OLD | NEW |
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/shelf/shelf_layout_manager.h" | 5 #include "ash/shelf/shelf_layout_manager.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <cmath> | 8 #include <cmath> |
9 #include <cstring> | 9 #include <cstring> |
10 #include <string> | 10 #include <string> |
(...skipping 179 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
190 // Shelf we're in. NULL if deleted before we're deleted. | 190 // Shelf we're in. NULL if deleted before we're deleted. |
191 ShelfLayoutManager* shelf_; | 191 ShelfLayoutManager* shelf_; |
192 | 192 |
193 DISALLOW_COPY_AND_ASSIGN(UpdateShelfObserver); | 193 DISALLOW_COPY_AND_ASSIGN(UpdateShelfObserver); |
194 }; | 194 }; |
195 | 195 |
196 // ShelfLayoutManager ---------------------------------------------------------- | 196 // ShelfLayoutManager ---------------------------------------------------------- |
197 | 197 |
198 ShelfLayoutManager::ShelfLayoutManager(ShelfWidget* shelf) | 198 ShelfLayoutManager::ShelfLayoutManager(ShelfWidget* shelf) |
199 : root_window_(shelf->GetNativeView()->GetRootWindow()), | 199 : root_window_(shelf->GetNativeView()->GetRootWindow()), |
200 in_layout_(false), | 200 updating_bounds_(false), |
201 auto_hide_behavior_(SHELF_AUTO_HIDE_BEHAVIOR_NEVER), | 201 auto_hide_behavior_(SHELF_AUTO_HIDE_BEHAVIOR_NEVER), |
202 alignment_(SHELF_ALIGNMENT_BOTTOM), | 202 alignment_(SHELF_ALIGNMENT_BOTTOM), |
203 shelf_(shelf), | 203 shelf_(shelf), |
204 workspace_controller_(NULL), | 204 workspace_controller_(NULL), |
205 window_overlaps_shelf_(false), | 205 window_overlaps_shelf_(false), |
206 mouse_over_shelf_when_auto_hide_timer_started_(false), | 206 mouse_over_shelf_when_auto_hide_timer_started_(false), |
207 bezel_event_filter_(new ShelfBezelEventFilter(this)), | 207 bezel_event_filter_(new ShelfBezelEventFilter(this)), |
208 gesture_drag_status_(GESTURE_DRAG_NONE), | 208 gesture_drag_status_(GESTURE_DRAG_NONE), |
209 gesture_drag_amount_(0.f), | 209 gesture_drag_amount_(0.f), |
210 gesture_drag_auto_hide_state_(SHELF_AUTO_HIDE_SHOWN), | 210 gesture_drag_auto_hide_state_(SHELF_AUTO_HIDE_SHOWN), |
(...skipping 54 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
265 int width = 0, height = 0; | 265 int width = 0, height = 0; |
266 GetShelfSize(&width, &height); | 266 GetShelfSize(&width, &height); |
267 return SelectValueForShelfAlignment( | 267 return SelectValueForShelfAlignment( |
268 gfx::Rect(bounds.x(), bounds.bottom() - height, bounds.width(), height), | 268 gfx::Rect(bounds.x(), bounds.bottom() - height, bounds.width(), height), |
269 gfx::Rect(bounds.x(), bounds.y(), width, bounds.height()), | 269 gfx::Rect(bounds.x(), bounds.y(), width, bounds.height()), |
270 gfx::Rect(bounds.right() - width, bounds.y(), width, bounds.height()), | 270 gfx::Rect(bounds.right() - width, bounds.y(), width, bounds.height()), |
271 gfx::Rect(bounds.x(), bounds.y(), bounds.width(), height)); | 271 gfx::Rect(bounds.x(), bounds.y(), bounds.width(), height)); |
272 } | 272 } |
273 | 273 |
274 void ShelfLayoutManager::LayoutShelf() { | 274 void ShelfLayoutManager::LayoutShelf() { |
275 base::AutoReset<bool> auto_reset_in_layout(&in_layout_, true); | |
276 StopAnimating(); | |
277 TargetBounds target_bounds; | 275 TargetBounds target_bounds; |
278 CalculateTargetBounds(state_, &target_bounds); | 276 CalculateTargetBounds(state_, &target_bounds); |
279 GetLayer(shelf_)->SetOpacity(target_bounds.opacity); | 277 UpdateBoundsAndOpacity(target_bounds, false, NULL); |
280 shelf_->SetWidgetBounds( | 278 |
281 ScreenAsh::ConvertRectToScreen( | 279 if (shelf_->launcher()) { |
282 shelf_->GetNativeView()->parent(), | 280 // This is not part of UpdateBoundsAndOpacity() because |
283 target_bounds.shelf_bounds_in_root)); | 281 // SetLauncherViewBounds() sets the bounds immediately and does not animate. |
284 if (shelf_->launcher()) | 282 // The height of the LauncherView for a horizontal shelf and the width of |
| 283 // the LauncherView for a vertical shelf are set when |shelf_|'s bounds |
| 284 // are changed via UpdateBoundsAndOpacity(). This sets the origin and the |
| 285 // dimension in the other direction. |
285 shelf_->launcher()->SetLauncherViewBounds( | 286 shelf_->launcher()->SetLauncherViewBounds( |
286 target_bounds.launcher_bounds_in_shelf); | 287 target_bounds.launcher_bounds_in_shelf); |
287 GetLayer(shelf_->status_area_widget())->SetOpacity( | 288 } |
288 target_bounds.status_opacity); | |
289 // TODO(harrym): Once status area widget is a child view of shelf | |
290 // this can be simplified. | |
291 gfx::Rect status_bounds = target_bounds.status_bounds_in_shelf; | |
292 status_bounds.set_x(status_bounds.x() + | |
293 target_bounds.shelf_bounds_in_root.x()); | |
294 status_bounds.set_y(status_bounds.y() + | |
295 target_bounds.shelf_bounds_in_root.y()); | |
296 shelf_->status_area_widget()->SetBounds( | |
297 ScreenAsh::ConvertRectToScreen( | |
298 shelf_->status_area_widget()->GetNativeView()->parent(), | |
299 status_bounds)); | |
300 Shell::GetInstance()->SetDisplayWorkAreaInsets( | |
301 root_window_, target_bounds.work_area_insets); | |
302 UpdateHitTestBounds(); | |
303 } | 289 } |
304 | 290 |
305 ShelfVisibilityState ShelfLayoutManager::CalculateShelfVisibility() { | 291 ShelfVisibilityState ShelfLayoutManager::CalculateShelfVisibility() { |
306 switch(auto_hide_behavior_) { | 292 switch(auto_hide_behavior_) { |
307 case SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS: | 293 case SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS: |
308 return SHELF_AUTO_HIDE; | 294 return SHELF_AUTO_HIDE; |
309 case SHELF_AUTO_HIDE_BEHAVIOR_NEVER: | 295 case SHELF_AUTO_HIDE_BEHAVIOR_NEVER: |
310 return SHELF_VISIBLE; | 296 return SHELF_VISIBLE; |
311 case SHELF_AUTO_HIDE_ALWAYS_HIDDEN: | 297 case SHELF_AUTO_HIDE_ALWAYS_HIDDEN: |
312 return SHELF_HIDDEN; | 298 return SHELF_HIDDEN; |
(...skipping 161 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
474 // In fullscreen with minimal chrome, the auto hide behavior affects neither | 460 // In fullscreen with minimal chrome, the auto hide behavior affects neither |
475 // the visibility state nor the auto hide state. Set |gesture_drag_status_| | 461 // the visibility state nor the auto hide state. Set |gesture_drag_status_| |
476 // to GESTURE_DRAG_COMPLETE_IN_PROGRESS to set the auto hide state to | 462 // to GESTURE_DRAG_COMPLETE_IN_PROGRESS to set the auto hide state to |
477 // |gesture_drag_auto_hide_state_|. | 463 // |gesture_drag_auto_hide_state_|. |
478 gesture_drag_status_ = GESTURE_DRAG_COMPLETE_IN_PROGRESS; | 464 gesture_drag_status_ = GESTURE_DRAG_COMPLETE_IN_PROGRESS; |
479 if (auto_hide_behavior_ != new_auto_hide_behavior) | 465 if (auto_hide_behavior_ != new_auto_hide_behavior) |
480 SetAutoHideBehavior(new_auto_hide_behavior); | 466 SetAutoHideBehavior(new_auto_hide_behavior); |
481 else | 467 else |
482 UpdateVisibilityState(); | 468 UpdateVisibilityState(); |
483 gesture_drag_status_ = GESTURE_DRAG_NONE; | 469 gesture_drag_status_ = GESTURE_DRAG_NONE; |
484 LayoutShelf(); | |
485 } | 470 } |
486 | 471 |
487 void ShelfLayoutManager::CancelGestureDrag() { | 472 void ShelfLayoutManager::CancelGestureDrag() { |
| 473 gesture_drag_status_ = GESTURE_DRAG_CANCEL_IN_PROGRESS; |
| 474 UpdateVisibilityState(); |
488 gesture_drag_status_ = GESTURE_DRAG_NONE; | 475 gesture_drag_status_ = GESTURE_DRAG_NONE; |
489 ui::ScopedLayerAnimationSettings | |
490 launcher_settings(GetLayer(shelf_)->GetAnimator()), | |
491 status_settings(GetLayer(shelf_->status_area_widget())->GetAnimator()); | |
492 LayoutShelf(); | |
493 UpdateVisibilityState(); | |
494 UpdateShelfBackground(BackgroundAnimator::CHANGE_ANIMATE); | |
495 } | 476 } |
496 | 477 |
497 //////////////////////////////////////////////////////////////////////////////// | 478 //////////////////////////////////////////////////////////////////////////////// |
498 // ShelfLayoutManager, aura::LayoutManager implementation: | 479 // ShelfLayoutManager, aura::LayoutManager implementation: |
499 | 480 |
500 void ShelfLayoutManager::OnWindowResized() { | 481 void ShelfLayoutManager::OnWindowResized() { |
501 LayoutShelf(); | 482 LayoutShelf(); |
502 } | 483 } |
503 | 484 |
504 void ShelfLayoutManager::OnWindowAddedToLayout(aura::Window* child) { | 485 void ShelfLayoutManager::OnWindowAddedToLayout(aura::Window* child) { |
505 } | 486 } |
506 | 487 |
507 void ShelfLayoutManager::OnWillRemoveWindowFromLayout(aura::Window* child) { | 488 void ShelfLayoutManager::OnWillRemoveWindowFromLayout(aura::Window* child) { |
508 } | 489 } |
509 | 490 |
510 void ShelfLayoutManager::OnWindowRemovedFromLayout(aura::Window* child) { | 491 void ShelfLayoutManager::OnWindowRemovedFromLayout(aura::Window* child) { |
511 } | 492 } |
512 | 493 |
513 void ShelfLayoutManager::OnChildWindowVisibilityChanged(aura::Window* child, | 494 void ShelfLayoutManager::OnChildWindowVisibilityChanged(aura::Window* child, |
514 bool visible) { | 495 bool visible) { |
515 } | 496 } |
516 | 497 |
517 void ShelfLayoutManager::SetChildBounds(aura::Window* child, | 498 void ShelfLayoutManager::SetChildBounds(aura::Window* child, |
518 const gfx::Rect& requested_bounds) { | 499 const gfx::Rect& requested_bounds) { |
519 SetChildBoundsDirect(child, requested_bounds); | 500 SetChildBoundsDirect(child, requested_bounds); |
520 // We may contain other widgets (such as frame maximize bubble) but they don't | 501 // We may contain other widgets (such as frame maximize bubble) but they don't |
521 // effect the layout in anyway. | 502 // effect the layout in anyway. |
522 if (!in_layout_ && | 503 if (!updating_bounds_ && |
523 ((shelf_->GetNativeView() == child) || | 504 ((shelf_->GetNativeView() == child) || |
524 (shelf_->status_area_widget()->GetNativeView() == child))) { | 505 (shelf_->status_area_widget()->GetNativeView() == child))) { |
525 LayoutShelf(); | 506 LayoutShelf(); |
526 } | 507 } |
527 } | 508 } |
528 | 509 |
529 void ShelfLayoutManager::OnLockStateChanged(bool locked) { | 510 void ShelfLayoutManager::OnLockStateChanged(bool locked) { |
530 UpdateVisibilityState(); | 511 UpdateVisibilityState(); |
531 } | 512 } |
532 | 513 |
(...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
569 return; | 550 return; |
570 | 551 |
571 State state; | 552 State state; |
572 state.visibility_state = visibility_state; | 553 state.visibility_state = visibility_state; |
573 state.auto_hide_state = CalculateAutoHideState(visibility_state); | 554 state.auto_hide_state = CalculateAutoHideState(visibility_state); |
574 state.is_screen_locked = | 555 state.is_screen_locked = |
575 Shell::GetInstance()->session_state_delegate()->IsScreenLocked(); | 556 Shell::GetInstance()->session_state_delegate()->IsScreenLocked(); |
576 state.window_state = workspace_controller_ ? | 557 state.window_state = workspace_controller_ ? |
577 workspace_controller_->GetWindowState() : WORKSPACE_WINDOW_STATE_DEFAULT; | 558 workspace_controller_->GetWindowState() : WORKSPACE_WINDOW_STATE_DEFAULT; |
578 | 559 |
579 if (state_.Equals(state)) | 560 // Force an update because gesture drags affect the shelf bounds and we |
| 561 // should animate back to the normal bounds at the end of a gesture. |
| 562 bool force_update = |
| 563 (gesture_drag_status_ == GESTURE_DRAG_CANCEL_IN_PROGRESS || |
| 564 gesture_drag_status_ == GESTURE_DRAG_COMPLETE_IN_PROGRESS); |
| 565 |
| 566 if (!force_update && state_.Equals(state)) |
580 return; // Nothing changed. | 567 return; // Nothing changed. |
581 | 568 |
582 FOR_EACH_OBSERVER(ShelfLayoutManagerObserver, observers_, | 569 FOR_EACH_OBSERVER(ShelfLayoutManagerObserver, observers_, |
583 WillChangeVisibilityState(visibility_state)); | 570 WillChangeVisibilityState(visibility_state)); |
584 | 571 |
585 if (state.visibility_state == SHELF_AUTO_HIDE) { | 572 if (state.visibility_state == SHELF_AUTO_HIDE) { |
586 // When state is SHELF_AUTO_HIDE we need to track when the mouse is over the | 573 // When state is SHELF_AUTO_HIDE we need to track when the mouse is over the |
587 // launcher to unhide the shelf. AutoHideEventFilter does that for us. | 574 // launcher to unhide the shelf. AutoHideEventFilter does that for us. |
588 if (!auto_hide_event_filter_) | 575 if (!auto_hide_event_filter_) |
589 auto_hide_event_filter_.reset(new AutoHideEventFilter(this)); | 576 auto_hide_event_filter_.reset(new AutoHideEventFilter(this)); |
590 } else { | 577 } else { |
591 auto_hide_event_filter_.reset(NULL); | 578 auto_hide_event_filter_.reset(NULL); |
592 } | 579 } |
593 | 580 |
594 StopAutoHideTimer(); | 581 StopAutoHideTimer(); |
595 | 582 |
596 State old_state = state_; | 583 State old_state = state_; |
597 state_ = state; | 584 state_ = state; |
598 TargetBounds target_bounds; | |
599 CalculateTargetBounds(state_, &target_bounds); | |
600 | |
601 ui::ScopedLayerAnimationSettings launcher_animation_setter( | |
602 GetLayer(shelf_)->GetAnimator()); | |
603 launcher_animation_setter.SetTransitionDuration( | |
604 base::TimeDelta::FromMilliseconds(kCrossFadeDurationMS)); | |
605 launcher_animation_setter.SetTweenType(ui::Tween::EASE_OUT); | |
606 launcher_animation_setter.SetPreemptionStrategy( | |
607 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | |
608 GetLayer(shelf_)->SetBounds( | |
609 target_bounds.shelf_bounds_in_root); | |
610 GetLayer(shelf_)->SetOpacity(target_bounds.opacity); | |
611 ui::ScopedLayerAnimationSettings status_animation_setter( | |
612 GetLayer(shelf_->status_area_widget())->GetAnimator()); | |
613 status_animation_setter.SetTransitionDuration( | |
614 base::TimeDelta::FromMilliseconds(kCrossFadeDurationMS)); | |
615 status_animation_setter.SetTweenType(ui::Tween::EASE_OUT); | |
616 status_animation_setter.SetPreemptionStrategy( | |
617 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | |
618 | 585 |
619 BackgroundAnimator::ChangeType change_type = | 586 BackgroundAnimator::ChangeType change_type = |
620 BackgroundAnimator::CHANGE_ANIMATE; | 587 BackgroundAnimator::CHANGE_ANIMATE; |
621 bool delay_background_change = false; | 588 bool delay_background_change = false; |
622 | 589 |
623 // Do not animate the background when: | 590 // Do not animate the background when: |
624 // - Going from a hidden / auto hidden shelf in fullscreen to a visible shelf | 591 // - Going from a hidden / auto hidden shelf in fullscreen to a visible shelf |
625 // in maximized mode. | 592 // in maximized mode. |
626 // - Going from an auto hidden shelf in maximized mode to a visible shelf in | 593 // - Going from an auto hidden shelf in maximized mode to a visible shelf in |
627 // maximized mode. | 594 // maximized mode. |
628 if (state.visibility_state == SHELF_VISIBLE && | 595 if (state.visibility_state == SHELF_VISIBLE && |
629 state.window_state == WORKSPACE_WINDOW_STATE_MAXIMIZED && | 596 state.window_state == WORKSPACE_WINDOW_STATE_MAXIMIZED && |
630 old_state.visibility_state != SHELF_VISIBLE) { | 597 old_state.visibility_state != SHELF_VISIBLE) { |
631 change_type = BackgroundAnimator::CHANGE_IMMEDIATE; | 598 change_type = BackgroundAnimator::CHANGE_IMMEDIATE; |
632 } else { | 599 } else { |
633 // Delay the animation when the shelf was hidden, and has just been made | 600 // Delay the animation when the shelf was hidden, and has just been made |
634 // visible (e.g. using a gesture-drag). | 601 // visible (e.g. using a gesture-drag). |
635 if (state.visibility_state == SHELF_VISIBLE && | 602 if (state.visibility_state == SHELF_VISIBLE && |
636 old_state.visibility_state == SHELF_AUTO_HIDE && | 603 old_state.visibility_state == SHELF_AUTO_HIDE && |
637 old_state.auto_hide_state == SHELF_AUTO_HIDE_HIDDEN) { | 604 old_state.auto_hide_state == SHELF_AUTO_HIDE_HIDDEN) { |
638 delay_background_change = true; | 605 delay_background_change = true; |
639 } | 606 } |
640 } | 607 } |
641 | 608 |
642 if (delay_background_change) { | 609 if (delay_background_change) { |
643 if (update_shelf_observer_) | 610 if (update_shelf_observer_) |
644 update_shelf_observer_->Detach(); | 611 update_shelf_observer_->Detach(); |
645 // UpdateShelfBackground deletes itself when the animation is done. | 612 // UpdateShelfBackground deletes itself when the animation is done. |
646 update_shelf_observer_ = new UpdateShelfObserver(this); | 613 update_shelf_observer_ = new UpdateShelfObserver(this); |
647 status_animation_setter.AddObserver(update_shelf_observer_); | |
648 } else { | 614 } else { |
649 UpdateShelfBackground(change_type); | 615 UpdateShelfBackground(change_type); |
650 } | 616 } |
651 | 617 |
652 shelf_->SetDimsShelf( | 618 shelf_->SetDimsShelf( |
653 state.visibility_state == SHELF_VISIBLE && | 619 state.visibility_state == SHELF_VISIBLE && |
654 state.window_state == WORKSPACE_WINDOW_STATE_MAXIMIZED); | 620 state.window_state == WORKSPACE_WINDOW_STATE_MAXIMIZED); |
655 | 621 |
656 ui::Layer* layer = GetLayer(shelf_->status_area_widget()); | 622 TargetBounds target_bounds; |
657 // TODO(harrym): Remove when status_area is view (crbug.com/180422). | 623 CalculateTargetBounds(state_, &target_bounds); |
658 gfx::Rect status_bounds = target_bounds.status_bounds_in_shelf; | 624 UpdateBoundsAndOpacity(target_bounds, true, |
659 status_bounds.set_x(status_bounds.x() + | 625 delay_background_change ? update_shelf_observer_ : NULL); |
660 target_bounds.shelf_bounds_in_root.x()); | |
661 status_bounds.set_y(status_bounds.y() + | |
662 target_bounds.shelf_bounds_in_root.y()); | |
663 layer->SetBounds(status_bounds); | |
664 layer->SetOpacity(target_bounds.status_opacity); | |
665 Shell::GetInstance()->SetDisplayWorkAreaInsets( | |
666 root_window_, target_bounds.work_area_insets); | |
667 UpdateHitTestBounds(); | |
668 | 626 |
669 // OnAutoHideStateChanged Should be emitted when: | 627 // OnAutoHideStateChanged Should be emitted when: |
670 // - firstly state changed to auto-hide from other state | 628 // - firstly state changed to auto-hide from other state |
671 // - or, auto_hide_state has changed | 629 // - or, auto_hide_state has changed |
672 if ((old_state.visibility_state != state_.visibility_state && | 630 if ((old_state.visibility_state != state_.visibility_state && |
673 state_.visibility_state == SHELF_AUTO_HIDE) || | 631 state_.visibility_state == SHELF_AUTO_HIDE) || |
674 old_state.auto_hide_state != state_.auto_hide_state) { | 632 old_state.auto_hide_state != state_.auto_hide_state) { |
675 FOR_EACH_OBSERVER(ShelfLayoutManagerObserver, observers_, | 633 FOR_EACH_OBSERVER(ShelfLayoutManagerObserver, observers_, |
676 OnAutoHideStateChanged(state_.auto_hide_state)); | 634 OnAutoHideStateChanged(state_.auto_hide_state)); |
677 } | 635 } |
678 } | 636 } |
679 | 637 |
| 638 void ShelfLayoutManager::UpdateBoundsAndOpacity( |
| 639 const TargetBounds& target_bounds, |
| 640 bool animate, |
| 641 ui::ImplicitAnimationObserver* observer) { |
| 642 base::AutoReset<bool> auto_reset_updating_bounds(&updating_bounds_, true); |
| 643 |
| 644 ui::ScopedLayerAnimationSettings launcher_animation_setter( |
| 645 GetLayer(shelf_)->GetAnimator()); |
| 646 ui::ScopedLayerAnimationSettings status_animation_setter( |
| 647 GetLayer(shelf_->status_area_widget())->GetAnimator()); |
| 648 if (animate) { |
| 649 launcher_animation_setter.SetTransitionDuration( |
| 650 base::TimeDelta::FromMilliseconds(kCrossFadeDurationMS)); |
| 651 launcher_animation_setter.SetTweenType(ui::Tween::EASE_OUT); |
| 652 launcher_animation_setter.SetPreemptionStrategy( |
| 653 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); |
| 654 status_animation_setter.SetTransitionDuration( |
| 655 base::TimeDelta::FromMilliseconds(kCrossFadeDurationMS)); |
| 656 status_animation_setter.SetTweenType(ui::Tween::EASE_OUT); |
| 657 status_animation_setter.SetPreemptionStrategy( |
| 658 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); |
| 659 } else { |
| 660 StopAnimating(); |
| 661 launcher_animation_setter.SetTransitionDuration(base::TimeDelta()); |
| 662 status_animation_setter.SetTransitionDuration(base::TimeDelta()); |
| 663 } |
| 664 if (observer) |
| 665 status_animation_setter.AddObserver(observer); |
| 666 |
| 667 GetLayer(shelf_)->SetOpacity(target_bounds.opacity); |
| 668 shelf_->SetBounds(ScreenAsh::ConvertRectToScreen( |
| 669 shelf_->GetNativeView()->parent(), |
| 670 target_bounds.shelf_bounds_in_root)); |
| 671 |
| 672 GetLayer(shelf_->status_area_widget())->SetOpacity( |
| 673 target_bounds.status_opacity); |
| 674 // TODO(harrym): Once status area widget is a child view of shelf |
| 675 // this can be simplified. |
| 676 gfx::Rect status_bounds = target_bounds.status_bounds_in_shelf; |
| 677 status_bounds.set_x(status_bounds.x() + |
| 678 target_bounds.shelf_bounds_in_root.x()); |
| 679 status_bounds.set_y(status_bounds.y() + |
| 680 target_bounds.shelf_bounds_in_root.y()); |
| 681 shelf_->status_area_widget()->SetBounds( |
| 682 ScreenAsh::ConvertRectToScreen( |
| 683 shelf_->status_area_widget()->GetNativeView()->parent(), |
| 684 status_bounds)); |
| 685 Shell::GetInstance()->SetDisplayWorkAreaInsets( |
| 686 root_window_, target_bounds.work_area_insets); |
| 687 UpdateHitTestBounds(); |
| 688 } |
| 689 |
680 void ShelfLayoutManager::StopAnimating() { | 690 void ShelfLayoutManager::StopAnimating() { |
681 GetLayer(shelf_)->GetAnimator()->StopAnimating(); | 691 GetLayer(shelf_)->GetAnimator()->StopAnimating(); |
682 GetLayer(shelf_->status_area_widget())->GetAnimator()->StopAnimating(); | 692 GetLayer(shelf_->status_area_widget())->GetAnimator()->StopAnimating(); |
683 } | 693 } |
684 | 694 |
685 void ShelfLayoutManager::GetShelfSize(int* width, int* height) { | 695 void ShelfLayoutManager::GetShelfSize(int* width, int* height) { |
686 *width = *height = 0; | 696 *width = *height = 0; |
687 gfx::Size status_size( | 697 gfx::Size status_size( |
688 shelf_->status_area_widget()->GetWindowBoundsInScreen().size()); | 698 shelf_->status_area_widget()->GetWindowBoundsInScreen().size()); |
689 if (IsHorizontalAlignment()) | 699 if (IsHorizontalAlignment()) |
(...skipping 421 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
1111 return gfx::Insets(0, distance, 0, 0); | 1121 return gfx::Insets(0, distance, 0, 0); |
1112 case SHELF_ALIGNMENT_TOP: | 1122 case SHELF_ALIGNMENT_TOP: |
1113 return gfx::Insets(0, 0, distance, 0); | 1123 return gfx::Insets(0, 0, distance, 0); |
1114 } | 1124 } |
1115 NOTREACHED(); | 1125 NOTREACHED(); |
1116 return gfx::Insets(); | 1126 return gfx::Insets(); |
1117 } | 1127 } |
1118 | 1128 |
1119 } // namespace internal | 1129 } // namespace internal |
1120 } // namespace ash | 1130 } // namespace ash |
OLD | NEW |