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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/animation/animation.h" | 5 #include "cc/animation/animation.h" |
6 | 6 |
7 #include <cmath> | 7 #include <cmath> |
8 | 8 |
9 #include "base/debug/trace_event.h" | 9 #include "base/debug/trace_event.h" |
10 #include "base/strings/string_util.h" | 10 #include "base/strings/string_util.h" |
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57 Animation::Animation(scoped_ptr<AnimationCurve> curve, | 57 Animation::Animation(scoped_ptr<AnimationCurve> curve, |
58 int animation_id, | 58 int animation_id, |
59 int group_id, | 59 int group_id, |
60 TargetProperty target_property) | 60 TargetProperty target_property) |
61 : curve_(curve.Pass()), | 61 : curve_(curve.Pass()), |
62 id_(animation_id), | 62 id_(animation_id), |
63 group_(group_id), | 63 group_(group_id), |
64 target_property_(target_property), | 64 target_property_(target_property), |
65 run_state_(WaitingForTargetAvailability), | 65 run_state_(WaitingForTargetAvailability), |
66 iterations_(1), | 66 iterations_(1), |
67 start_time_(0), | 67 start_time_(base::TimeTicks()), |
68 alternates_direction_(false), | 68 alternates_direction_(false), |
69 time_offset_(0), | 69 time_offset_(base::TimeTicks()), |
70 needs_synchronized_start_time_(false), | 70 needs_synchronized_start_time_(false), |
71 received_finished_event_(false), | 71 received_finished_event_(false), |
72 suspended_(false), | 72 suspended_(false), |
73 pause_time_(0), | 73 pause_time_(0), |
74 total_paused_time_(0), | 74 total_paused_time_(0), |
75 is_controlling_instance_(false), | 75 is_controlling_instance_(false), |
76 is_impl_only_(false) {} | 76 is_impl_only_(false) {} |
77 | 77 |
78 Animation::~Animation() { | 78 Animation::~Animation() { |
79 if (run_state_ == Running || run_state_ == Paused) | 79 if (run_state_ == Running || run_state_ == Paused) |
80 SetRunState(Aborted, 0); | 80 SetRunState(Aborted, base::TimeTicks()); |
81 } | 81 } |
82 | 82 |
83 void Animation::SetRunState(RunState run_state, double monotonic_time) { | 83 void Animation::SetRunState(RunState run_state, base::TimeTicks time) { |
84 if (suspended_) | 84 if (suspended_) |
85 return; | 85 return; |
86 | 86 |
87 char name_buffer[256]; | 87 char name_buffer[256]; |
88 base::snprintf(name_buffer, | 88 base::snprintf(name_buffer, |
89 sizeof(name_buffer), | 89 sizeof(name_buffer), |
90 "%s-%d%s", | 90 "%s-%d%s", |
91 s_targetPropertyNames[target_property_], | 91 s_targetPropertyNames[target_property_], |
92 group_, | 92 group_, |
93 is_controlling_instance_ ? "(impl)" : ""); | 93 is_controlling_instance_ ? "(impl)" : ""); |
94 | 94 |
95 bool is_waiting_to_start = run_state_ == WaitingForTargetAvailability || | 95 bool is_waiting_to_start = run_state_ == WaitingForTargetAvailability || |
96 run_state_ == Starting; | 96 run_state_ == Starting; |
97 | |
98 if (is_waiting_to_start && run_state == Running) { | 97 if (is_waiting_to_start && run_state == Running) { |
99 TRACE_EVENT_ASYNC_BEGIN1( | 98 TRACE_EVENT_ASYNC_BEGIN1( |
100 "cc", "Animation", this, "Name", TRACE_STR_COPY(name_buffer)); | 99 "cc", "Animation", this, "Name", TRACE_STR_COPY(name_buffer)); |
101 } | 100 } |
102 | 101 |
103 bool was_finished = is_finished(); | 102 bool was_finished = is_finished(); |
104 | 103 |
105 const char* old_run_state_name = s_runStateNames[run_state_]; | 104 const char* old_run_state_name = s_runStateNames[run_state_]; |
105 double monotonic_time = (time - base::TimeTicks()).InSecondsF(); | |
ajuma
2014/04/08 15:44:16
Instead of converting to double here, how about us
| |
106 | 106 |
107 if (run_state == Running && run_state_ == Paused) | 107 if (run_state == Running && run_state_ == Paused) |
108 total_paused_time_ += monotonic_time - pause_time_; | 108 total_paused_time_ += monotonic_time - pause_time_; |
109 else if (run_state == Paused) | 109 else if (run_state == Paused) |
110 pause_time_ = monotonic_time; | 110 pause_time_ = monotonic_time; |
111 run_state_ = run_state; | 111 run_state_ = run_state; |
112 | 112 |
113 const char* new_run_state_name = s_runStateNames[run_state]; | 113 const char* new_run_state_name = s_runStateNames[run_state]; |
114 | 114 |
115 if (!was_finished && is_finished()) | 115 if (!was_finished && is_finished()) |
116 TRACE_EVENT_ASYNC_END0("cc", "Animation", this); | 116 TRACE_EVENT_ASYNC_END0("cc", "Animation", this); |
117 | 117 |
118 char state_buffer[256]; | 118 char state_buffer[256]; |
119 base::snprintf(state_buffer, | 119 base::snprintf(state_buffer, |
120 sizeof(state_buffer), | 120 sizeof(state_buffer), |
121 "%s->%s", | 121 "%s->%s", |
122 old_run_state_name, | 122 old_run_state_name, |
123 new_run_state_name); | 123 new_run_state_name); |
124 | 124 |
125 TRACE_EVENT_INSTANT2("cc", | 125 TRACE_EVENT_INSTANT2("cc", |
126 "LayerAnimationController::SetRunState", | 126 "LayerAnimationController::SetRunState", |
127 TRACE_EVENT_SCOPE_THREAD, | 127 TRACE_EVENT_SCOPE_THREAD, |
128 "Name", | 128 "Name", |
129 TRACE_STR_COPY(name_buffer), | 129 TRACE_STR_COPY(name_buffer), |
130 "State", | 130 "State", |
131 TRACE_STR_COPY(state_buffer)); | 131 TRACE_STR_COPY(state_buffer)); |
132 } | 132 } |
133 | 133 |
134 void Animation::Suspend(double monotonic_time) { | 134 void Animation::Suspend(base::TimeTicks monotonic_time) { |
135 SetRunState(Paused, monotonic_time); | 135 SetRunState(Paused, monotonic_time); |
136 suspended_ = true; | 136 suspended_ = true; |
137 } | 137 } |
138 | 138 |
139 void Animation::Resume(double monotonic_time) { | 139 void Animation::Resume(base::TimeTicks monotonic_time) { |
140 suspended_ = false; | 140 suspended_ = false; |
141 SetRunState(Running, monotonic_time); | 141 SetRunState(Running, monotonic_time); |
142 } | 142 } |
143 | 143 |
144 bool Animation::IsFinishedAt(double monotonic_time) const { | 144 bool Animation::IsFinishedAt(base::TimeTicks time) const { |
145 if (is_finished()) | 145 if (is_finished()) |
146 return true; | 146 return true; |
147 | 147 |
148 if (needs_synchronized_start_time_) | 148 if (needs_synchronized_start_time_) |
149 return false; | 149 return false; |
150 | 150 double monotonic_time = (time - base::TimeTicks()).InSecondsF(); |
ajuma
2014/04/08 15:44:16
Can we avoid the conversion here by making sure th
| |
151 return run_state_ == Running && | 151 return run_state_ == Running && iterations_ >= 0 && |
152 iterations_ >= 0 && | 152 iterations_ * curve_->Duration() <= |
153 iterations_ * curve_->Duration() <= (monotonic_time - | 153 (monotonic_time - start_time() - total_paused_time_ + |
154 start_time() - | 154 time_offset()); |
155 total_paused_time_ + | |
156 time_offset_); | |
157 } | 155 } |
158 | 156 |
159 double Animation::TrimTimeToCurrentIteration(double monotonic_time) const { | 157 double Animation::TrimTimeToCurrentIteration(base::TimeTicks time) const { |
160 double trimmed = monotonic_time + time_offset_; | 158 double monotonic_time = (time - base::TimeTicks()).InSecondsF(); |
159 double trimmed = monotonic_time + time_offset(); | |
161 | 160 |
162 // If we're paused, time is 'stuck' at the pause time. | 161 // If we're paused, time is 'stuck' at the pause time. |
163 if (run_state_ == Paused) | 162 if (run_state_ == Paused) |
164 trimmed = pause_time_; | 163 trimmed = pause_time_; |
165 | 164 |
166 // Returned time should always be relative to the start time and should | 165 // Returned time should always be relative to the start time and should |
167 // subtract all time spent paused. | 166 // subtract all time spent paused. |
168 trimmed -= start_time_ + total_paused_time_; | 167 trimmed -= start_time() + total_paused_time_; |
169 | 168 |
170 // If we're just starting or we're waiting on receiving a start time, | 169 // If we're just starting or we're waiting on receiving a start time, |
171 // time is 'stuck' at the initial state. | 170 // time is 'stuck' at the initial state. |
172 if ((run_state_ == Starting && !has_set_start_time()) || | 171 if ((run_state_ == Starting && !has_set_start_time()) || |
173 needs_synchronized_start_time()) | 172 needs_synchronized_start_time()) |
174 trimmed = time_offset_; | 173 trimmed = time_offset(); |
175 | 174 |
176 // Zero is always the start of the animation. | 175 // Zero is always the start of the animation. |
177 if (trimmed <= 0) | 176 if (trimmed <= 0) |
178 return 0; | 177 return 0; |
179 | 178 |
180 // Always return zero if we have no iterations. | 179 // Always return zero if we have no iterations. |
181 if (!iterations_) | 180 if (!iterations_) |
182 return 0; | 181 return 0; |
183 | 182 |
184 // Don't attempt to trim if we have no duration. | 183 // Don't attempt to trim if we have no duration. |
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207 if (alternates_direction_ && iteration % 2 == 1) | 206 if (alternates_direction_ && iteration % 2 == 1) |
208 return curve_->Duration() - trimmed; | 207 return curve_->Duration() - trimmed; |
209 | 208 |
210 return trimmed; | 209 return trimmed; |
211 } | 210 } |
212 | 211 |
213 scoped_ptr<Animation> Animation::Clone() const { | 212 scoped_ptr<Animation> Animation::Clone() const { |
214 return CloneAndInitialize(run_state_, start_time_); | 213 return CloneAndInitialize(run_state_, start_time_); |
215 } | 214 } |
216 | 215 |
217 scoped_ptr<Animation> Animation::CloneAndInitialize(RunState initial_run_state, | 216 scoped_ptr<Animation> Animation::CloneAndInitialize( |
218 double start_time) const { | 217 RunState initial_run_state, |
218 base::TimeTicks start_time) const { | |
219 scoped_ptr<Animation> to_return( | 219 scoped_ptr<Animation> to_return( |
220 new Animation(curve_->Clone(), id_, group_, target_property_)); | 220 new Animation(curve_->Clone(), id_, group_, target_property_)); |
221 to_return->run_state_ = initial_run_state; | 221 to_return->run_state_ = initial_run_state; |
222 to_return->iterations_ = iterations_; | 222 to_return->iterations_ = iterations_; |
223 to_return->start_time_ = start_time; | 223 to_return->start_time_ = start_time; |
224 to_return->pause_time_ = pause_time_; | 224 to_return->pause_time_ = pause_time_; |
225 to_return->total_paused_time_ = total_paused_time_; | 225 to_return->total_paused_time_ = total_paused_time_; |
226 to_return->time_offset_ = time_offset_; | 226 to_return->time_offset_ = time_offset_; |
227 to_return->alternates_direction_ = alternates_direction_; | 227 to_return->alternates_direction_ = alternates_direction_; |
228 DCHECK(!to_return->is_controlling_instance_); | 228 DCHECK(!to_return->is_controlling_instance_); |
229 to_return->is_controlling_instance_ = true; | 229 to_return->is_controlling_instance_ = true; |
230 return to_return.Pass(); | 230 return to_return.Pass(); |
231 } | 231 } |
232 | 232 |
233 void Animation::PushPropertiesTo(Animation* other) const { | 233 void Animation::PushPropertiesTo(Animation* other) const { |
234 // Currently, we only push changes due to pausing and resuming animations on | 234 // Currently, we only push changes due to pausing and resuming animations on |
235 // the main thread. | 235 // the main thread. |
236 if (run_state_ == Animation::Paused || | 236 if (run_state_ == Animation::Paused || |
237 other->run_state_ == Animation::Paused) { | 237 other->run_state_ == Animation::Paused) { |
238 other->run_state_ = run_state_; | 238 other->run_state_ = run_state_; |
239 other->pause_time_ = pause_time_; | 239 other->pause_time_ = pause_time_; |
240 other->total_paused_time_ = total_paused_time_; | 240 other->total_paused_time_ = total_paused_time_; |
241 } | 241 } |
242 } | 242 } |
243 | 243 |
244 } // namespace cc | 244 } // namespace cc |
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