| Index: chrome/browser/ui/panels/panel_drag_controller.cc
|
| diff --git a/chrome/browser/ui/panels/panel_drag_controller.cc b/chrome/browser/ui/panels/panel_drag_controller.cc
|
| deleted file mode 100644
|
| index 79193106ed7b0c046ff0f7c6a23175249e37adc8..0000000000000000000000000000000000000000
|
| --- a/chrome/browser/ui/panels/panel_drag_controller.cc
|
| +++ /dev/null
|
| @@ -1,818 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "chrome/browser/ui/panels/panel_drag_controller.h"
|
| -
|
| -#include <stdint.h>
|
| -
|
| -#include <limits>
|
| -
|
| -#include "base/logging.h"
|
| -#include "chrome/browser/ui/panels/detached_panel_collection.h"
|
| -#include "chrome/browser/ui/panels/detached_panel_drag_handler.h"
|
| -#include "chrome/browser/ui/panels/docked_panel_collection.h"
|
| -#include "chrome/browser/ui/panels/docked_panel_drag_handler.h"
|
| -#include "chrome/browser/ui/panels/panel.h"
|
| -#include "chrome/browser/ui/panels/panel_manager.h"
|
| -#include "chrome/browser/ui/panels/stacked_panel_collection.h"
|
| -#include "chrome/browser/ui/panels/stacked_panel_drag_handler.h"
|
| -
|
| -namespace {
|
| -
|
| -// The minimum distance that the docked panel gets dragged up in order to
|
| -// make it free-floating.
|
| -const int kDetachDockedPanelThreshold = 100;
|
| -
|
| -// Indicates how close the bottom of the detached panel is to the bottom of
|
| -// the docked area such that the detached panel becomes docked.
|
| -const int kDockDetachedPanelThreshold = 30;
|
| -
|
| -// The minimum distance and overlap (in pixels) between two panels such that
|
| -// they can be stacked/snapped together.
|
| -const int kGluePanelsDistanceThreshold = 15;
|
| -const int kGluePanelsOverlapThreshold = 10;
|
| -
|
| -// The minimum distance between the panel edge and the screen (or work area)
|
| -// edge such that the panel can snap to the screen (or work area) edge.
|
| -const int kSnapPanelToScreenEdgeThreshold = 25;
|
| -
|
| -int GetHorizontalOverlap(const gfx::Rect& bounds1, const gfx::Rect& bounds2) {
|
| - // Check for no overlap.
|
| - if (bounds1.right() <= bounds2.x() || bounds1.x() >= bounds2.right())
|
| - return 0;
|
| -
|
| - // Check for complete overlap.
|
| - if (bounds2.x() <= bounds1.x() && bounds1.right() <= bounds2.right())
|
| - return bounds1.width();
|
| -
|
| - if (bounds1.x() <= bounds2.x() && bounds2.right() <= bounds1.right())
|
| - return bounds2.width();
|
| -
|
| - // Compute the overlap part.
|
| - return (bounds1.x() < bounds2.x()) ? (bounds1.right() - bounds2.x())
|
| - : (bounds2.right() - bounds1.x());
|
| -}
|
| -
|
| -int GetVerticalOverlap(const gfx::Rect& bounds1, const gfx::Rect& bounds2) {
|
| - // Check for no overlap.
|
| - if (bounds1.bottom() <= bounds2.y() || bounds1.y() >= bounds2.bottom())
|
| - return 0;
|
| -
|
| - // Check for complete overlap.
|
| - if (bounds2.y() <= bounds1.y() && bounds1.bottom() <= bounds2.bottom())
|
| - return bounds1.height();
|
| -
|
| - if (bounds1.y() <= bounds2.y() && bounds2.bottom() <= bounds1.bottom())
|
| - return bounds2.height();
|
| -
|
| - // Compute the overlap part.
|
| - return (bounds1.y() < bounds2.y()) ? (bounds1.bottom() - bounds2.y())
|
| - : (bounds2.bottom() - bounds1.y());
|
| -}
|
| -
|
| -// Return the vertical distance between the bottom edge of |top_bounds| and
|
| -// the top edge of |bottom_bounds|.
|
| -int GetVerticalDistance(const gfx::Rect& top_bounds,
|
| - const gfx::Rect& bottom_bounds) {
|
| - return abs(bottom_bounds.y() - top_bounds.bottom());
|
| -}
|
| -
|
| -// Return the vertical distance between the right edge of |left_bounds| and
|
| -// the left edge of |right_bounds|.
|
| -int GetHorizontalDistance(const gfx::Rect& left_bounds,
|
| - const gfx::Rect& right_bounds) {
|
| - return abs(right_bounds.x() - left_bounds.right());
|
| -}
|
| -
|
| -void SetPreviewModeForPanelAndBelow(Panel* panel, bool in_preview) {
|
| - StackedPanelCollection* stack = panel->stack();
|
| - if (stack) {
|
| - bool panel_found = false;
|
| - for (StackedPanelCollection::Panels::const_iterator iter =
|
| - stack->panels().begin();
|
| - iter != stack->panels().end(); ++iter) {
|
| - Panel* current_panel = *iter;
|
| - if (!panel_found && current_panel != panel)
|
| - continue;
|
| - panel_found = true;
|
| - if (in_preview != current_panel->in_preview_mode())
|
| - current_panel->SetPreviewMode(in_preview);
|
| - }
|
| - } else {
|
| - panel->SetPreviewMode(in_preview);
|
| - }
|
| -}
|
| -
|
| -} // namespace
|
| -
|
| -// static
|
| -int PanelDragController::GetDetachDockedPanelThresholdForTesting() {
|
| - return kDetachDockedPanelThreshold;
|
| -}
|
| -
|
| -// static
|
| -int PanelDragController::GetDockDetachedPanelThresholdForTesting() {
|
| - return kDockDetachedPanelThreshold;
|
| -}
|
| -
|
| -// static
|
| -int PanelDragController::GetGluePanelDistanceThresholdForTesting() {
|
| - return kGluePanelsDistanceThreshold;
|
| -}
|
| -
|
| -// static
|
| -int PanelDragController::GetGluePanelOverlapThresholdForTesting() {
|
| - return kGluePanelsOverlapThreshold;
|
| -}
|
| -
|
| -// static
|
| -int PanelDragController::GetSnapPanelToScreenEdgeThresholdForTesting() {
|
| - return kSnapPanelToScreenEdgeThreshold;
|
| -}
|
| -
|
| -PanelDragController::PanelDragController(PanelManager* panel_manager)
|
| - : panel_manager_(panel_manager),
|
| - panel_stacking_enabled_(PanelManager::IsPanelStackingEnabled()),
|
| - dragging_panel_(NULL),
|
| - dragging_panel_original_collection_(NULL) {
|
| -}
|
| -
|
| -PanelDragController::~PanelDragController() {
|
| -}
|
| -
|
| -void PanelDragController::StartDragging(Panel* panel,
|
| - const gfx::Point& mouse_location) {
|
| - DCHECK(!dragging_panel_);
|
| -
|
| - offset_from_mouse_location_on_drag_start_ =
|
| - mouse_location - panel->GetBounds().origin();
|
| -
|
| - dragging_panel_ = panel;
|
| - SetPreviewModeForPanelAndBelow(dragging_panel_, true);
|
| -
|
| - // Keep track of original collection and placement for the case that the drag
|
| - // is cancelled.
|
| - dragging_panel_original_collection_ = dragging_panel_->collection();
|
| - dragging_panel_original_collection_->SavePanelPlacement(dragging_panel_);
|
| -}
|
| -
|
| -void PanelDragController::Drag(const gfx::Point& mouse_location) {
|
| - if (!dragging_panel_)
|
| - return;
|
| -
|
| - gfx::Point target_position = GetPanelPositionForMouseLocation(mouse_location);
|
| -
|
| - if (panel_stacking_enabled_) {
|
| - // Check if the dragging panel can be moved out the stack. Note that this
|
| - // has to be done first and we should continue processing it for the case
|
| - // that the drag also triggers stacking and docking.
|
| - // Note that the panel can only be unstacked from top or bottom. So if
|
| - // unstacking from top succeeds, there is no need to check for unstacking
|
| - // from bottom.
|
| - if (!TryUnstackFromTop(target_position))
|
| - TryUnstackFromBottom(target_position);
|
| -
|
| - // Check if the dragging panel can stack with other panel or stack.
|
| - TryStack(target_position);
|
| - }
|
| -
|
| - // Check if the dragging panel can be docked.
|
| - TryDock(target_position);
|
| -
|
| - // Check if the dragging panel can be detached.
|
| - TryDetach(target_position);
|
| -
|
| - // Check if the dragging panel can snap to other panel or edge of the working
|
| - // area.
|
| - if (panel_stacking_enabled_)
|
| - TrySnap(&target_position);
|
| -
|
| - // At last, handle the drag via its collection's specific handler.
|
| - switch (dragging_panel_->collection()->type()) {
|
| - case PanelCollection::DOCKED:
|
| - DockedPanelDragHandler::HandleDrag(dragging_panel_, target_position);
|
| - break;
|
| - case PanelCollection::DETACHED:
|
| - DetachedPanelDragHandler::HandleDrag(dragging_panel_, target_position);
|
| - break;
|
| - case PanelCollection::STACKED:
|
| - StackedPanelDragHandler::HandleDrag(
|
| - dragging_panel_,
|
| - target_position,
|
| - dragging_panel_->collection() == dragging_panel_original_collection_);
|
| - break;
|
| - default:
|
| - NOTREACHED();
|
| - break;
|
| - }
|
| -}
|
| -
|
| -void PanelDragController::EndDragging(bool cancelled) {
|
| - if (!dragging_panel_)
|
| - return;
|
| -
|
| - PanelCollection* current_collection = dragging_panel_->collection();
|
| - if (cancelled) {
|
| - // Restore the dragging panel to its original collection if needed.
|
| - // Note that the bounds of dragging panel is updated later by calling
|
| - // RestorePanelToSavedPlacement.
|
| - if (current_collection != dragging_panel_original_collection_) {
|
| - PanelCollection::PositioningMask positioning_mask =
|
| - static_cast<PanelCollection::PositioningMask>(
|
| - PanelCollection::DEFAULT_POSITION |
|
| - PanelCollection::DO_NOT_UPDATE_BOUNDS);
|
| - MovePanelAndBelowToCollection(dragging_panel_,
|
| - dragging_panel_original_collection_,
|
| - positioning_mask);
|
| - }
|
| -
|
| - // End the preview mode.
|
| - SetPreviewModeForPanelAndBelow(dragging_panel_, false);
|
| -
|
| - // Restore the dragging panel to its original placement.
|
| - dragging_panel_original_collection_->RestorePanelToSavedPlacement();
|
| - } else {
|
| - // The saved placement is no longer needed.
|
| - dragging_panel_original_collection_->DiscardSavedPanelPlacement();
|
| -
|
| - // Finalizing the drag.
|
| - if (current_collection->type() == PanelCollection::STACKED)
|
| - StackedPanelDragHandler::FinalizeDrag(dragging_panel_);
|
| -
|
| - // End the preview mode.
|
| - SetPreviewModeForPanelAndBelow(dragging_panel_, false);
|
| -
|
| - // This could cause the panel to be moved to its finalized position.
|
| - current_collection->RefreshLayout();
|
| -
|
| - // This could cause the detached panel, that still keeps its minimized state
|
| - // when it gets detached due to unstacking, to expand. This could occur
|
| - // when the stack has more than 2 panels and the 2nd top panel is unstacked
|
| - // from the top panel: the top panel is detached while all other panels
|
| - // remain in the stack.
|
| - if (current_collection != panel_manager_->detached_collection())
|
| - panel_manager_->detached_collection()->RefreshLayout();
|
| - }
|
| -
|
| - // If the origianl collection is a stack and it becomes empty, remove it.
|
| - if (dragging_panel_original_collection_->type() == PanelCollection::STACKED) {
|
| - StackedPanelCollection* original_stack =
|
| - static_cast<StackedPanelCollection*>(
|
| - dragging_panel_original_collection_);
|
| - if (original_stack->num_panels() == 0)
|
| - panel_manager_->RemoveStack(original_stack);
|
| - }
|
| -
|
| - dragging_panel_ = NULL;
|
| -}
|
| -
|
| -void PanelDragController::OnPanelClosed(Panel* panel) {
|
| - // Abort the drag only if the panel being closed is currently being dragged.
|
| - if (dragging_panel_ != panel)
|
| - return;
|
| -
|
| - dragging_panel_original_collection_->DiscardSavedPanelPlacement();
|
| - dragging_panel_original_collection_ = NULL;
|
| - dragging_panel_ = NULL;
|
| -}
|
| -
|
| -gfx::Point PanelDragController::GetPanelPositionForMouseLocation(
|
| - const gfx::Point& mouse_location) const {
|
| - // The target panel position is computed based on the fact that the panel
|
| - // should follow the mouse movement.
|
| - gfx::Point target_position =
|
| - mouse_location - offset_from_mouse_location_on_drag_start_;
|
| - gfx::Rect target_bounds(target_position, dragging_panel_->GetBounds().size());
|
| -
|
| - // Make sure that the panel's titlebar cannot be moved under the taskbar or
|
| - // OSX menu bar that is aligned to top screen edge.
|
| - gfx::Rect display_area = panel_manager_->display_settings_provider()->
|
| - GetDisplayAreaMatching(target_bounds);
|
| - gfx::Rect work_area = panel_manager_->display_settings_provider()->
|
| - GetWorkAreaMatching(target_bounds);
|
| - if (display_area.Contains(mouse_location) &&
|
| - target_position.y() < work_area.y()) {
|
| - target_position.set_y(work_area.y());
|
| - }
|
| -
|
| - return target_position;
|
| -}
|
| -
|
| -void PanelDragController::TryDetach(const gfx::Point& target_position) {
|
| - // It has to come from the docked collection.
|
| - if (dragging_panel_->collection()->type() != PanelCollection::DOCKED)
|
| - return;
|
| -
|
| - // The minimized docked panel is not allowed to detach.
|
| - if (dragging_panel_->IsMinimized())
|
| - return;
|
| -
|
| - // Panels in the detached collection are always at their full size.
|
| - gfx::Rect target_bounds(target_position, dragging_panel_->full_size());
|
| -
|
| - // To become detached, the panel should be dragged either out of the main
|
| - // work area or up high enough to pass certain threshold.
|
| - gfx::Rect target_work_area = panel_manager_->display_settings_provider()->
|
| - GetWorkAreaMatching(target_bounds);
|
| - gfx::Rect dock_work_area = panel_manager_->docked_collection()->work_area();
|
| - if (target_work_area.Contains(dock_work_area) &&
|
| - dock_work_area.bottom() - target_bounds.bottom() <
|
| - kDetachDockedPanelThreshold) {
|
| - return;
|
| - }
|
| -
|
| - // Apply new panel bounds.
|
| - dragging_panel_->SetPanelBoundsInstantly(target_bounds);
|
| -
|
| - // Move the panel to new collection.
|
| - panel_manager_->MovePanelToCollection(dragging_panel_,
|
| - panel_manager_->detached_collection(),
|
| - PanelCollection::KNOWN_POSITION);
|
| -}
|
| -
|
| -void PanelDragController::TryDock(const gfx::Point& target_position) {
|
| - // It has to come from the detached collection.
|
| - if (dragging_panel_->collection()->type() != PanelCollection::DETACHED)
|
| - return;
|
| -
|
| - gfx::Rect target_bounds(target_position, dragging_panel_->GetBounds().size());
|
| -
|
| - // To become docked, the panel should fall within the main work area and
|
| - // its bottom should come very close to or fall below the bottom of the main
|
| - // work area.
|
| - gfx::Rect target_work_area = panel_manager_->display_settings_provider()->
|
| - GetWorkAreaMatching(target_bounds);
|
| - gfx::Rect dock_work_area = panel_manager_->docked_collection()->work_area();
|
| - if (!target_work_area.Contains(dock_work_area) ||
|
| - dock_work_area.bottom() - target_bounds.bottom() >
|
| - kDockDetachedPanelThreshold) {
|
| - return;
|
| - }
|
| -
|
| - // Apply new panel bounds.
|
| - dragging_panel_->SetPanelBoundsInstantly(target_bounds);
|
| -
|
| - // Move the panel to new collection.
|
| - panel_manager_->MovePanelToCollection(dragging_panel_,
|
| - panel_manager_->docked_collection(),
|
| - PanelCollection::KNOWN_POSITION);
|
| -}
|
| -
|
| -void PanelDragController::TryStack(const gfx::Point& target_position) {
|
| - gfx::Rect target_bounds;
|
| - GlueEdge target_edge;
|
| - Panel* target_panel = FindPanelToGlue(target_position,
|
| - STACK,
|
| - &target_bounds,
|
| - &target_edge);
|
| - if (!target_panel)
|
| - return;
|
| -
|
| - StackedPanelCollection* dragging_stack = dragging_panel_->stack();
|
| -
|
| - // Move the panel (and all the panels below if in a stack) to the new
|
| - // position.
|
| - gfx::Vector2d delta =
|
| - target_bounds.origin() - dragging_panel_->GetBounds().origin();
|
| - if (dragging_stack)
|
| - dragging_stack->MoveAllDraggingPanelsInstantly(delta);
|
| - else
|
| - dragging_panel_->MoveByInstantly(delta);
|
| -
|
| - // If the panel to stack with is not in a stack, create it now.
|
| - StackedPanelCollection* target_stack = target_panel->stack();
|
| - if (!target_stack) {
|
| - target_stack = panel_manager_->CreateStack();
|
| - panel_manager_->MovePanelToCollection(target_panel,
|
| - target_stack,
|
| - PanelCollection::DEFAULT_POSITION);
|
| - }
|
| -
|
| - // Move the panel to new collection.
|
| - // Note that we don't want to refresh the layout now because when we add
|
| - // a panel to top of other panel, we don't want the bottom panel to change
|
| - // its width to be same as top panel now.
|
| - PanelCollection::PositioningMask positioning_mask =
|
| - static_cast<PanelCollection::PositioningMask>(
|
| - PanelCollection::NO_LAYOUT_REFRESH |
|
| - (target_edge == TOP_EDGE ? PanelCollection::TOP_POSITION
|
| - : PanelCollection::DEFAULT_POSITION));
|
| - MovePanelAndBelowToCollection(dragging_panel_,
|
| - target_stack,
|
| - positioning_mask);
|
| -}
|
| -
|
| -// Check if a panel or a set of stacked panels (being dragged together from a
|
| -// stack) can be dragged away from the panel below such that the former panel(s)
|
| -// are not in the same stack as the latter panel.
|
| -bool PanelDragController::TryUnstackFromTop(const gfx::Point& target_position) {
|
| - // It has to be stacked.
|
| - StackedPanelCollection* dragging_stack = dragging_panel_->stack();
|
| - if (!dragging_stack)
|
| - return false;
|
| -
|
| - // Unstacking from top only happens when a panel/stack stacks to the top of
|
| - // another panel and then moves away while the drag is still in progress.
|
| - if (dragging_panel_ != dragging_stack->top_panel() ||
|
| - dragging_stack == dragging_panel_original_collection_)
|
| - return false;
|
| -
|
| - // Count the number of panels that might need to unstack.
|
| - Panel* last_panel_to_unstack = NULL;
|
| - Panel* panel_below_last_panel_to_unstack = NULL;
|
| - int num_panels_to_unstack = 0;
|
| - for (StackedPanelCollection::Panels::const_iterator iter =
|
| - dragging_stack->panels().begin();
|
| - iter != dragging_stack->panels().end(); ++iter) {
|
| - if (!(*iter)->in_preview_mode()) {
|
| - panel_below_last_panel_to_unstack = *iter;
|
| - break;
|
| - }
|
| - num_panels_to_unstack++;
|
| - last_panel_to_unstack = *iter;
|
| - }
|
| - DCHECK_GE(num_panels_to_unstack, 1);
|
| - if (num_panels_to_unstack == dragging_stack->num_panels())
|
| - return false;
|
| -
|
| - gfx::Vector2d delta = target_position - dragging_panel_->GetBounds().origin();
|
| -
|
| - // The last panel to unstack should be dragged far enough from its below
|
| - // panel.
|
| - gfx::Rect target_bounds = last_panel_to_unstack->GetBounds();
|
| - target_bounds.Offset(delta);
|
| - gfx::Rect below_panel_bounds = panel_below_last_panel_to_unstack->GetBounds();
|
| - if (GetVerticalDistance(target_bounds, below_panel_bounds) <
|
| - kGluePanelsDistanceThreshold &&
|
| - GetHorizontalOverlap(target_bounds, below_panel_bounds) >
|
| - kGluePanelsOverlapThreshold) {
|
| - return false;
|
| - }
|
| -
|
| - int num_panels_in_stack = dragging_stack->num_panels();
|
| - DCHECK_GE(num_panels_in_stack, 2);
|
| -
|
| - // When a panel is removed from its stack, we always make it detached. If it
|
| - // indeed should go to the docked collection, the subsequent TryDock will then
|
| - // move it from the detached collection to the docked collection.
|
| - DetachedPanelCollection* detached_collection =
|
| - panel_manager_->detached_collection();
|
| -
|
| - // If there're only 2 panels in the stack, both panels should move out of the
|
| - // stack and the stack should be removed.
|
| - if (num_panels_in_stack == 2) {
|
| - DCHECK_EQ(1, num_panels_to_unstack);
|
| - MovePanelAndBelowToCollection(dragging_panel_,
|
| - detached_collection,
|
| - PanelCollection::KNOWN_POSITION);
|
| - dragging_panel_->MoveByInstantly(delta);
|
| - return true;
|
| - }
|
| -
|
| - DCHECK_GE(num_panels_in_stack, 3);
|
| -
|
| - // If only one panel (top panel) needs to unstack, move it out of the stack.
|
| - if (num_panels_to_unstack == 1) {
|
| - panel_manager_->MovePanelToCollection(dragging_panel_,
|
| - detached_collection,
|
| - PanelCollection::KNOWN_POSITION);
|
| - dragging_panel_->MoveByInstantly(delta);
|
| - return true;
|
| - }
|
| -
|
| - // If all the panels except the bottom panel need to unstack, simply move
|
| - // bottom panel out of the stack.
|
| - if (num_panels_in_stack - num_panels_to_unstack == 1) {
|
| - panel_manager_->MovePanelToCollection(dragging_stack->bottom_panel(),
|
| - detached_collection,
|
| - PanelCollection::KNOWN_POSITION);
|
| - dragging_panel_->stack()->MoveAllDraggingPanelsInstantly(delta);
|
| - return true;
|
| - }
|
| -
|
| - // Otherwise, move all unstacked panels to a new stack.
|
| - // Note that all the panels to move should be copied to a local list first
|
| - // because the stack collection will be modified during the move.
|
| - std::list<Panel*> panels_to_move;
|
| - for (StackedPanelCollection::Panels::const_iterator iter =
|
| - dragging_stack->panels().begin();
|
| - iter != dragging_stack->panels().end(); ++iter) {
|
| - Panel* panel = *iter;
|
| - if (!panel->in_preview_mode())
|
| - break;
|
| - panels_to_move.push_back(panel);
|
| - }
|
| - StackedPanelCollection* new_stack = panel_manager_->CreateStack();
|
| - for (std::list<Panel*>::const_iterator iter = panels_to_move.begin();
|
| - iter != panels_to_move.end(); ++iter) {
|
| - panel_manager_->MovePanelToCollection(*iter,
|
| - new_stack,
|
| - PanelCollection::KNOWN_POSITION);
|
| - }
|
| - dragging_panel_->stack()->MoveAllDraggingPanelsInstantly(delta);
|
| -
|
| - return true;
|
| -}
|
| -
|
| -// Check if a panel or a set of stacked panels (being dragged together from a
|
| -// stack) can be dragged away from the panel above such that the former panel(s)
|
| -// are not in the same stack as the latter panel.
|
| -bool PanelDragController::TryUnstackFromBottom(
|
| - const gfx::Point& target_position) {
|
| - // It has to be stacked.
|
| - StackedPanelCollection* dragging_stack = dragging_panel_->stack();
|
| - if (!dragging_stack)
|
| - return false;
|
| -
|
| - // It cannot be the top panel.
|
| - if (dragging_panel_ == dragging_stack->top_panel())
|
| - return false;
|
| -
|
| - DCHECK_GT(dragging_stack->num_panels(), 1);
|
| -
|
| - gfx::Rect target_bounds(target_position, dragging_panel_->GetBounds().size());
|
| -
|
| - // The panel should be dragged far enough from its above panel.
|
| - Panel* above_panel = dragging_stack->GetPanelAbove(dragging_panel_);
|
| - DCHECK(above_panel);
|
| - gfx::Rect above_panel_bounds = above_panel->GetBounds();
|
| - if (GetVerticalDistance(above_panel_bounds, target_bounds) <
|
| - kGluePanelsDistanceThreshold &&
|
| - GetHorizontalOverlap(above_panel_bounds, target_bounds) >
|
| - kGluePanelsOverlapThreshold) {
|
| - return false;
|
| - }
|
| -
|
| - gfx::Vector2d delta = target_position - dragging_panel_->GetBounds().origin();
|
| -
|
| - // If there're only 2 panels in the stack, both panels should move out the
|
| - // stack and the stack should be removed.
|
| - DetachedPanelCollection* detached_collection =
|
| - panel_manager_->detached_collection();
|
| - if (dragging_stack->num_panels() == 2) {
|
| - MovePanelAndBelowToCollection(dragging_stack->top_panel(),
|
| - detached_collection,
|
| - PanelCollection::KNOWN_POSITION);
|
| - dragging_panel_->MoveByInstantly(delta);
|
| - return true;
|
| - }
|
| -
|
| - // There're at least 3 panels.
|
| - DCHECK_GE(dragging_stack->num_panels(), 3);
|
| -
|
| - // If the dragging panel is bottom panel, move it out of the stack.
|
| - if (dragging_panel_ == dragging_stack->bottom_panel()) {
|
| - panel_manager_->MovePanelToCollection(dragging_panel_,
|
| - detached_collection,
|
| - PanelCollection::KNOWN_POSITION);
|
| - dragging_panel_->MoveByInstantly(delta);
|
| - return true;
|
| - }
|
| -
|
| - // If the dragging panel is the one below the top panel, move top panel
|
| - // out of the stack.
|
| - if (dragging_stack->GetPanelAbove(dragging_panel_) ==
|
| - dragging_stack->top_panel()) {
|
| - panel_manager_->MovePanelToCollection(dragging_stack->top_panel(),
|
| - detached_collection,
|
| - PanelCollection::KNOWN_POSITION);
|
| - dragging_panel_->stack()->MoveAllDraggingPanelsInstantly(delta);
|
| - return true;
|
| - }
|
| -
|
| - // There're at least 4 panels.
|
| - DCHECK_GE(dragging_stack->num_panels(), 4);
|
| -
|
| - // We can split them into 2 stacks by moving the dragging panel and all panels
|
| - // below to a new stack while keeping all panels above in the same stack.
|
| - StackedPanelCollection* new_stack = panel_manager_->CreateStack();
|
| - MovePanelAndBelowToCollection(dragging_panel_,
|
| - new_stack,
|
| - PanelCollection::KNOWN_POSITION);
|
| - dragging_panel_->stack()->MoveAllDraggingPanelsInstantly(delta);
|
| -
|
| - return true;
|
| -}
|
| -
|
| -void PanelDragController::TrySnap(gfx::Point* target_position) {
|
| - // Snapping does not apply to docked panels.
|
| - if (dragging_panel_->collection()->type() == PanelCollection::DOCKED)
|
| - return;
|
| -
|
| - // Check if the panel can snap to other panel.
|
| - gfx::Rect target_bounds;
|
| - GlueEdge target_edge;
|
| - Panel* target_panel = FindPanelToGlue(*target_position,
|
| - SNAP,
|
| - &target_bounds,
|
| - &target_edge);
|
| - if (target_panel) {
|
| - *target_position = target_bounds.origin();
|
| - return;
|
| - }
|
| -
|
| - // Check if the panel can snap to the left/right edge of the work area.
|
| - target_bounds.set_origin(*target_position);
|
| - target_bounds.set_size(dragging_panel_->GetBounds().size());
|
| - gfx::Rect work_area = panel_manager_->display_settings_provider()->
|
| - GetWorkAreaMatching(target_bounds);
|
| - if (abs(target_position->x() - work_area.x()) <
|
| - kSnapPanelToScreenEdgeThreshold) {
|
| - target_position->set_x(work_area.x());
|
| - } else {
|
| - int width = dragging_panel_->GetBounds().width();
|
| - if (abs(work_area.right() - target_position->x() - width) <
|
| - kSnapPanelToScreenEdgeThreshold)
|
| - target_position->set_x(work_area.right() - width);
|
| - }
|
| -
|
| - // Check if the panel can snap to the top/bottom edge of the work area.
|
| - if (abs(target_position->y() - work_area.y()) <
|
| - kSnapPanelToScreenEdgeThreshold) {
|
| - target_position->set_y(work_area.y());
|
| - } else {
|
| - // If the panel is in a stack, the height is from the top edge of this panel
|
| - // to the bottom edge of the last panel in the stack.
|
| - int height;
|
| - StackedPanelCollection* stack = dragging_panel_->stack();
|
| - if (stack) {
|
| - height = stack->bottom_panel()->GetBounds().bottom() -
|
| - dragging_panel_->GetBounds().y();
|
| - } else {
|
| - height = dragging_panel_->GetBounds().height();
|
| - }
|
| - if (abs(work_area.bottom() - target_position->y() - height) <
|
| - kSnapPanelToScreenEdgeThreshold)
|
| - target_position->set_y(work_area.bottom() - height);
|
| - }
|
| -}
|
| -
|
| -Panel* PanelDragController::FindPanelToGlue(
|
| - const gfx::Point& potential_position,
|
| - GlueAction action,
|
| - gfx::Rect* target_bounds,
|
| - GlueEdge* target_edge) const {
|
| - int best_distance = std::numeric_limits<int32_t>::max();
|
| - Panel* best_matching_panel = NULL;
|
| -
|
| - // Compute the potential bounds for the dragging panel.
|
| - gfx::Rect current_dragging_bounds = dragging_panel_->GetBounds();
|
| - gfx::Rect potential_dragging_bounds(potential_position,
|
| - current_dragging_bounds.size());
|
| -
|
| - // Compute the potential bounds for the bottom panel if the dragging panel is
|
| - // in a stack. If not, it is same as |potential_dragging_bounds|.
|
| - // This is used to determine if the dragging panel or the bottom panel can
|
| - // stack to the top of other panel.
|
| - gfx::Rect current_bottom_bounds;
|
| - gfx::Rect potential_bottom_bounds;
|
| - StackedPanelCollection* dragging_stack = dragging_panel_->stack();
|
| - if (dragging_stack && dragging_panel_ != dragging_stack->bottom_panel()) {
|
| - gfx::Vector2d delta = potential_position - current_dragging_bounds.origin();
|
| - current_bottom_bounds = dragging_stack->bottom_panel()->GetBounds();
|
| - potential_bottom_bounds = current_bottom_bounds;
|
| - potential_bottom_bounds.Offset(delta);
|
| - } else {
|
| - current_bottom_bounds = current_dragging_bounds;
|
| - potential_bottom_bounds = potential_dragging_bounds;
|
| - }
|
| -
|
| - // Go through all non-docked panels.
|
| - std::vector<Panel*> panels = panel_manager_->GetDetachedAndStackedPanels();
|
| - for (std::vector<Panel*>::const_iterator iter = panels.begin();
|
| - iter != panels.end(); ++iter) {
|
| - Panel* panel = *iter;
|
| - if (dragging_panel_ == panel)
|
| - continue;
|
| - if (dragging_panel_->collection()->type() == PanelCollection::STACKED &&
|
| - dragging_panel_->collection() == panel->collection())
|
| - continue;
|
| - gfx::Rect panel_bounds = panel->GetBounds();
|
| - int distance;
|
| - int overlap;
|
| -
|
| - if (action == SNAP) {
|
| - overlap = GetVerticalOverlap(potential_dragging_bounds, panel_bounds);
|
| - if (overlap > kGluePanelsOverlapThreshold) {
|
| - // Can |dragging_panel_| snap to left edge of |panel|?
|
| - distance = GetHorizontalDistance(potential_dragging_bounds,
|
| - panel_bounds);
|
| - if (distance < kGluePanelsDistanceThreshold &&
|
| - distance < best_distance) {
|
| - best_distance = distance;
|
| - best_matching_panel = panel;
|
| - *target_edge = LEFT_EDGE;
|
| - *target_bounds = potential_dragging_bounds;
|
| - target_bounds->set_x(panel_bounds.x() - target_bounds->width());
|
| - }
|
| -
|
| - // Can |dragging_panel_| snap to right edge of |panel|?
|
| - distance = GetHorizontalDistance(panel_bounds,
|
| - potential_dragging_bounds);
|
| - if (distance < kGluePanelsDistanceThreshold &&
|
| - distance < best_distance) {
|
| - best_distance = distance;
|
| - best_matching_panel = panel;
|
| - *target_edge = RIGHT_EDGE;
|
| - *target_bounds = potential_dragging_bounds;
|
| - target_bounds->set_x(panel_bounds.right());
|
| - }
|
| - }
|
| - } else {
|
| - DCHECK_EQ(STACK, action);
|
| - StackedPanelCollection* stack = panel->stack();
|
| -
|
| - // Can |dragging_panel_| or the bottom panel in |dragging_panel_|'s stack
|
| - // stack to top edge of |panel|? If |panel| is in a stack and not top
|
| - // panel, its top edge is interior edge and thus cannot be aligned with.
|
| - distance = GetVerticalDistance(potential_bottom_bounds, panel_bounds);
|
| - overlap = GetHorizontalOverlap(panel_bounds, potential_bottom_bounds);
|
| - if ((!stack || panel == stack->top_panel()) &&
|
| - distance < kGluePanelsDistanceThreshold &&
|
| - overlap > kGluePanelsOverlapThreshold &&
|
| - distance < best_distance) {
|
| - best_distance = distance;
|
| - best_matching_panel = panel;
|
| - *target_edge = TOP_EDGE;
|
| - target_bounds->SetRect(
|
| - potential_dragging_bounds.x(),
|
| - current_dragging_bounds.y() + panel_bounds.y() -
|
| - current_bottom_bounds.height() - current_bottom_bounds.y(),
|
| - potential_dragging_bounds.width(),
|
| - potential_dragging_bounds.height());
|
| - }
|
| -
|
| - // Can |dragging_panel_| stack to bottom edge of |panel|? If |panel| is
|
| - // in a stack and not bottom panel, its bottom edge is interior edge and
|
| - // thus cannot be aligned with.
|
| - distance = GetVerticalDistance(panel_bounds, potential_dragging_bounds);
|
| - overlap = GetHorizontalOverlap(panel_bounds, potential_dragging_bounds);
|
| - if ((!stack || panel == stack->bottom_panel()) &&
|
| - distance < kGluePanelsDistanceThreshold &&
|
| - overlap > kGluePanelsOverlapThreshold &&
|
| - distance < best_distance) {
|
| - best_distance = distance;
|
| - best_matching_panel = panel;
|
| - *target_edge = BOTTOM_EDGE;
|
| - target_bounds->SetRect(potential_dragging_bounds.x(),
|
| - panel_bounds.bottom(),
|
| - potential_dragging_bounds.width(),
|
| - potential_dragging_bounds.height());
|
| - }
|
| - }
|
| - }
|
| -
|
| - return best_matching_panel;
|
| -}
|
| -
|
| -void PanelDragController::MovePanelAndBelowToCollection(
|
| - Panel* panel,
|
| - PanelCollection* target_collection,
|
| - PanelCollection::PositioningMask positioning_mask) const {
|
| - StackedPanelCollection* stack = panel->stack();
|
| - if (!stack) {
|
| - panel_manager_->MovePanelToCollection(panel,
|
| - target_collection,
|
| - positioning_mask);
|
| - return;
|
| - }
|
| -
|
| - // Note that all the panels to move should be copied to a local list first
|
| - // because the stack collection will be modified during the move.
|
| - std::list<Panel*> panels_to_move;
|
| - StackedPanelCollection::Panels::const_iterator iter = stack->panels().begin();
|
| - for (; iter != stack->panels().end(); ++iter)
|
| - if ((*iter) == panel)
|
| - break;
|
| - for (; iter != stack->panels().end(); ++iter) {
|
| - // Note that if the panels are going to be inserted from the top, we need
|
| - // to reverse the order when copying to the local list.
|
| - if (positioning_mask & PanelCollection::TOP_POSITION)
|
| - panels_to_move.push_front(*iter);
|
| - else
|
| - panels_to_move.push_back(*iter);
|
| - }
|
| - for (std::list<Panel*>::const_iterator panel_iter = panels_to_move.begin();
|
| - panel_iter != panels_to_move.end(); ++panel_iter) {
|
| - panel_manager_->MovePanelToCollection(*panel_iter,
|
| - target_collection,
|
| - positioning_mask);
|
| - }
|
| -
|
| - // If the stack becomes empty or has only one panel left, no need to keep
|
| - // the stack.
|
| - if (stack && stack->num_panels() <= 1) {
|
| - if (stack->num_panels() == 1) {
|
| - panel_manager_->MovePanelToCollection(
|
| - stack->top_panel(),
|
| - panel_manager_->detached_collection(),
|
| - PanelCollection::KNOWN_POSITION);
|
| - }
|
| - // Note that if the stack is the original collection, do not remove it now.
|
| - // This is because the original collection contains the information to
|
| - // restore the dragging panel to the right place when the drag is cancelled.
|
| - if (stack != dragging_panel_original_collection_)
|
| - panel_manager_->RemoveStack(stack);
|
| - }
|
| -}
|
|
|