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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/renderer/mus/compositor_mus_connection.h" | 5 #include "content/renderer/mus/compositor_mus_connection.h" |
| 6 | 6 |
| 7 #include "base/single_thread_task_runner.h" | 7 #include "base/single_thread_task_runner.h" |
| 8 #include "content/renderer/input/input_handler_manager.h" | 8 #include "content/renderer/input/input_handler_manager.h" |
| 9 #include "content/renderer/mus/render_widget_mus_connection.h" | 9 #include "content/renderer/mus/render_widget_mus_connection.h" |
| 10 #include "mojo/converters/blink/blink_input_events_type_converters.h" | 10 #include "mojo/converters/blink/blink_input_events_type_converters.h" |
| (...skipping 60 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 71 void CompositorMusConnection::OnConnectionLostOnMainThread() { | 71 void CompositorMusConnection::OnConnectionLostOnMainThread() { |
| 72 DCHECK(main_task_runner_->BelongsToCurrentThread()); | 72 DCHECK(main_task_runner_->BelongsToCurrentThread()); |
| 73 RenderWidgetMusConnection* connection = | 73 RenderWidgetMusConnection* connection = |
| 74 RenderWidgetMusConnection::Get(routing_id_); | 74 RenderWidgetMusConnection::Get(routing_id_); |
| 75 if (!connection) | 75 if (!connection) |
| 76 return; | 76 return; |
| 77 connection->OnConnectionLost(); | 77 connection->OnConnectionLost(); |
| 78 } | 78 } |
| 79 | 79 |
| 80 void CompositorMusConnection::OnWindowInputEventOnMainThread( | 80 void CompositorMusConnection::OnWindowInputEventOnMainThread( |
| 81 std::unique_ptr<blink::WebInputEvent> web_event, | 81 ui::ScopedWebInputEvent web_event, |
| 82 const base::Callback<void(EventResult)>& ack) { | 82 const base::Callback<void(EventResult)>& ack) { |
| 83 DCHECK(main_task_runner_->BelongsToCurrentThread()); | 83 DCHECK(main_task_runner_->BelongsToCurrentThread()); |
| 84 RenderWidgetMusConnection* connection = | 84 RenderWidgetMusConnection* connection = |
| 85 RenderWidgetMusConnection::Get(routing_id_); | 85 RenderWidgetMusConnection::Get(routing_id_); |
| 86 if (!connection) { | 86 if (!connection) { |
| 87 ack.Run(EventResult::UNHANDLED); | 87 ack.Run(EventResult::UNHANDLED); |
| 88 return; | 88 return; |
| 89 } | 89 } |
| 90 connection->OnWindowInputEvent(std::move(web_event), ack); | 90 connection->OnWindowInputEvent(std::move(web_event), ack); |
| 91 } | 91 } |
| (...skipping 26 matching lines...) Expand all Loading... | |
| 118 const ui::PointerEvent& event, | 118 const ui::PointerEvent& event, |
| 119 ui::Window* target) { | 119 ui::Window* target) { |
| 120 // Compositor does not use StartPointerWatcher(). | 120 // Compositor does not use StartPointerWatcher(). |
| 121 } | 121 } |
| 122 | 122 |
| 123 void CompositorMusConnection::OnWindowInputEvent( | 123 void CompositorMusConnection::OnWindowInputEvent( |
| 124 ui::Window* window, | 124 ui::Window* window, |
| 125 const ui::Event& event, | 125 const ui::Event& event, |
| 126 std::unique_ptr<base::Callback<void(EventResult)>>* ack_callback) { | 126 std::unique_ptr<base::Callback<void(EventResult)>>* ack_callback) { |
| 127 DCHECK(compositor_task_runner_->BelongsToCurrentThread()); | 127 DCHECK(compositor_task_runner_->BelongsToCurrentThread()); |
| 128 std::unique_ptr<blink::WebInputEvent> web_event( | 128 |
| 129 mojo::TypeConverter<std::unique_ptr<blink::WebInputEvent>, | 129 // Take ownership of the callback, indicating that we will handle it. |
| 130 ui::Event>::Convert(event)); | 130 std::unique_ptr<base::Callback<void(EventResult)>> callback = |
| 131 std::move(*ack_callback); | |
| 132 ui::ScopedWebInputEvent web_event = ui::WebInputEventTraits::Clone( | |
|
tdresser
2016/09/01 16:58:45
Why do we need to clone the event now?
chongz
2016/09/01 20:13:13
Sorry I misused Clone. Fixed.
| |
| 133 *mojo::TypeConverter<std::unique_ptr<blink::WebInputEvent>, | |
| 134 ui::Event>::Convert(event)); | |
| 131 // TODO(sad): We probably need to plumb LatencyInfo through Mus. | 135 // TODO(sad): We probably need to plumb LatencyInfo through Mus. |
| 132 ui::LatencyInfo info; | 136 ui::LatencyInfo info; |
| 133 InputEventAckState ack_state = input_handler_manager_->HandleInputEvent( | 137 input_handler_manager_->HandleInputEvent( |
| 134 routing_id_, web_event.get(), &info); | 138 routing_id_, std::move(web_event), info, |
| 139 base::Bind( | |
| 140 &CompositorMusConnection::DidHandleWindowInputEventAndOverscroll, | |
| 141 this, base::Passed(&callback))); | |
| 142 } | |
| 143 | |
| 144 void CompositorMusConnection::DidHandleWindowInputEventAndOverscroll( | |
| 145 std::unique_ptr<base::Callback<void(EventResult)>> ack_callback, | |
| 146 InputEventAckState ack_state, | |
| 147 ui::ScopedWebInputEvent web_event, | |
| 148 const ui::LatencyInfo& latency_info, | |
| 149 std::unique_ptr<ui::DidOverscrollParams>) { | |
| 135 // TODO(jonross): We probably need to ack the event based on the consumed | 150 // TODO(jonross): We probably need to ack the event based on the consumed |
| 136 // state. | 151 // state. |
| 137 if (ack_state != INPUT_EVENT_ACK_STATE_NOT_CONSUMED) | 152 if (ack_state != INPUT_EVENT_ACK_STATE_NOT_CONSUMED) { |
| 153 // We took the ownership of the callback, so we need to send the ack, and | |
| 154 // mark the event as not consumed to preserve existing behavior. | |
| 155 ack_callback->Run(EventResult::UNHANDLED); | |
| 138 return; | 156 return; |
| 157 } | |
| 139 base::Callback<void(EventResult)> ack = | 158 base::Callback<void(EventResult)> ack = |
| 140 base::Bind(&::DoNothingWithEventResult); | 159 base::Bind(&::DoNothingWithEventResult); |
| 141 const bool send_ack = | 160 const bool send_ack = |
| 142 ui::WebInputEventTraits::ShouldBlockEventStream(*web_event); | 161 ui::WebInputEventTraits::ShouldBlockEventStream(*web_event); |
| 143 if (send_ack) { | 162 if (send_ack) { |
| 144 // Ultimately, this ACK needs to go back to the Mus client lib which is not | 163 // Ultimately, this ACK needs to go back to the Mus client lib which is not |
| 145 // thread-safe and lives on the compositor thread. For ACKs that are passed | 164 // thread-safe and lives on the compositor thread. For ACKs that are passed |
| 146 // to the main thread we pass them back to the compositor thread via | 165 // to the main thread we pass them back to the compositor thread via |
| 147 // OnWindowInputEventAckOnMainThread. | 166 // OnWindowInputEventAckOnMainThread. |
| 148 ack = | 167 ack = |
| 149 base::Bind(&CompositorMusConnection::OnWindowInputEventAckOnMainThread, | 168 base::Bind(&CompositorMusConnection::OnWindowInputEventAckOnMainThread, |
| 150 this, *ack_callback->get()); | 169 this, *ack_callback); |
| 151 ack_callback->reset(); | 170 } else { |
| 171 // We took the ownership of the callback, so we need to send the ack, and | |
| 172 // mark the event as not consumed to preserve existing behavior. | |
| 173 ack_callback->Run(EventResult::UNHANDLED); | |
| 152 } | 174 } |
| 175 ack_callback.reset(); | |
| 176 | |
| 153 main_task_runner_->PostTask( | 177 main_task_runner_->PostTask( |
| 154 FROM_HERE, | 178 FROM_HERE, |
| 155 base::Bind(&CompositorMusConnection::OnWindowInputEventOnMainThread, this, | 179 base::Bind(&CompositorMusConnection::OnWindowInputEventOnMainThread, this, |
| 156 base::Passed(std::move(web_event)), ack)); | 180 base::Passed(&web_event), ack)); |
|
tdresser
2016/09/01 16:58:45
It isn't clear to me why this changed from std::mo
chongz
2016/09/01 20:13:13
Changed back to |std::move|.
There is no actual d
| |
| 157 } | 181 } |
| 158 | 182 |
| 159 } // namespace content | 183 } // namespace content |
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