Index: src/effects/SkGpuBlurUtils.cpp |
diff --git a/src/effects/SkGpuBlurUtils.cpp b/src/effects/SkGpuBlurUtils.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..ca762e88e3b52ea2a59cf22d3c4f220c4fef7686 |
--- /dev/null |
+++ b/src/effects/SkGpuBlurUtils.cpp |
@@ -0,0 +1,382 @@ |
+/* |
+ * Copyright 2013 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#include "SkGpuBlurUtils.h" |
+ |
+#include "SkRect.h" |
+ |
+#if SK_SUPPORT_GPU |
+#include "effects/GrConvolutionEffect.h" |
+#include "effects/GrMatrixConvolutionEffect.h" |
+#include "GrContext.h" |
+#include "GrCaps.h" |
+#include "GrDrawContext.h" |
+#include "GrFixedClip.h" |
+ |
+#define MAX_BLUR_SIGMA 4.0f |
+ |
+static void scale_irect_roundout(SkIRect* rect, float xScale, float yScale) { |
+ rect->fLeft = SkScalarFloorToInt(SkScalarMul(rect->fLeft, xScale)); |
+ rect->fTop = SkScalarFloorToInt(SkScalarMul(rect->fTop, yScale)); |
+ rect->fRight = SkScalarCeilToInt(SkScalarMul(rect->fRight, xScale)); |
+ rect->fBottom = SkScalarCeilToInt(SkScalarMul(rect->fBottom, yScale)); |
+} |
+ |
+static void scale_irect(SkIRect* rect, int xScale, int yScale) { |
+ rect->fLeft *= xScale; |
+ rect->fTop *= yScale; |
+ rect->fRight *= xScale; |
+ rect->fBottom *= yScale; |
+} |
+ |
+#ifdef SK_DEBUG |
+static inline int is_even(int x) { return !(x & 1); } |
+#endif |
+ |
+static void shrink_irect_by_2(SkIRect* rect, bool xAxis, bool yAxis) { |
+ if (xAxis) { |
+ SkASSERT(is_even(rect->fLeft) && is_even(rect->fRight)); |
+ rect->fLeft /= 2; |
+ rect->fRight /= 2; |
+ } |
+ if (yAxis) { |
+ SkASSERT(is_even(rect->fTop) && is_even(rect->fBottom)); |
+ rect->fTop /= 2; |
+ rect->fBottom /= 2; |
+ } |
+} |
+ |
+static float adjust_sigma(float sigma, int maxTextureSize, int *scaleFactor, int *radius) { |
+ *scaleFactor = 1; |
+ while (sigma > MAX_BLUR_SIGMA) { |
+ *scaleFactor *= 2; |
+ sigma *= 0.5f; |
+ if (*scaleFactor > maxTextureSize) { |
+ *scaleFactor = maxTextureSize; |
+ sigma = MAX_BLUR_SIGMA; |
+ } |
+ } |
+ *radius = static_cast<int>(ceilf(sigma * 3.0f)); |
+ SkASSERT(*radius <= GrConvolutionEffect::kMaxKernelRadius); |
+ return sigma; |
+} |
+ |
+static void convolve_gaussian_1d(GrDrawContext* drawContext, |
+ const GrClip& clip, |
+ const SkIRect& dstRect, |
+ const SkIPoint& srcOffset, |
+ GrTexture* texture, |
+ Gr1DKernelEffect::Direction direction, |
+ int radius, |
+ float sigma, |
+ bool useBounds, |
+ float bounds[2]) { |
+ GrPaint paint; |
+ paint.setGammaCorrect(drawContext->isGammaCorrect()); |
+ sk_sp<GrFragmentProcessor> conv(GrConvolutionEffect::MakeGaussian( |
+ texture, direction, radius, sigma, useBounds, bounds)); |
+ paint.addColorFragmentProcessor(std::move(conv)); |
+ paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode); |
+ SkMatrix localMatrix = SkMatrix::MakeTrans(-SkIntToScalar(srcOffset.x()), |
+ -SkIntToScalar(srcOffset.y())); |
+ drawContext->fillRectWithLocalMatrix(clip, paint, SkMatrix::I(), |
+ SkRect::Make(dstRect), localMatrix); |
+} |
+ |
+static void convolve_gaussian_2d(GrDrawContext* drawContext, |
+ const GrClip& clip, |
+ const SkIRect& dstRect, |
+ const SkIPoint& srcOffset, |
+ GrTexture* texture, |
+ int radiusX, |
+ int radiusY, |
+ SkScalar sigmaX, |
+ SkScalar sigmaY, |
+ const SkIRect* srcBounds) { |
+ SkMatrix localMatrix = SkMatrix::MakeTrans(-SkIntToScalar(srcOffset.x()), |
+ -SkIntToScalar(srcOffset.y())); |
+ SkISize size = SkISize::Make(2 * radiusX + 1, 2 * radiusY + 1); |
+ SkIPoint kernelOffset = SkIPoint::Make(radiusX, radiusY); |
+ GrPaint paint; |
+ paint.setGammaCorrect(drawContext->isGammaCorrect()); |
+ SkIRect bounds = srcBounds ? *srcBounds : SkIRect::EmptyIRect(); |
+ |
+ sk_sp<GrFragmentProcessor> conv(GrMatrixConvolutionEffect::MakeGaussian( |
+ texture, bounds, size, 1.0, 0.0, kernelOffset, |
+ srcBounds ? GrTextureDomain::kDecal_Mode : GrTextureDomain::kIgnore_Mode, |
+ true, sigmaX, sigmaY)); |
+ paint.addColorFragmentProcessor(std::move(conv)); |
+ paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode); |
+ drawContext->fillRectWithLocalMatrix(clip, paint, SkMatrix::I(), |
+ SkRect::Make(dstRect), localMatrix); |
+} |
+ |
+static void convolve_gaussian(GrDrawContext* drawContext, |
+ const GrClip& clip, |
+ const SkIRect& srcRect, |
+ GrTexture* texture, |
+ Gr1DKernelEffect::Direction direction, |
+ int radius, |
+ float sigma, |
+ const SkIRect* srcBounds, |
+ const SkIPoint& srcOffset) { |
+ float bounds[2] = { 0.0f, 1.0f }; |
+ SkIRect dstRect = SkIRect::MakeWH(srcRect.width(), srcRect.height()); |
+ if (!srcBounds) { |
+ convolve_gaussian_1d(drawContext, clip, dstRect, srcOffset, texture, |
+ direction, radius, sigma, false, bounds); |
+ return; |
+ } |
+ SkIRect midRect = *srcBounds, leftRect, rightRect; |
+ midRect.offset(srcOffset); |
+ SkIRect topRect, bottomRect; |
+ if (direction == Gr1DKernelEffect::kX_Direction) { |
+ bounds[0] = SkIntToFloat(srcBounds->left()) / texture->width(); |
+ bounds[1] = SkIntToFloat(srcBounds->right()) / texture->width(); |
+ topRect = SkIRect::MakeLTRB(0, 0, dstRect.right(), midRect.top()); |
+ bottomRect = SkIRect::MakeLTRB(0, midRect.bottom(), dstRect.right(), dstRect.bottom()); |
+ midRect.inset(radius, 0); |
+ leftRect = SkIRect::MakeLTRB(0, midRect.top(), midRect.left(), midRect.bottom()); |
+ rightRect = |
+ SkIRect::MakeLTRB(midRect.right(), midRect.top(), dstRect.width(), midRect.bottom()); |
+ dstRect.fTop = midRect.top(); |
+ dstRect.fBottom = midRect.bottom(); |
+ } else { |
+ bounds[0] = SkIntToFloat(srcBounds->top()) / texture->height(); |
+ bounds[1] = SkIntToFloat(srcBounds->bottom()) / texture->height(); |
+ topRect = SkIRect::MakeLTRB(0, 0, midRect.left(), dstRect.bottom()); |
+ bottomRect = SkIRect::MakeLTRB(midRect.right(), 0, dstRect.right(), dstRect.bottom()); |
+ midRect.inset(0, radius); |
+ leftRect = SkIRect::MakeLTRB(midRect.left(), 0, midRect.right(), midRect.top()); |
+ rightRect = |
+ SkIRect::MakeLTRB(midRect.left(), midRect.bottom(), midRect.right(), dstRect.height()); |
+ dstRect.fLeft = midRect.left(); |
+ dstRect.fRight = midRect.right(); |
+ } |
+ if (!topRect.isEmpty()) { |
+ drawContext->clear(&topRect, 0, false); |
+ } |
+ |
+ if (!bottomRect.isEmpty()) { |
+ drawContext->clear(&bottomRect, 0, false); |
+ } |
+ if (midRect.isEmpty()) { |
+ // Blur radius covers srcBounds; use bounds over entire draw |
+ convolve_gaussian_1d(drawContext, clip, dstRect, srcOffset, texture, |
+ direction, radius, sigma, true, bounds); |
+ } else { |
+ // Draw right and left margins with bounds; middle without. |
+ convolve_gaussian_1d(drawContext, clip, leftRect, srcOffset, texture, |
+ direction, radius, sigma, true, bounds); |
+ convolve_gaussian_1d(drawContext, clip, rightRect, srcOffset, texture, |
+ direction, radius, sigma, true, bounds); |
+ convolve_gaussian_1d(drawContext, clip, midRect, srcOffset, texture, |
+ direction, radius, sigma, false, bounds); |
+ } |
+} |
+ |
+namespace SkGpuBlurUtils { |
+ |
+sk_sp<GrDrawContext> GaussianBlur(GrContext* context, |
+ GrTexture* origSrc, |
+ sk_sp<SkColorSpace> colorSpace, |
+ const SkIRect& dstBounds, |
+ const SkIRect* srcBounds, |
+ float sigmaX, |
+ float sigmaY, |
+ SkBackingFit fit) { |
+ SkASSERT(context); |
+ SkIRect clearRect; |
+ int scaleFactorX, radiusX; |
+ int scaleFactorY, radiusY; |
+ int maxTextureSize = context->caps()->maxTextureSize(); |
+ sigmaX = adjust_sigma(sigmaX, maxTextureSize, &scaleFactorX, &radiusX); |
+ sigmaY = adjust_sigma(sigmaY, maxTextureSize, &scaleFactorY, &radiusY); |
+ SkASSERT(sigmaX || sigmaY); |
+ |
+ SkIPoint srcOffset = SkIPoint::Make(-dstBounds.x(), -dstBounds.y()); |
+ SkIRect localDstBounds = SkIRect::MakeWH(dstBounds.width(), dstBounds.height()); |
+ SkIRect localSrcBounds; |
+ SkIRect srcRect; |
+ if (srcBounds) { |
+ srcRect = localSrcBounds = *srcBounds; |
+ srcRect.offset(srcOffset); |
+ srcBounds = &localSrcBounds; |
+ } else { |
+ srcRect = localDstBounds; |
+ } |
+ |
+ scale_irect_roundout(&srcRect, 1.0f / scaleFactorX, 1.0f / scaleFactorY); |
+ scale_irect(&srcRect, scaleFactorX, scaleFactorY); |
+ |
+ // setup new clip |
+ GrFixedClip clip(localDstBounds); |
+ |
+ sk_sp<GrTexture> srcTexture(sk_ref_sp(origSrc)); |
+ |
+ SkASSERT(kBGRA_8888_GrPixelConfig == srcTexture->config() || |
+ kRGBA_8888_GrPixelConfig == srcTexture->config() || |
+ kSRGBA_8888_GrPixelConfig == srcTexture->config() || |
+ kSBGRA_8888_GrPixelConfig == srcTexture->config() || |
+ kAlpha_8_GrPixelConfig == srcTexture->config()); |
+ |
+ const int width = dstBounds.width(); |
+ const int height = dstBounds.height(); |
+ const GrPixelConfig config = srcTexture->config(); |
+ |
+ sk_sp<GrDrawContext> dstDrawContext(context->makeDrawContext(fit, |
+ width, height, config, colorSpace, |
+ 0, kDefault_GrSurfaceOrigin)); |
+ if (!dstDrawContext) { |
+ return nullptr; |
+ } |
+ |
+ // For really small blurs (certainly no wider than 5x5 on desktop gpus) it is faster to just |
+ // launch a single non separable kernel vs two launches |
+ if (sigmaX > 0.0f && sigmaY > 0.0f && |
+ (2 * radiusX + 1) * (2 * radiusY + 1) <= MAX_KERNEL_SIZE) { |
+ // We shouldn't be scaling because this is a small size blur |
+ SkASSERT((1 == scaleFactorX) && (1 == scaleFactorY)); |
+ |
+ convolve_gaussian_2d(dstDrawContext.get(), clip, localDstBounds, srcOffset, |
+ srcTexture.get(), radiusX, radiusY, sigmaX, sigmaY, srcBounds); |
+ |
+ return dstDrawContext; |
+ } |
+ |
+ sk_sp<GrDrawContext> tmpDrawContext(context->makeDrawContext(fit, |
+ width, height, config, colorSpace, |
+ 0, kDefault_GrSurfaceOrigin)); |
+ if (!tmpDrawContext) { |
+ return nullptr; |
+ } |
+ |
+ sk_sp<GrDrawContext> srcDrawContext; |
+ |
+ SkASSERT(SkIsPow2(scaleFactorX) && SkIsPow2(scaleFactorY)); |
+ |
+ for (int i = 1; i < scaleFactorX || i < scaleFactorY; i *= 2) { |
+ GrPaint paint; |
+ paint.setGammaCorrect(dstDrawContext->isGammaCorrect()); |
+ SkMatrix matrix; |
+ matrix.setIDiv(srcTexture->width(), srcTexture->height()); |
+ SkIRect dstRect(srcRect); |
+ if (srcBounds && i == 1) { |
+ SkRect domain; |
+ matrix.mapRect(&domain, SkRect::Make(*srcBounds)); |
+ domain.inset((i < scaleFactorX) ? SK_ScalarHalf / srcTexture->width() : 0.0f, |
+ (i < scaleFactorY) ? SK_ScalarHalf / srcTexture->height() : 0.0f); |
+ sk_sp<GrFragmentProcessor> fp(GrTextureDomainEffect::Make( |
+ srcTexture.get(), |
+ nullptr, |
+ matrix, |
+ domain, |
+ GrTextureDomain::kDecal_Mode, |
+ GrTextureParams::kBilerp_FilterMode)); |
+ paint.addColorFragmentProcessor(std::move(fp)); |
+ srcRect.offset(-srcOffset); |
+ srcOffset.set(0, 0); |
+ } else { |
+ GrTextureParams params(SkShader::kClamp_TileMode, GrTextureParams::kBilerp_FilterMode); |
+ paint.addColorTextureProcessor(srcTexture.get(), nullptr, matrix, params); |
+ } |
+ paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode); |
+ shrink_irect_by_2(&dstRect, i < scaleFactorX, i < scaleFactorY); |
+ |
+ dstDrawContext->fillRectToRect(clip, paint, SkMatrix::I(), |
+ SkRect::Make(dstRect), SkRect::Make(srcRect)); |
+ |
+ srcDrawContext = dstDrawContext; |
+ srcRect = dstRect; |
+ srcTexture = srcDrawContext->asTexture(); |
+ dstDrawContext.swap(tmpDrawContext); |
+ localSrcBounds = srcRect; |
+ } |
+ |
+ srcRect = localDstBounds; |
+ scale_irect_roundout(&srcRect, 1.0f / scaleFactorX, 1.0f / scaleFactorY); |
+ if (sigmaX > 0.0f) { |
+ if (scaleFactorX > 1) { |
+ SkASSERT(srcDrawContext); |
+ |
+ // Clear out a radius to the right of the srcRect to prevent the |
+ // X convolution from reading garbage. |
+ clearRect = SkIRect::MakeXYWH(srcRect.fRight, srcRect.fTop, |
+ radiusX, srcRect.height()); |
+ srcDrawContext->clear(&clearRect, 0x0, false); |
+ } |
+ |
+ convolve_gaussian(dstDrawContext.get(), clip, srcRect, |
+ srcTexture.get(), Gr1DKernelEffect::kX_Direction, radiusX, sigmaX, |
+ srcBounds, srcOffset); |
+ srcDrawContext = dstDrawContext; |
+ srcTexture = srcDrawContext->asTexture(); |
+ srcRect.offsetTo(0, 0); |
+ dstDrawContext.swap(tmpDrawContext); |
+ localSrcBounds = srcRect; |
+ srcOffset.set(0, 0); |
+ } |
+ |
+ if (sigmaY > 0.0f) { |
+ if (scaleFactorY > 1 || sigmaX > 0.0f) { |
+ SkASSERT(srcDrawContext); |
+ |
+ // Clear out a radius below the srcRect to prevent the Y |
+ // convolution from reading garbage. |
+ clearRect = SkIRect::MakeXYWH(srcRect.fLeft, srcRect.fBottom, |
+ srcRect.width(), radiusY); |
+ srcDrawContext->clear(&clearRect, 0x0, false); |
+ } |
+ |
+ convolve_gaussian(dstDrawContext.get(), clip, srcRect, |
+ srcTexture.get(), Gr1DKernelEffect::kY_Direction, radiusY, sigmaY, |
+ srcBounds, srcOffset); |
+ |
+ srcDrawContext = dstDrawContext; |
+ srcRect.offsetTo(0, 0); |
+ dstDrawContext.swap(tmpDrawContext); |
+ } |
+ |
+ SkASSERT(srcDrawContext); |
+ srcTexture = nullptr; // we don't use this from here on out |
+ |
+ if (scaleFactorX > 1 || scaleFactorY > 1) { |
+ // Clear one pixel to the right and below, to accommodate bilinear upsampling. |
+ clearRect = SkIRect::MakeXYWH(srcRect.fLeft, srcRect.fBottom, srcRect.width() + 1, 1); |
+ srcDrawContext->clear(&clearRect, 0x0, false); |
+ clearRect = SkIRect::MakeXYWH(srcRect.fRight, srcRect.fTop, 1, srcRect.height()); |
+ srcDrawContext->clear(&clearRect, 0x0, false); |
+ |
+ SkMatrix matrix; |
+ matrix.setIDiv(srcDrawContext->width(), srcDrawContext->height()); |
+ |
+ GrPaint paint; |
+ paint.setGammaCorrect(dstDrawContext->isGammaCorrect()); |
+ // FIXME: this should be mitchell, not bilinear. |
+ GrTextureParams params(SkShader::kClamp_TileMode, GrTextureParams::kBilerp_FilterMode); |
+ sk_sp<GrTexture> tex(srcDrawContext->asTexture()); |
+ paint.addColorTextureProcessor(tex.get(), nullptr, matrix, params); |
+ paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode); |
+ |
+ SkIRect dstRect(srcRect); |
+ scale_irect(&dstRect, scaleFactorX, scaleFactorY); |
+ |
+ dstDrawContext->fillRectToRect(clip, paint, SkMatrix::I(), |
+ SkRect::Make(dstRect), SkRect::Make(srcRect)); |
+ |
+ srcDrawContext = dstDrawContext; |
+ srcRect = dstRect; |
+ dstDrawContext.swap(tmpDrawContext); |
+ } |
+ |
+ return srcDrawContext; |
+} |
+ |
+} |
+ |
+#endif |
+ |