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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GPU_IPC_SERVICE_STREAM_TEXTURE_ANDROID_H_ | 5 #ifndef GPU_IPC_SERVICE_STREAM_TEXTURE_ANDROID_H_ |
| 6 #define GPU_IPC_SERVICE_STREAM_TEXTURE_ANDROID_H_ | 6 #define GPU_IPC_SERVICE_STREAM_TEXTURE_ANDROID_H_ |
| 7 | 7 |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include <memory> | 10 #include <memory> |
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| 91 gfx::Size size_; | 91 gfx::Size size_; |
| 92 | 92 |
| 93 // Whether a new frame is available that we should update to. | 93 // Whether a new frame is available that we should update to. |
| 94 bool has_pending_frame_; | 94 bool has_pending_frame_; |
| 95 | 95 |
| 96 GpuCommandBufferStub* owner_stub_; | 96 GpuCommandBufferStub* owner_stub_; |
| 97 int32_t route_id_; | 97 int32_t route_id_; |
| 98 bool has_listener_; | 98 bool has_listener_; |
| 99 uint32_t texture_id_; | 99 uint32_t texture_id_; |
| 100 | 100 |
| 101 unsigned framebuffer_; | |
| 102 unsigned vertex_shader_; | |
| 103 unsigned fragment_shader_; | |
| 104 unsigned program_; | |
| 105 unsigned vertex_buffer_; | |
| 106 int u_xform_location_; | |
| 107 | |
| 108 base::WeakPtrFactory<StreamTexture> weak_factory_; | 101 base::WeakPtrFactory<StreamTexture> weak_factory_; |
| 109 DISALLOW_COPY_AND_ASSIGN(StreamTexture); | 102 DISALLOW_COPY_AND_ASSIGN(StreamTexture); |
| 110 }; | 103 }; |
| 111 | 104 |
| 112 } // namespace gpu | 105 } // namespace gpu |
| 113 | 106 |
| 114 #endif // GPU_IPC_SERVICE_STREAM_TEXTURE_ANDROID_H_ | 107 #endif // GPU_IPC_SERVICE_STREAM_TEXTURE_ANDROID_H_ |
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