Index: gpu/command_buffer/client/gles2_implementation.h |
=================================================================== |
--- gpu/command_buffer/client/gles2_implementation.h (revision 261814) |
+++ gpu/command_buffer/client/gles2_implementation.h (working copy) |
@@ -180,12 +180,12 @@ |
// Number of swap buffers allowed before waiting. |
static const size_t kMaxSwapBuffers = 2; |
- GLES2Implementation( |
- GLES2CmdHelper* helper, |
- ShareGroup* share_group, |
- TransferBufferInterface* transfer_buffer, |
- bool bind_generates_resource, |
- GpuControl* gpu_control); |
+ GLES2Implementation(GLES2CmdHelper* helper, |
+ ShareGroup* share_group, |
+ TransferBufferInterface* transfer_buffer, |
+ bool bind_generates_resource, |
+ bool lose_context_when_out_of_memory, |
+ GpuControl* gpu_control); |
virtual ~GLES2Implementation(); |
@@ -592,11 +592,6 @@ |
void FinishHelper(); |
- // Asserts that the context is lost. |
- // NOTE: This is an expensive call and should only be called |
- // for error checking. |
- bool MustBeContextLost(); |
- |
void RunIfContextNotLost(const base::Closure& callback); |
void OnSwapBuffersComplete(); |
@@ -685,6 +680,9 @@ |
// Whether or not to print debugging info. |
bool debug_; |
+ // When true, the context is lost when a GL_OUT_OF_MEMORY error occurs. |
+ bool lose_context_when_out_of_memory_; |
+ |
// Used to check for single threaded access. |
int use_count_; |