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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ |
| 6 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ |
| 7 | 7 |
| 8 #include "gpu/command_buffer/common/gles2_cmd_format.h" | 8 #include "gpu/command_buffer/common/gles2_cmd_format.h" |
| 9 #include "gpu/command_buffer/common/gles2_cmd_utils.h" | 9 #include "gpu/command_buffer/common/gles2_cmd_utils.h" |
| 10 #include "gpu/command_buffer/service/buffer_manager.h" | 10 #include "gpu/command_buffer/service/buffer_manager.h" |
| 11 #include "gpu/command_buffer/service/cmd_buffer_engine.h" | 11 #include "gpu/command_buffer/service/cmd_buffer_engine.h" |
| 12 #include "gpu/command_buffer/service/context_group.h" | 12 #include "gpu/command_buffer/service/context_group.h" |
| 13 #include "gpu/command_buffer/service/framebuffer_manager.h" | 13 #include "gpu/command_buffer/service/framebuffer_manager.h" |
| 14 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 14 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
| 15 #include "gpu/command_buffer/service/gles2_cmd_decoder_mock.h" |
| 15 #include "gpu/command_buffer/service/program_manager.h" | 16 #include "gpu/command_buffer/service/program_manager.h" |
| 16 #include "gpu/command_buffer/service/query_manager.h" | 17 #include "gpu/command_buffer/service/query_manager.h" |
| 17 #include "gpu/command_buffer/service/renderbuffer_manager.h" | 18 #include "gpu/command_buffer/service/renderbuffer_manager.h" |
| 18 #include "gpu/command_buffer/service/shader_manager.h" | 19 #include "gpu/command_buffer/service/shader_manager.h" |
| 19 #include "gpu/command_buffer/service/test_helper.h" | 20 #include "gpu/command_buffer/service/test_helper.h" |
| 20 #include "gpu/command_buffer/service/texture_manager.h" | 21 #include "gpu/command_buffer/service/texture_manager.h" |
| 21 #include "gpu/command_buffer/service/vertex_array_manager.h" | 22 #include "gpu/command_buffer/service/vertex_array_manager.h" |
| 22 #include "testing/gtest/include/gtest/gtest.h" | 23 #include "testing/gtest/include/gtest/gtest.h" |
| 23 #include "ui/gl/gl_context_stub_with_extensions.h" | 24 #include "ui/gl/gl_context_stub_with_extensions.h" |
| 24 #include "ui/gl/gl_surface_stub.h" | 25 #include "ui/gl/gl_surface_stub.h" |
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| 143 | 144 |
| 144 void DoCreateProgram(GLuint client_id, GLuint service_id); | 145 void DoCreateProgram(GLuint client_id, GLuint service_id); |
| 145 void DoCreateShader(GLenum shader_type, GLuint client_id, GLuint service_id); | 146 void DoCreateShader(GLenum shader_type, GLuint client_id, GLuint service_id); |
| 146 | 147 |
| 147 void SetBucketAsCString(uint32 bucket_id, const char* str); | 148 void SetBucketAsCString(uint32 bucket_id, const char* str); |
| 148 | 149 |
| 149 void set_memory_tracker(MemoryTracker* memory_tracker) { | 150 void set_memory_tracker(MemoryTracker* memory_tracker) { |
| 150 memory_tracker_ = memory_tracker; | 151 memory_tracker_ = memory_tracker; |
| 151 } | 152 } |
| 152 | 153 |
| 153 void InitDecoder( | 154 struct InitState { |
| 154 const char* extensions, | 155 InitState(); |
| 155 const char* gl_version, | |
| 156 bool has_alpha, | |
| 157 bool has_depth, | |
| 158 bool has_stencil, | |
| 159 bool request_alpha, | |
| 160 bool request_depth, | |
| 161 bool request_stencil, | |
| 162 bool bind_generates_resource); | |
| 163 | 156 |
| 164 void InitDecoderWithCommandLine( | 157 std::string extensions; |
| 165 const char* extensions, | 158 std::string gl_version; |
| 166 const char* gl_version, | 159 bool has_alpha; |
| 167 bool has_alpha, | 160 bool has_depth; |
| 168 bool has_depth, | 161 bool has_stencil; |
| 169 bool has_stencil, | 162 bool request_alpha; |
| 170 bool request_alpha, | 163 bool request_depth; |
| 171 bool request_depth, | 164 bool request_stencil; |
| 172 bool request_stencil, | 165 bool bind_generates_resource; |
| 173 bool bind_generates_resource, | 166 bool lose_context_when_out_of_memory; |
| 174 const base::CommandLine* command_line); | 167 }; |
| 168 |
| 169 void InitDecoder(const InitState& init); |
| 170 void InitDecoderWithCommandLine(const InitState& init, |
| 171 const base::CommandLine* command_line); |
| 175 | 172 |
| 176 void ResetDecoder(); | 173 void ResetDecoder(); |
| 177 | 174 |
| 178 const ContextGroup& group() const { | 175 const ContextGroup& group() const { |
| 179 return *group_.get(); | 176 return *group_.get(); |
| 180 } | 177 } |
| 181 | 178 |
| 182 ::testing::StrictMock< ::gfx::MockGLInterface>* GetGLMock() const { | 179 ::testing::StrictMock< ::gfx::MockGLInterface>* GetGLMock() const { |
| 183 return gl_.get(); | 180 return gl_.get(); |
| 184 } | 181 } |
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| 482 static const GLenum kUniform3Type = GL_FLOAT_VEC3; | 479 static const GLenum kUniform3Type = GL_FLOAT_VEC3; |
| 483 static const GLenum kUniformSamplerExternalType = GL_SAMPLER_EXTERNAL_OES; | 480 static const GLenum kUniformSamplerExternalType = GL_SAMPLER_EXTERNAL_OES; |
| 484 static const GLenum kUniformCubemapType = GL_SAMPLER_CUBE; | 481 static const GLenum kUniformCubemapType = GL_SAMPLER_CUBE; |
| 485 static const GLint kInvalidUniformLocation = 30; | 482 static const GLint kInvalidUniformLocation = 30; |
| 486 static const GLint kBadUniformIndex = 1000; | 483 static const GLint kBadUniformIndex = 1000; |
| 487 | 484 |
| 488 // Use StrictMock to make 100% sure we know how GL will be called. | 485 // Use StrictMock to make 100% sure we know how GL will be called. |
| 489 scoped_ptr< ::testing::StrictMock< ::gfx::MockGLInterface> > gl_; | 486 scoped_ptr< ::testing::StrictMock< ::gfx::MockGLInterface> > gl_; |
| 490 scoped_refptr<gfx::GLSurfaceStub> surface_; | 487 scoped_refptr<gfx::GLSurfaceStub> surface_; |
| 491 scoped_refptr<gfx::GLContextStubWithExtensions> context_; | 488 scoped_refptr<gfx::GLContextStubWithExtensions> context_; |
| 492 scoped_ptr<GLES2Decoder> mock_decoder_; | 489 scoped_ptr<MockGLES2Decoder> mock_decoder_; |
| 493 scoped_ptr<GLES2Decoder> decoder_; | 490 scoped_ptr<GLES2Decoder> decoder_; |
| 494 MemoryTracker* memory_tracker_; | 491 MemoryTracker* memory_tracker_; |
| 495 | 492 |
| 496 GLuint client_buffer_id_; | 493 GLuint client_buffer_id_; |
| 497 GLuint client_framebuffer_id_; | 494 GLuint client_framebuffer_id_; |
| 498 GLuint client_program_id_; | 495 GLuint client_program_id_; |
| 499 GLuint client_renderbuffer_id_; | 496 GLuint client_renderbuffer_id_; |
| 500 GLuint client_shader_id_; | 497 GLuint client_shader_id_; |
| 501 GLuint client_texture_id_; | 498 GLuint client_texture_id_; |
| 502 GLuint client_element_buffer_id_; | 499 GLuint client_element_buffer_id_; |
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| 556 protected: | 553 protected: |
| 557 virtual void SetUp() OVERRIDE; | 554 virtual void SetUp() OVERRIDE; |
| 558 virtual void TearDown() OVERRIDE; | 555 virtual void TearDown() OVERRIDE; |
| 559 | 556 |
| 560 }; | 557 }; |
| 561 | 558 |
| 562 } // namespace gles2 | 559 } // namespace gles2 |
| 563 } // namespace gpu | 560 } // namespace gpu |
| 564 | 561 |
| 565 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ | 562 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ |
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