm_lookup.h" 17 #include "ash/common/wm_lookup.h"
20 #include "ash/common/wm_shell.h" 18 #include "ash/common/wm_shell.h"
21 #include "ash/common/wm_window.h" 19 #include "ash/common/wm_window.h"
22 #include "ash/common/wm_window_observer.h" 20 #include "ash/common/wm_window_observer.h"
23 #include "ash/common/wm_window_property.h" 21 #include "ash/common/wm_window_property.h"
22 #include "ash/shared/immersive_fullscreen_controller.h"
23 #include "ash/shared/immersive_fullscreen_controller_delegate.h"
24 #include "ui/gfx/geometry/rect.h" 24 #include "ui/gfx/geometry/rect.h"
25 #include "ui/gfx/geometry/rect_conversions.h" 25 #include "ui/gfx/geometry/rect_conversions.h"
26 #include "ui/gfx/geometry/size.h" 26 #include "ui/gfx/geometry/size.h"
27 #include "ui/views/view.h" 27 #include "ui/views/view.h"
28 #include "ui/views/view_targeter.h" 28 #include "ui/views/view_targeter.h"
29 #include "ui/views/widget/widget.h" 29 #include "ui/views/widget/widget.h"
30 #include "ui/views/widget/widget_delegate.h" 30 #include "ui/views/widget/widget_delegate.h"
31 31
32 namespace ash { 32 namespace ash {
33 33
(...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after
72 private: 72 private:
73 // Overridden from wm::WindowStateDelegate: 73 // Overridden from wm::WindowStateDelegate:
74 bool ToggleFullscreen(wm::WindowState* window_state) override { 74 bool ToggleFullscreen(wm::WindowState* window_state) override {
75 bool enter_fullscreen = !window_state->IsFullscreen(); 75 bool enter_fullscreen = !window_state->IsFullscreen();
76 if (enter_fullscreen) 76 if (enter_fullscreen)
77 window_state_->window()->SetShowState(ui::SHOW_STATE_FULLSCREEN); 77 window_state_->window()->SetShowState(ui::SHOW_STATE_FULLSCREEN);
78 else 78 else
79 window_state->Restore(); 79 window_state->Restore();
80 if (immersive_fullscreen_controller_) { 80 if (immersive_fullscreen_controller_) {
81 immersive_fullscreen_controller_->SetEnabled( 81 immersive_fullscreen_controller_->SetEnabled(
82 WmImmersiveFullscreenController::WINDOW_TYPE_OTHER, enter_fullscreen); 82 ImmersiveFullscreenController::WINDOW_TYPE_OTHER, enter_fullscreen);
83 } 83 }
84 return true; 84 return true;
85 } 85 }
86 // Overridden from WmWindowObserver: 86 // Overridden from WmWindowObserver:
87 void OnWindowDestroying(WmWindow* window) override { 87 void OnWindowDestroying(WmWindow* window) override {
88 window_state_->RemoveObserver(this); 88 window_state_->RemoveObserver(this);
89 window->RemoveObserver(this); 89 window->RemoveObserver(this);
90 window_state_ = nullptr; 90 window_state_ = nullptr;
91 } 91 }
92 // Overridden from wm::WindowStateObserver: 92 // Overridden from wm::WindowStateObserver:
93 void OnPostWindowStateTypeChange(wm::WindowState* window_state, 93 void OnPostWindowStateTypeChange(wm::WindowState* window_state,
94 wm::WindowStateType old_type) override { 94 wm::WindowStateType old_type) override {
95 if (!window_state->IsFullscreen() && !window_state->IsMinimized() && 95 if (!window_state->IsFullscreen() && !window_state->IsMinimized() &&
96 immersive_fullscreen_controller_ && 96 immersive_fullscreen_controller_ &&
97 immersive_fullscreen_controller_->IsEnabled()) { 97 immersive_fullscreen_controller_->IsEnabled()) {
98 immersive_fullscreen_controller_->SetEnabled( 98 immersive_fullscreen_controller_->SetEnabled(
99 WmImmersiveFullscreenController::WINDOW_TYPE_OTHER, false); 99 ImmersiveFullscreenController::WINDOW_TYPE_OTHER, false);
100 } 100 }
101 } 101 }
102 102
103 wm::WindowState* window_state_; 103 wm::WindowState* window_state_;
104 std::unique_ptr<WmImmersiveFullscreenController> 104 std::unique_ptr<ImmersiveFullscreenController>
105 immersive_fullscreen_controller_; 105 immersive_fullscreen_controller_;
106 106
107 DISALLOW_COPY_AND_ASSIGN(CustomFrameViewAshWindowStateDelegate); 107 DISALLOW_COPY_AND_ASSIGN(CustomFrameViewAshWindowStateDelegate);
108 }; 108 };
109 109
110 } // namespace 110 } // namespace
111 111
112 /////////////////////////////////////////////////////////////////////////////// 112 ///////////////////////////////////////////////////////////////////////////////
113 // CustomFrameViewAsh::OverlayView 113 // CustomFrameViewAsh::OverlayView
114 114
(...skipping 77 matching lines...) Expand 10 before | Expand all | Expand 10 after
192 wm::WindowState* window_state = frame_window->GetWindowState(); 192 wm::WindowState* window_state = frame_window->GetWindowState();
193 if (!window_state->HasDelegate()) { 193 if (!window_state->HasDelegate()) {
194 window_state->SetDelegate(std::unique_ptr<wm::WindowStateDelegate>( 194 window_state->SetDelegate(std::unique_ptr<wm::WindowStateDelegate>(
195 new CustomFrameViewAshWindowStateDelegate(window_state, this))); 195 new CustomFrameViewAshWindowStateDelegate(window_state, this)));
196 } 196 }
197 } 197 }
198 198
199 CustomFrameViewAsh::~CustomFrameViewAsh() {} 199 CustomFrameViewAsh::~CustomFrameViewAsh() {}
200 200
201 void CustomFrameViewAsh::InitImmersiveFullscreenControllerForView( 201 void CustomFrameViewAsh::InitImmersiveFullscreenControllerForView(
202 WmImmersiveFullscreenController* immersive_fullscreen_controller) { 202 ImmersiveFullscreenController* immersive_fullscreen_controller) {
203 immersive_fullscreen_controller->Init(header_view_, frame_, header_view_); 203 immersive_fullscreen_controller->Init(header_view_, frame_, header_view_);
204 } 204 }
205 205
206 void CustomFrameViewAsh::SetFrameColors(SkColor active_frame_color, 206 void CustomFrameViewAsh::SetFrameColors(SkColor active_frame_color,
207 SkColor inactive_frame_color) { 207 SkColor inactive_frame_color) {
208 header_view_->SetFrameColors(active_frame_color, inactive_frame_color); 208 header_view_->SetFrameColors(active_frame_color, inactive_frame_color);
209 } 209 }
210 210
211 //////////////////////////////////////////////////////////////////////////////// 211 ////////////////////////////////////////////////////////////////////////////////
212 // CustomFrameViewAsh, views::NonClientFrameView overrides: 212 // CustomFrameViewAsh, views::NonClientFrameView overrides:
(...skipping 127 matching lines...) Expand 10 before | Expand all | Expand 10 after
340 FrameCaptionButtonContainerView* 340 FrameCaptionButtonContainerView*
341 CustomFrameViewAsh::GetFrameCaptionButtonContainerViewForTest() { 341 CustomFrameViewAsh::GetFrameCaptionButtonContainerViewForTest() {
342 return header_view_->caption_button_container(); 342 return header_view_->caption_button_container();
343 } 343 }
344 344
345 int CustomFrameViewAsh::NonClientTopBorderHeight() const { 345 int CustomFrameViewAsh::NonClientTopBorderHeight() const {
346 return frame_->IsFullscreen() ? 0 : header_view_->GetPreferredHeight(); 346 return frame_->IsFullscreen() ? 0 : header_view_->GetPreferredHeight();
347 } 347 }
348 348
349 } // namespace ash 349 } // namespace ash
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