| Index: chrome/browser/ui/cocoa/panels/mouse_drag_controller.h
|
| diff --git a/chrome/browser/ui/cocoa/panels/mouse_drag_controller.h b/chrome/browser/ui/cocoa/panels/mouse_drag_controller.h
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| deleted file mode 100644
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| index 4e28238ed329ac09dab4a63ec76626743f8358dc..0000000000000000000000000000000000000000
|
| --- a/chrome/browser/ui/cocoa/panels/mouse_drag_controller.h
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| +++ /dev/null
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| @@ -1,97 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef CHROME_BROWSER_UI_COCOA_PANELS_MOUSE_DRAG_CONTROLLER_H_
|
| -#define CHROME_BROWSER_UI_COCOA_PANELS_MOUSE_DRAG_CONTROLLER_H_
|
| -
|
| -#import <Cocoa/Cocoa.h>
|
| -
|
| -// When Drag is cancelled by hitting ESC key, we may still receive
|
| -// the mouseDragged events but should ignore them until the mouse button is
|
| -// released. Use these simple states to track this condition.
|
| -enum PanelDragState {
|
| - PANEL_DRAG_CAN_START, // Mouse key went down, drag may be started.
|
| - PANEL_DRAG_IN_PROGRESS,
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| - PANEL_DRAG_SUPPRESSED // Ignore drag events until PANEL_DRAG_CAN_START.
|
| -};
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| -
|
| -@class MouseDragController;
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| -
|
| -@protocol MouseDragControllerClient
|
| -// Called on initial mouseDown. Followed by dragStarted/dragProgress/dragEnded
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| -// (which can be skipped if the drag didn't start) and then by cleanupAfterDrag.
|
| -- (void)prepareForDrag;
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| -
|
| -// Called wehen drag threshold was exceeded and actual drag should start.
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| -// Note that the drag is processed using a local nested message loop.
|
| -// |initialMouseLocation| is in containing NSWindow's coordinates.
|
| -- (void)dragStarted:(NSPoint)initialMouseLocation;
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| -
|
| -// Called 0 to multiple times between dragStarted and dragEnded, to report
|
| -// current mouse location. |mouseLocation| is in window coordinates.
|
| -- (void)dragProgress:(NSPoint)mouseLocation;
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| -
|
| -- (void)dragEnded:(BOOL)cancelled;
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| -
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| -// Always complements prepareForDrag. Clients which create a MouseDragController
|
| -// in their mouseDown may release it in this method.
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| -- (void)cleanupAfterDrag;
|
| -@end
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| -
|
| -// This class encapsulates the mouse drag start/progress/termination logic,
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| -// including having a threashold before actually starting a drag and termination
|
| -// of the drag on ESC, mouseUp and other operations. It also hosts the nested
|
| -// message loop that is used during the drag operation.
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| -//
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| -// The client of the controller should be a NSView implementing
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| -// MouseDragControllerClient protocol. The client simply delegates mouse events
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| -// to the controller, and controller invokes higher-level
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| -// dragStarted/dragProgress/dragEnded callbacks on the client.
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| -// The controller can be created in initial mouseDown and then released in the
|
| -// cleanupAfterDrag callback, or it can be preallocated and used across multiple
|
| -// drag operations.
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| -//
|
| -// The pattern of usage:
|
| -// Lets say MyView is a NSView <MouseDragControllerClient>
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| -//
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| -// First, create an instance of MouseDragController and init it:
|
| -// dragController_.reset([[MouseDragController alloc] initWithClient:self]);
|
| -// then delegate mouse messages to it:
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| -//
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| -// - (void)mouseDown:(NSEvent*)event {
|
| -// if (needToStartADrag(event))
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| -// [dragController_ mouseDown:event];
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| -// }
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| -//
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| -// - (void)mouseDragged:(NSEvent*)event {
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| -// [dragController_ mouseDragged:event];
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| -// }
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| -//
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| -// - (void)mouseUp:(NSEvent*)event {
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| -// [dragController_ mouseUp:event];
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| -// }
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| -//
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| -// That's it. When user starts a drag, the client's callbacks will be invoked.
|
| -
|
| -@interface MouseDragController : NSObject {
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| - @private
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| - NSPoint initialMouseLocation_; // In NSWindow's coordinate system.
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| - PanelDragState dragState_;
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| - NSView<MouseDragControllerClient>* client_; // Weak, owns this object.
|
| -};
|
| -
|
| -- (MouseDragController*)
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| - initWithClient:(NSView<MouseDragControllerClient>*)client;
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| -
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| -// Accessors.
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| -- (NSView<MouseDragControllerClient>*)client;
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| -- (NSPoint)initialMouseLocation;
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| -
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| -// These should be called from corresponding methods of hosting NSView.
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| -- (void)mouseDown:(NSEvent*)event;
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| -- (void)mouseDragged:(NSEvent*)event;
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| -- (void)mouseUp:(NSEvent*)event;
|
| -@end
|
| -
|
| -#endif // CHROME_BROWSER_UI_COCOA_PANELS_MOUSE_DRAG_CONTROLLER_H_
|
|
|