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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #import "chrome/browser/ui/cocoa/panels/panel_utils_cocoa.h" | |
| 6 | |
| 7 namespace cocoa_utils { | |
| 8 | |
| 9 NSRect ConvertRectToCocoaCoordinates(const gfx::Rect& bounds) { | |
| 10 // Flip coordinates based on the primary screen. | |
| 11 NSScreen* screen = [[NSScreen screens] firstObject]; | |
| 12 | |
| 13 return NSMakeRect( | |
| 14 bounds.x(), NSHeight([screen frame]) - bounds.height() - bounds.y(), | |
| 15 bounds.width(), bounds.height()); | |
| 16 } | |
| 17 | |
| 18 gfx::Rect ConvertRectFromCocoaCoordinates(NSRect bounds) { | |
| 19 // Flip coordinates based on the primary screen. | |
| 20 NSScreen* screen = [[NSScreen screens] firstObject]; | |
| 21 | |
| 22 return gfx::Rect( | |
| 23 NSMinX(bounds), NSHeight([screen frame]) - NSMaxY(bounds), | |
| 24 NSWidth(bounds), NSHeight(bounds)); | |
| 25 } | |
| 26 | |
| 27 NSPoint ConvertPointToCocoaCoordinates(const gfx::Point& point) { | |
| 28 // Flip coordinates based on the primary screen. | |
| 29 NSScreen* screen = [[NSScreen screens] firstObject]; | |
| 30 | |
| 31 return NSMakePoint(point.x(), NSHeight([screen frame]) - point.y()); | |
| 32 } | |
| 33 | |
| 34 gfx::Point ConvertPointFromCocoaCoordinates(NSPoint point) { | |
| 35 // Flip coordinates based on the primary screen. | |
| 36 NSScreen* screen = [[NSScreen screens] firstObject]; | |
| 37 | |
| 38 return gfx::Point(point.x, NSHeight([screen frame]) - point.y); | |
| 39 } | |
| 40 | |
| 41 } // namespace cocoa_utils | |
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