Index: src/core/SkGpuBlurUtils.cpp |
diff --git a/src/core/SkGpuBlurUtils.cpp b/src/core/SkGpuBlurUtils.cpp |
deleted file mode 100644 |
index ca762e88e3b52ea2a59cf22d3c4f220c4fef7686..0000000000000000000000000000000000000000 |
--- a/src/core/SkGpuBlurUtils.cpp |
+++ /dev/null |
@@ -1,382 +0,0 @@ |
-/* |
- * Copyright 2013 Google Inc. |
- * |
- * Use of this source code is governed by a BSD-style license that can be |
- * found in the LICENSE file. |
- */ |
- |
-#include "SkGpuBlurUtils.h" |
- |
-#include "SkRect.h" |
- |
-#if SK_SUPPORT_GPU |
-#include "effects/GrConvolutionEffect.h" |
-#include "effects/GrMatrixConvolutionEffect.h" |
-#include "GrContext.h" |
-#include "GrCaps.h" |
-#include "GrDrawContext.h" |
-#include "GrFixedClip.h" |
- |
-#define MAX_BLUR_SIGMA 4.0f |
- |
-static void scale_irect_roundout(SkIRect* rect, float xScale, float yScale) { |
- rect->fLeft = SkScalarFloorToInt(SkScalarMul(rect->fLeft, xScale)); |
- rect->fTop = SkScalarFloorToInt(SkScalarMul(rect->fTop, yScale)); |
- rect->fRight = SkScalarCeilToInt(SkScalarMul(rect->fRight, xScale)); |
- rect->fBottom = SkScalarCeilToInt(SkScalarMul(rect->fBottom, yScale)); |
-} |
- |
-static void scale_irect(SkIRect* rect, int xScale, int yScale) { |
- rect->fLeft *= xScale; |
- rect->fTop *= yScale; |
- rect->fRight *= xScale; |
- rect->fBottom *= yScale; |
-} |
- |
-#ifdef SK_DEBUG |
-static inline int is_even(int x) { return !(x & 1); } |
-#endif |
- |
-static void shrink_irect_by_2(SkIRect* rect, bool xAxis, bool yAxis) { |
- if (xAxis) { |
- SkASSERT(is_even(rect->fLeft) && is_even(rect->fRight)); |
- rect->fLeft /= 2; |
- rect->fRight /= 2; |
- } |
- if (yAxis) { |
- SkASSERT(is_even(rect->fTop) && is_even(rect->fBottom)); |
- rect->fTop /= 2; |
- rect->fBottom /= 2; |
- } |
-} |
- |
-static float adjust_sigma(float sigma, int maxTextureSize, int *scaleFactor, int *radius) { |
- *scaleFactor = 1; |
- while (sigma > MAX_BLUR_SIGMA) { |
- *scaleFactor *= 2; |
- sigma *= 0.5f; |
- if (*scaleFactor > maxTextureSize) { |
- *scaleFactor = maxTextureSize; |
- sigma = MAX_BLUR_SIGMA; |
- } |
- } |
- *radius = static_cast<int>(ceilf(sigma * 3.0f)); |
- SkASSERT(*radius <= GrConvolutionEffect::kMaxKernelRadius); |
- return sigma; |
-} |
- |
-static void convolve_gaussian_1d(GrDrawContext* drawContext, |
- const GrClip& clip, |
- const SkIRect& dstRect, |
- const SkIPoint& srcOffset, |
- GrTexture* texture, |
- Gr1DKernelEffect::Direction direction, |
- int radius, |
- float sigma, |
- bool useBounds, |
- float bounds[2]) { |
- GrPaint paint; |
- paint.setGammaCorrect(drawContext->isGammaCorrect()); |
- sk_sp<GrFragmentProcessor> conv(GrConvolutionEffect::MakeGaussian( |
- texture, direction, radius, sigma, useBounds, bounds)); |
- paint.addColorFragmentProcessor(std::move(conv)); |
- paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode); |
- SkMatrix localMatrix = SkMatrix::MakeTrans(-SkIntToScalar(srcOffset.x()), |
- -SkIntToScalar(srcOffset.y())); |
- drawContext->fillRectWithLocalMatrix(clip, paint, SkMatrix::I(), |
- SkRect::Make(dstRect), localMatrix); |
-} |
- |
-static void convolve_gaussian_2d(GrDrawContext* drawContext, |
- const GrClip& clip, |
- const SkIRect& dstRect, |
- const SkIPoint& srcOffset, |
- GrTexture* texture, |
- int radiusX, |
- int radiusY, |
- SkScalar sigmaX, |
- SkScalar sigmaY, |
- const SkIRect* srcBounds) { |
- SkMatrix localMatrix = SkMatrix::MakeTrans(-SkIntToScalar(srcOffset.x()), |
- -SkIntToScalar(srcOffset.y())); |
- SkISize size = SkISize::Make(2 * radiusX + 1, 2 * radiusY + 1); |
- SkIPoint kernelOffset = SkIPoint::Make(radiusX, radiusY); |
- GrPaint paint; |
- paint.setGammaCorrect(drawContext->isGammaCorrect()); |
- SkIRect bounds = srcBounds ? *srcBounds : SkIRect::EmptyIRect(); |
- |
- sk_sp<GrFragmentProcessor> conv(GrMatrixConvolutionEffect::MakeGaussian( |
- texture, bounds, size, 1.0, 0.0, kernelOffset, |
- srcBounds ? GrTextureDomain::kDecal_Mode : GrTextureDomain::kIgnore_Mode, |
- true, sigmaX, sigmaY)); |
- paint.addColorFragmentProcessor(std::move(conv)); |
- paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode); |
- drawContext->fillRectWithLocalMatrix(clip, paint, SkMatrix::I(), |
- SkRect::Make(dstRect), localMatrix); |
-} |
- |
-static void convolve_gaussian(GrDrawContext* drawContext, |
- const GrClip& clip, |
- const SkIRect& srcRect, |
- GrTexture* texture, |
- Gr1DKernelEffect::Direction direction, |
- int radius, |
- float sigma, |
- const SkIRect* srcBounds, |
- const SkIPoint& srcOffset) { |
- float bounds[2] = { 0.0f, 1.0f }; |
- SkIRect dstRect = SkIRect::MakeWH(srcRect.width(), srcRect.height()); |
- if (!srcBounds) { |
- convolve_gaussian_1d(drawContext, clip, dstRect, srcOffset, texture, |
- direction, radius, sigma, false, bounds); |
- return; |
- } |
- SkIRect midRect = *srcBounds, leftRect, rightRect; |
- midRect.offset(srcOffset); |
- SkIRect topRect, bottomRect; |
- if (direction == Gr1DKernelEffect::kX_Direction) { |
- bounds[0] = SkIntToFloat(srcBounds->left()) / texture->width(); |
- bounds[1] = SkIntToFloat(srcBounds->right()) / texture->width(); |
- topRect = SkIRect::MakeLTRB(0, 0, dstRect.right(), midRect.top()); |
- bottomRect = SkIRect::MakeLTRB(0, midRect.bottom(), dstRect.right(), dstRect.bottom()); |
- midRect.inset(radius, 0); |
- leftRect = SkIRect::MakeLTRB(0, midRect.top(), midRect.left(), midRect.bottom()); |
- rightRect = |
- SkIRect::MakeLTRB(midRect.right(), midRect.top(), dstRect.width(), midRect.bottom()); |
- dstRect.fTop = midRect.top(); |
- dstRect.fBottom = midRect.bottom(); |
- } else { |
- bounds[0] = SkIntToFloat(srcBounds->top()) / texture->height(); |
- bounds[1] = SkIntToFloat(srcBounds->bottom()) / texture->height(); |
- topRect = SkIRect::MakeLTRB(0, 0, midRect.left(), dstRect.bottom()); |
- bottomRect = SkIRect::MakeLTRB(midRect.right(), 0, dstRect.right(), dstRect.bottom()); |
- midRect.inset(0, radius); |
- leftRect = SkIRect::MakeLTRB(midRect.left(), 0, midRect.right(), midRect.top()); |
- rightRect = |
- SkIRect::MakeLTRB(midRect.left(), midRect.bottom(), midRect.right(), dstRect.height()); |
- dstRect.fLeft = midRect.left(); |
- dstRect.fRight = midRect.right(); |
- } |
- if (!topRect.isEmpty()) { |
- drawContext->clear(&topRect, 0, false); |
- } |
- |
- if (!bottomRect.isEmpty()) { |
- drawContext->clear(&bottomRect, 0, false); |
- } |
- if (midRect.isEmpty()) { |
- // Blur radius covers srcBounds; use bounds over entire draw |
- convolve_gaussian_1d(drawContext, clip, dstRect, srcOffset, texture, |
- direction, radius, sigma, true, bounds); |
- } else { |
- // Draw right and left margins with bounds; middle without. |
- convolve_gaussian_1d(drawContext, clip, leftRect, srcOffset, texture, |
- direction, radius, sigma, true, bounds); |
- convolve_gaussian_1d(drawContext, clip, rightRect, srcOffset, texture, |
- direction, radius, sigma, true, bounds); |
- convolve_gaussian_1d(drawContext, clip, midRect, srcOffset, texture, |
- direction, radius, sigma, false, bounds); |
- } |
-} |
- |
-namespace SkGpuBlurUtils { |
- |
-sk_sp<GrDrawContext> GaussianBlur(GrContext* context, |
- GrTexture* origSrc, |
- sk_sp<SkColorSpace> colorSpace, |
- const SkIRect& dstBounds, |
- const SkIRect* srcBounds, |
- float sigmaX, |
- float sigmaY, |
- SkBackingFit fit) { |
- SkASSERT(context); |
- SkIRect clearRect; |
- int scaleFactorX, radiusX; |
- int scaleFactorY, radiusY; |
- int maxTextureSize = context->caps()->maxTextureSize(); |
- sigmaX = adjust_sigma(sigmaX, maxTextureSize, &scaleFactorX, &radiusX); |
- sigmaY = adjust_sigma(sigmaY, maxTextureSize, &scaleFactorY, &radiusY); |
- SkASSERT(sigmaX || sigmaY); |
- |
- SkIPoint srcOffset = SkIPoint::Make(-dstBounds.x(), -dstBounds.y()); |
- SkIRect localDstBounds = SkIRect::MakeWH(dstBounds.width(), dstBounds.height()); |
- SkIRect localSrcBounds; |
- SkIRect srcRect; |
- if (srcBounds) { |
- srcRect = localSrcBounds = *srcBounds; |
- srcRect.offset(srcOffset); |
- srcBounds = &localSrcBounds; |
- } else { |
- srcRect = localDstBounds; |
- } |
- |
- scale_irect_roundout(&srcRect, 1.0f / scaleFactorX, 1.0f / scaleFactorY); |
- scale_irect(&srcRect, scaleFactorX, scaleFactorY); |
- |
- // setup new clip |
- GrFixedClip clip(localDstBounds); |
- |
- sk_sp<GrTexture> srcTexture(sk_ref_sp(origSrc)); |
- |
- SkASSERT(kBGRA_8888_GrPixelConfig == srcTexture->config() || |
- kRGBA_8888_GrPixelConfig == srcTexture->config() || |
- kSRGBA_8888_GrPixelConfig == srcTexture->config() || |
- kSBGRA_8888_GrPixelConfig == srcTexture->config() || |
- kAlpha_8_GrPixelConfig == srcTexture->config()); |
- |
- const int width = dstBounds.width(); |
- const int height = dstBounds.height(); |
- const GrPixelConfig config = srcTexture->config(); |
- |
- sk_sp<GrDrawContext> dstDrawContext(context->makeDrawContext(fit, |
- width, height, config, colorSpace, |
- 0, kDefault_GrSurfaceOrigin)); |
- if (!dstDrawContext) { |
- return nullptr; |
- } |
- |
- // For really small blurs (certainly no wider than 5x5 on desktop gpus) it is faster to just |
- // launch a single non separable kernel vs two launches |
- if (sigmaX > 0.0f && sigmaY > 0.0f && |
- (2 * radiusX + 1) * (2 * radiusY + 1) <= MAX_KERNEL_SIZE) { |
- // We shouldn't be scaling because this is a small size blur |
- SkASSERT((1 == scaleFactorX) && (1 == scaleFactorY)); |
- |
- convolve_gaussian_2d(dstDrawContext.get(), clip, localDstBounds, srcOffset, |
- srcTexture.get(), radiusX, radiusY, sigmaX, sigmaY, srcBounds); |
- |
- return dstDrawContext; |
- } |
- |
- sk_sp<GrDrawContext> tmpDrawContext(context->makeDrawContext(fit, |
- width, height, config, colorSpace, |
- 0, kDefault_GrSurfaceOrigin)); |
- if (!tmpDrawContext) { |
- return nullptr; |
- } |
- |
- sk_sp<GrDrawContext> srcDrawContext; |
- |
- SkASSERT(SkIsPow2(scaleFactorX) && SkIsPow2(scaleFactorY)); |
- |
- for (int i = 1; i < scaleFactorX || i < scaleFactorY; i *= 2) { |
- GrPaint paint; |
- paint.setGammaCorrect(dstDrawContext->isGammaCorrect()); |
- SkMatrix matrix; |
- matrix.setIDiv(srcTexture->width(), srcTexture->height()); |
- SkIRect dstRect(srcRect); |
- if (srcBounds && i == 1) { |
- SkRect domain; |
- matrix.mapRect(&domain, SkRect::Make(*srcBounds)); |
- domain.inset((i < scaleFactorX) ? SK_ScalarHalf / srcTexture->width() : 0.0f, |
- (i < scaleFactorY) ? SK_ScalarHalf / srcTexture->height() : 0.0f); |
- sk_sp<GrFragmentProcessor> fp(GrTextureDomainEffect::Make( |
- srcTexture.get(), |
- nullptr, |
- matrix, |
- domain, |
- GrTextureDomain::kDecal_Mode, |
- GrTextureParams::kBilerp_FilterMode)); |
- paint.addColorFragmentProcessor(std::move(fp)); |
- srcRect.offset(-srcOffset); |
- srcOffset.set(0, 0); |
- } else { |
- GrTextureParams params(SkShader::kClamp_TileMode, GrTextureParams::kBilerp_FilterMode); |
- paint.addColorTextureProcessor(srcTexture.get(), nullptr, matrix, params); |
- } |
- paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode); |
- shrink_irect_by_2(&dstRect, i < scaleFactorX, i < scaleFactorY); |
- |
- dstDrawContext->fillRectToRect(clip, paint, SkMatrix::I(), |
- SkRect::Make(dstRect), SkRect::Make(srcRect)); |
- |
- srcDrawContext = dstDrawContext; |
- srcRect = dstRect; |
- srcTexture = srcDrawContext->asTexture(); |
- dstDrawContext.swap(tmpDrawContext); |
- localSrcBounds = srcRect; |
- } |
- |
- srcRect = localDstBounds; |
- scale_irect_roundout(&srcRect, 1.0f / scaleFactorX, 1.0f / scaleFactorY); |
- if (sigmaX > 0.0f) { |
- if (scaleFactorX > 1) { |
- SkASSERT(srcDrawContext); |
- |
- // Clear out a radius to the right of the srcRect to prevent the |
- // X convolution from reading garbage. |
- clearRect = SkIRect::MakeXYWH(srcRect.fRight, srcRect.fTop, |
- radiusX, srcRect.height()); |
- srcDrawContext->clear(&clearRect, 0x0, false); |
- } |
- |
- convolve_gaussian(dstDrawContext.get(), clip, srcRect, |
- srcTexture.get(), Gr1DKernelEffect::kX_Direction, radiusX, sigmaX, |
- srcBounds, srcOffset); |
- srcDrawContext = dstDrawContext; |
- srcTexture = srcDrawContext->asTexture(); |
- srcRect.offsetTo(0, 0); |
- dstDrawContext.swap(tmpDrawContext); |
- localSrcBounds = srcRect; |
- srcOffset.set(0, 0); |
- } |
- |
- if (sigmaY > 0.0f) { |
- if (scaleFactorY > 1 || sigmaX > 0.0f) { |
- SkASSERT(srcDrawContext); |
- |
- // Clear out a radius below the srcRect to prevent the Y |
- // convolution from reading garbage. |
- clearRect = SkIRect::MakeXYWH(srcRect.fLeft, srcRect.fBottom, |
- srcRect.width(), radiusY); |
- srcDrawContext->clear(&clearRect, 0x0, false); |
- } |
- |
- convolve_gaussian(dstDrawContext.get(), clip, srcRect, |
- srcTexture.get(), Gr1DKernelEffect::kY_Direction, radiusY, sigmaY, |
- srcBounds, srcOffset); |
- |
- srcDrawContext = dstDrawContext; |
- srcRect.offsetTo(0, 0); |
- dstDrawContext.swap(tmpDrawContext); |
- } |
- |
- SkASSERT(srcDrawContext); |
- srcTexture = nullptr; // we don't use this from here on out |
- |
- if (scaleFactorX > 1 || scaleFactorY > 1) { |
- // Clear one pixel to the right and below, to accommodate bilinear upsampling. |
- clearRect = SkIRect::MakeXYWH(srcRect.fLeft, srcRect.fBottom, srcRect.width() + 1, 1); |
- srcDrawContext->clear(&clearRect, 0x0, false); |
- clearRect = SkIRect::MakeXYWH(srcRect.fRight, srcRect.fTop, 1, srcRect.height()); |
- srcDrawContext->clear(&clearRect, 0x0, false); |
- |
- SkMatrix matrix; |
- matrix.setIDiv(srcDrawContext->width(), srcDrawContext->height()); |
- |
- GrPaint paint; |
- paint.setGammaCorrect(dstDrawContext->isGammaCorrect()); |
- // FIXME: this should be mitchell, not bilinear. |
- GrTextureParams params(SkShader::kClamp_TileMode, GrTextureParams::kBilerp_FilterMode); |
- sk_sp<GrTexture> tex(srcDrawContext->asTexture()); |
- paint.addColorTextureProcessor(tex.get(), nullptr, matrix, params); |
- paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode); |
- |
- SkIRect dstRect(srcRect); |
- scale_irect(&dstRect, scaleFactorX, scaleFactorY); |
- |
- dstDrawContext->fillRectToRect(clip, paint, SkMatrix::I(), |
- SkRect::Make(dstRect), SkRect::Make(srcRect)); |
- |
- srcDrawContext = dstDrawContext; |
- srcRect = dstRect; |
- dstDrawContext.swap(tmpDrawContext); |
- } |
- |
- return srcDrawContext; |
-} |
- |
-} |
- |
-#endif |
- |