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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef CHROME_BROWSER_UI_COCOA_PANELS_PANEL_UTILS_COCOA_H_ | |
6 #define CHROME_BROWSER_UI_COCOA_PANELS_PANEL_UTILS_COCOA_H_ | |
7 | |
8 #import <Cocoa/Cocoa.h> | |
9 #include "ui/gfx/geometry/point.h" | |
10 #include "ui/gfx/geometry/rect.h" | |
11 | |
12 namespace cocoa_utils { | |
13 | |
14 // TODO(dcheng): Move elsewhere so BrowserWindowCocoa can use them too. | |
15 // Converts a rect from the platform-independent screen coordinates (with the | |
16 // (0,0) in the top-left corner of the primary screen) to the Cocoa screen | |
17 // coordinates (with (0,0) in the low-left corner). | |
18 NSRect ConvertRectToCocoaCoordinates(const gfx::Rect& bounds); | |
19 | |
20 // Converts a rect from the Cocoa screen oordinates (with (0,0) in the low-left | |
21 // corner) to the platform-independent screen coordinates (with the (0,0) in | |
22 // the top-left corner of the primary screen). | |
23 gfx::Rect ConvertRectFromCocoaCoordinates(NSRect bounds); | |
24 | |
25 // Converts a point from the platform-independent screen coordinates (with the | |
26 // (0,0) in the top-left corner of the primary screen) to the Cocoa screen | |
27 // coordinates (with (0,0) in the low-left corner). | |
28 NSPoint ConvertPointToCocoaCoordinates(const gfx::Point& point); | |
29 | |
30 // Converts a point from the Cocoa screen coordinates (with (0,0) in the | |
31 // low-left corner of the primary screen) to the platform-independent screen | |
32 // coordinates (with the (0,0) in the top-left corner). | |
33 gfx::Point ConvertPointFromCocoaCoordinates(NSPoint point); | |
34 | |
35 } // namespace cocoa_utils | |
36 | |
37 #endif // CHROME_BROWSER_UI_COCOA_PANELS_PANEL_UTILS_COCOA_H_ | |
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