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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #import "chrome/browser/ui/cocoa/panels/panel_utils_cocoa.h" | |
6 | |
7 namespace cocoa_utils { | |
8 | |
9 NSRect ConvertRectToCocoaCoordinates(const gfx::Rect& bounds) { | |
10 // Flip coordinates based on the primary screen. | |
11 NSScreen* screen = [[NSScreen screens] firstObject]; | |
12 | |
13 return NSMakeRect( | |
14 bounds.x(), NSHeight([screen frame]) - bounds.height() - bounds.y(), | |
15 bounds.width(), bounds.height()); | |
16 } | |
17 | |
18 gfx::Rect ConvertRectFromCocoaCoordinates(NSRect bounds) { | |
19 // Flip coordinates based on the primary screen. | |
20 NSScreen* screen = [[NSScreen screens] firstObject]; | |
21 | |
22 return gfx::Rect( | |
23 NSMinX(bounds), NSHeight([screen frame]) - NSMaxY(bounds), | |
24 NSWidth(bounds), NSHeight(bounds)); | |
25 } | |
26 | |
27 NSPoint ConvertPointToCocoaCoordinates(const gfx::Point& point) { | |
28 // Flip coordinates based on the primary screen. | |
29 NSScreen* screen = [[NSScreen screens] firstObject]; | |
30 | |
31 return NSMakePoint(point.x(), NSHeight([screen frame]) - point.y()); | |
32 } | |
33 | |
34 gfx::Point ConvertPointFromCocoaCoordinates(NSPoint point) { | |
35 // Flip coordinates based on the primary screen. | |
36 NSScreen* screen = [[NSScreen screens] firstObject]; | |
37 | |
38 return gfx::Point(point.x, NSHeight([screen frame]) - point.y); | |
39 } | |
40 | |
41 } // namespace cocoa_utils | |
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