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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/shelf/shelf_layout_manager.h" | 5 #include "ash/shelf/shelf_layout_manager.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <cmath> | 8 #include <cmath> |
| 9 #include <cstring> | 9 #include <cstring> |
| 10 #include <string> | 10 #include <string> |
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| 187 // Shelf we're in. NULL if deleted before we're deleted. | 187 // Shelf we're in. NULL if deleted before we're deleted. |
| 188 ShelfLayoutManager* shelf_; | 188 ShelfLayoutManager* shelf_; |
| 189 | 189 |
| 190 DISALLOW_COPY_AND_ASSIGN(UpdateShelfObserver); | 190 DISALLOW_COPY_AND_ASSIGN(UpdateShelfObserver); |
| 191 }; | 191 }; |
| 192 | 192 |
| 193 // ShelfLayoutManager ---------------------------------------------------------- | 193 // ShelfLayoutManager ---------------------------------------------------------- |
| 194 | 194 |
| 195 ShelfLayoutManager::ShelfLayoutManager(ShelfWidget* shelf) | 195 ShelfLayoutManager::ShelfLayoutManager(ShelfWidget* shelf) |
| 196 : root_window_(shelf->GetNativeView()->GetRootWindow()), | 196 : root_window_(shelf->GetNativeView()->GetRootWindow()), |
| 197 in_layout_(false), | 197 updating_bounds_(false), |
| 198 auto_hide_behavior_(SHELF_AUTO_HIDE_BEHAVIOR_NEVER), | 198 auto_hide_behavior_(SHELF_AUTO_HIDE_BEHAVIOR_NEVER), |
| 199 alignment_(SHELF_ALIGNMENT_BOTTOM), | 199 alignment_(SHELF_ALIGNMENT_BOTTOM), |
| 200 shelf_(shelf), | 200 shelf_(shelf), |
| 201 workspace_controller_(NULL), | 201 workspace_controller_(NULL), |
| 202 window_overlaps_shelf_(false), | 202 window_overlaps_shelf_(false), |
| 203 mouse_over_shelf_when_auto_hide_timer_started_(false), | 203 mouse_over_shelf_when_auto_hide_timer_started_(false), |
| 204 bezel_event_filter_(new ShelfBezelEventFilter(this)), | 204 bezel_event_filter_(new ShelfBezelEventFilter(this)), |
| 205 gesture_drag_status_(GESTURE_DRAG_NONE), | 205 gesture_drag_status_(GESTURE_DRAG_NONE), |
| 206 gesture_drag_amount_(0.f), | 206 gesture_drag_amount_(0.f), |
| 207 gesture_drag_auto_hide_state_(SHELF_AUTO_HIDE_SHOWN), | 207 gesture_drag_auto_hide_state_(SHELF_AUTO_HIDE_SHOWN), |
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| 262 int width = 0, height = 0; | 262 int width = 0, height = 0; |
| 263 GetShelfSize(&width, &height); | 263 GetShelfSize(&width, &height); |
| 264 return SelectValueForShelfAlignment( | 264 return SelectValueForShelfAlignment( |
| 265 gfx::Rect(bounds.x(), bounds.bottom() - height, bounds.width(), height), | 265 gfx::Rect(bounds.x(), bounds.bottom() - height, bounds.width(), height), |
| 266 gfx::Rect(bounds.x(), bounds.y(), width, bounds.height()), | 266 gfx::Rect(bounds.x(), bounds.y(), width, bounds.height()), |
| 267 gfx::Rect(bounds.right() - width, bounds.y(), width, bounds.height()), | 267 gfx::Rect(bounds.right() - width, bounds.y(), width, bounds.height()), |
| 268 gfx::Rect(bounds.x(), bounds.y(), bounds.width(), height)); | 268 gfx::Rect(bounds.x(), bounds.y(), bounds.width(), height)); |
| 269 } | 269 } |
| 270 | 270 |
| 271 void ShelfLayoutManager::LayoutShelf() { | 271 void ShelfLayoutManager::LayoutShelf() { |
| 272 base::AutoReset<bool> auto_reset_in_layout(&in_layout_, true); | |
| 273 StopAnimating(); | |
| 274 TargetBounds target_bounds; | 272 TargetBounds target_bounds; |
| 275 CalculateTargetBounds(state_, &target_bounds); | 273 CalculateTargetBounds(state_, &target_bounds); |
| 276 GetLayer(shelf_)->SetOpacity(target_bounds.opacity); | 274 UpdateBoundsAndOpacity(target_bounds, false, NULL); |
| 277 shelf_->SetWidgetBounds( | 275 |
| 278 ScreenAsh::ConvertRectToScreen( | 276 if (shelf_->launcher()) { |
| 279 shelf_->GetNativeView()->parent(), | 277 // This is not part of UpdateBoundsAndOpacity() because |
| 280 target_bounds.shelf_bounds_in_root)); | 278 // SetLauncherViewBounds() sets the bounds immediately and does not animate. |
| 281 if (shelf_->launcher()) | 279 // The height of the LauncherView for a horizontal shelf and the width of |
| 280 // the LauncherView for a vertical shelf are set when |shelf_|'s bounds | |
| 281 // are changed via UpdateBoundsAndOpacity(). This sets the bounds in the | |
| 282 // other direction. | |
|
pkotwicz
2013/08/09 02:56:03
I do not call SetLauncherViewBounds() in UpateBoun
| |
| 282 shelf_->launcher()->SetLauncherViewBounds( | 283 shelf_->launcher()->SetLauncherViewBounds( |
| 283 target_bounds.launcher_bounds_in_shelf); | 284 target_bounds.launcher_bounds_in_shelf); |
| 284 GetLayer(shelf_->status_area_widget())->SetOpacity( | 285 } |
| 285 target_bounds.status_opacity); | |
| 286 // TODO(harrym): Once status area widget is a child view of shelf | |
| 287 // this can be simplified. | |
| 288 gfx::Rect status_bounds = target_bounds.status_bounds_in_shelf; | |
| 289 status_bounds.set_x(status_bounds.x() + | |
| 290 target_bounds.shelf_bounds_in_root.x()); | |
| 291 status_bounds.set_y(status_bounds.y() + | |
| 292 target_bounds.shelf_bounds_in_root.y()); | |
| 293 shelf_->status_area_widget()->SetBounds( | |
| 294 ScreenAsh::ConvertRectToScreen( | |
| 295 shelf_->status_area_widget()->GetNativeView()->parent(), | |
| 296 status_bounds)); | |
| 297 Shell::GetInstance()->SetDisplayWorkAreaInsets( | |
| 298 root_window_, target_bounds.work_area_insets); | |
| 299 UpdateHitTestBounds(); | |
| 300 } | 286 } |
| 301 | 287 |
| 302 ShelfVisibilityState ShelfLayoutManager::CalculateShelfVisibility() { | 288 ShelfVisibilityState ShelfLayoutManager::CalculateShelfVisibility() { |
| 303 switch(auto_hide_behavior_) { | 289 switch(auto_hide_behavior_) { |
| 304 case SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS: | 290 case SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS: |
| 305 return SHELF_AUTO_HIDE; | 291 return SHELF_AUTO_HIDE; |
| 306 case SHELF_AUTO_HIDE_BEHAVIOR_NEVER: | 292 case SHELF_AUTO_HIDE_BEHAVIOR_NEVER: |
| 307 return SHELF_VISIBLE; | 293 return SHELF_VISIBLE; |
| 308 case SHELF_AUTO_HIDE_ALWAYS_HIDDEN: | 294 case SHELF_AUTO_HIDE_ALWAYS_HIDDEN: |
| 309 return SHELF_HIDDEN; | 295 return SHELF_HIDDEN; |
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| 471 // In fullscreen with minimal chrome, the auto hide behavior affects neither | 457 // In fullscreen with minimal chrome, the auto hide behavior affects neither |
| 472 // the visibility state nor the auto hide state. Set |gesture_drag_status_| | 458 // the visibility state nor the auto hide state. Set |gesture_drag_status_| |
| 473 // to GESTURE_DRAG_COMPLETE_IN_PROGRESS to set the auto hide state to | 459 // to GESTURE_DRAG_COMPLETE_IN_PROGRESS to set the auto hide state to |
| 474 // |gesture_drag_auto_hide_state_|. | 460 // |gesture_drag_auto_hide_state_|. |
| 475 gesture_drag_status_ = GESTURE_DRAG_COMPLETE_IN_PROGRESS; | 461 gesture_drag_status_ = GESTURE_DRAG_COMPLETE_IN_PROGRESS; |
| 476 if (auto_hide_behavior_ != new_auto_hide_behavior) | 462 if (auto_hide_behavior_ != new_auto_hide_behavior) |
| 477 SetAutoHideBehavior(new_auto_hide_behavior); | 463 SetAutoHideBehavior(new_auto_hide_behavior); |
| 478 else | 464 else |
| 479 UpdateVisibilityState(); | 465 UpdateVisibilityState(); |
| 480 gesture_drag_status_ = GESTURE_DRAG_NONE; | 466 gesture_drag_status_ = GESTURE_DRAG_NONE; |
| 481 LayoutShelf(); | |
| 482 } | 467 } |
| 483 | 468 |
| 484 void ShelfLayoutManager::CancelGestureDrag() { | 469 void ShelfLayoutManager::CancelGestureDrag() { |
| 470 gesture_drag_status_ = GESTURE_DRAG_CANCEL_IN_PROGRESS; | |
| 471 UpdateVisibilityState(); | |
| 485 gesture_drag_status_ = GESTURE_DRAG_NONE; | 472 gesture_drag_status_ = GESTURE_DRAG_NONE; |
| 486 ui::ScopedLayerAnimationSettings | |
| 487 launcher_settings(GetLayer(shelf_)->GetAnimator()), | |
| 488 status_settings(GetLayer(shelf_->status_area_widget())->GetAnimator()); | |
| 489 LayoutShelf(); | |
| 490 UpdateVisibilityState(); | |
| 491 UpdateShelfBackground(BackgroundAnimator::CHANGE_ANIMATE); | |
| 492 } | 473 } |
| 493 | 474 |
| 494 //////////////////////////////////////////////////////////////////////////////// | 475 //////////////////////////////////////////////////////////////////////////////// |
| 495 // ShelfLayoutManager, aura::LayoutManager implementation: | 476 // ShelfLayoutManager, aura::LayoutManager implementation: |
| 496 | 477 |
| 497 void ShelfLayoutManager::OnWindowResized() { | 478 void ShelfLayoutManager::OnWindowResized() { |
| 498 LayoutShelf(); | 479 LayoutShelf(); |
| 499 } | 480 } |
| 500 | 481 |
| 501 void ShelfLayoutManager::OnWindowAddedToLayout(aura::Window* child) { | 482 void ShelfLayoutManager::OnWindowAddedToLayout(aura::Window* child) { |
| 502 } | 483 } |
| 503 | 484 |
| 504 void ShelfLayoutManager::OnWillRemoveWindowFromLayout(aura::Window* child) { | 485 void ShelfLayoutManager::OnWillRemoveWindowFromLayout(aura::Window* child) { |
| 505 } | 486 } |
| 506 | 487 |
| 507 void ShelfLayoutManager::OnWindowRemovedFromLayout(aura::Window* child) { | 488 void ShelfLayoutManager::OnWindowRemovedFromLayout(aura::Window* child) { |
| 508 } | 489 } |
| 509 | 490 |
| 510 void ShelfLayoutManager::OnChildWindowVisibilityChanged(aura::Window* child, | 491 void ShelfLayoutManager::OnChildWindowVisibilityChanged(aura::Window* child, |
| 511 bool visible) { | 492 bool visible) { |
| 512 } | 493 } |
| 513 | 494 |
| 514 void ShelfLayoutManager::SetChildBounds(aura::Window* child, | 495 void ShelfLayoutManager::SetChildBounds(aura::Window* child, |
| 515 const gfx::Rect& requested_bounds) { | 496 const gfx::Rect& requested_bounds) { |
| 516 SetChildBoundsDirect(child, requested_bounds); | 497 SetChildBoundsDirect(child, requested_bounds); |
| 517 // We may contain other widgets (such as frame maximize bubble) but they don't | 498 // We may contain other widgets (such as frame maximize bubble) but they don't |
| 518 // effect the layout in anyway. | 499 // effect the layout in anyway. |
| 519 if (!in_layout_ && | 500 if (!updating_bounds_ && |
| 520 ((shelf_->GetNativeView() == child) || | 501 ((shelf_->GetNativeView() == child) || |
| 521 (shelf_->status_area_widget()->GetNativeView() == child))) { | 502 (shelf_->status_area_widget()->GetNativeView() == child))) { |
| 522 LayoutShelf(); | 503 LayoutShelf(); |
| 523 } | 504 } |
| 524 } | 505 } |
| 525 | 506 |
| 526 void ShelfLayoutManager::OnLockStateChanged(bool locked) { | 507 void ShelfLayoutManager::OnLockStateChanged(bool locked) { |
| 527 UpdateVisibilityState(); | 508 UpdateVisibilityState(); |
| 528 } | 509 } |
| 529 | 510 |
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| 566 return; | 547 return; |
| 567 | 548 |
| 568 State state; | 549 State state; |
| 569 state.visibility_state = visibility_state; | 550 state.visibility_state = visibility_state; |
| 570 state.auto_hide_state = CalculateAutoHideState(visibility_state); | 551 state.auto_hide_state = CalculateAutoHideState(visibility_state); |
| 571 state.is_screen_locked = | 552 state.is_screen_locked = |
| 572 Shell::GetInstance()->session_state_delegate()->IsScreenLocked(); | 553 Shell::GetInstance()->session_state_delegate()->IsScreenLocked(); |
| 573 state.window_state = workspace_controller_ ? | 554 state.window_state = workspace_controller_ ? |
| 574 workspace_controller_->GetWindowState() : WORKSPACE_WINDOW_STATE_DEFAULT; | 555 workspace_controller_->GetWindowState() : WORKSPACE_WINDOW_STATE_DEFAULT; |
| 575 | 556 |
| 576 if (state_.Equals(state)) | 557 // Force an update because gesture drags affect the shelf bounds and we |
| 558 // should animate back to the normal bounds at the end of a gesture. | |
| 559 bool force_update = | |
| 560 (gesture_drag_status_ == GESTURE_DRAG_CANCEL_IN_PROGRESS || | |
| 561 gesture_drag_status_ == GESTURE_DRAG_COMPLETE_IN_PROGRESS); | |
| 562 | |
| 563 if (!force_update && state_.Equals(state)) | |
| 577 return; // Nothing changed. | 564 return; // Nothing changed. |
| 578 | 565 |
| 579 FOR_EACH_OBSERVER(ShelfLayoutManagerObserver, observers_, | 566 FOR_EACH_OBSERVER(ShelfLayoutManagerObserver, observers_, |
| 580 WillChangeVisibilityState(visibility_state)); | 567 WillChangeVisibilityState(visibility_state)); |
| 581 | 568 |
| 582 if (state.visibility_state == SHELF_AUTO_HIDE) { | 569 if (state.visibility_state == SHELF_AUTO_HIDE) { |
| 583 // When state is SHELF_AUTO_HIDE we need to track when the mouse is over the | 570 // When state is SHELF_AUTO_HIDE we need to track when the mouse is over the |
| 584 // launcher to unhide the shelf. AutoHideEventFilter does that for us. | 571 // launcher to unhide the shelf. AutoHideEventFilter does that for us. |
| 585 if (!auto_hide_event_filter_) | 572 if (!auto_hide_event_filter_) |
| 586 auto_hide_event_filter_.reset(new AutoHideEventFilter(this)); | 573 auto_hide_event_filter_.reset(new AutoHideEventFilter(this)); |
| 587 } else { | 574 } else { |
| 588 auto_hide_event_filter_.reset(NULL); | 575 auto_hide_event_filter_.reset(NULL); |
| 589 } | 576 } |
| 590 | 577 |
| 591 StopAutoHideTimer(); | 578 StopAutoHideTimer(); |
| 592 | 579 |
| 593 State old_state = state_; | 580 State old_state = state_; |
| 594 state_ = state; | 581 state_ = state; |
| 595 TargetBounds target_bounds; | |
| 596 CalculateTargetBounds(state_, &target_bounds); | |
| 597 | |
| 598 ui::ScopedLayerAnimationSettings launcher_animation_setter( | |
| 599 GetLayer(shelf_)->GetAnimator()); | |
| 600 launcher_animation_setter.SetTransitionDuration( | |
| 601 base::TimeDelta::FromMilliseconds(kCrossFadeDurationMS)); | |
| 602 launcher_animation_setter.SetTweenType(ui::Tween::EASE_OUT); | |
| 603 launcher_animation_setter.SetPreemptionStrategy( | |
| 604 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | |
| 605 GetLayer(shelf_)->SetBounds( | |
| 606 target_bounds.shelf_bounds_in_root); | |
| 607 GetLayer(shelf_)->SetOpacity(target_bounds.opacity); | |
| 608 ui::ScopedLayerAnimationSettings status_animation_setter( | |
| 609 GetLayer(shelf_->status_area_widget())->GetAnimator()); | |
| 610 status_animation_setter.SetTransitionDuration( | |
| 611 base::TimeDelta::FromMilliseconds(kCrossFadeDurationMS)); | |
| 612 status_animation_setter.SetTweenType(ui::Tween::EASE_OUT); | |
| 613 status_animation_setter.SetPreemptionStrategy( | |
| 614 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | |
| 615 | 582 |
| 616 BackgroundAnimator::ChangeType change_type = | 583 BackgroundAnimator::ChangeType change_type = |
| 617 BackgroundAnimator::CHANGE_ANIMATE; | 584 BackgroundAnimator::CHANGE_ANIMATE; |
| 618 bool delay_background_change = false; | 585 bool delay_background_change = false; |
| 619 | 586 |
| 620 // Do not animate the background when: | 587 // Do not animate the background when: |
| 621 // - Going from a hidden / auto hidden shelf in fullscreen to a visible shelf | 588 // - Going from a hidden / auto hidden shelf in fullscreen to a visible shelf |
| 622 // in maximized mode. | 589 // in maximized mode. |
| 623 // - Going from an auto hidden shelf in maximized mode to a visible shelf in | 590 // - Going from an auto hidden shelf in maximized mode to a visible shelf in |
| 624 // maximized mode. | 591 // maximized mode. |
| 625 if (state.visibility_state == SHELF_VISIBLE && | 592 if (state.visibility_state == SHELF_VISIBLE && |
| 626 state.window_state == WORKSPACE_WINDOW_STATE_MAXIMIZED && | 593 state.window_state == WORKSPACE_WINDOW_STATE_MAXIMIZED && |
| 627 old_state.visibility_state != SHELF_VISIBLE) { | 594 old_state.visibility_state != SHELF_VISIBLE) { |
| 628 change_type = BackgroundAnimator::CHANGE_IMMEDIATE; | 595 change_type = BackgroundAnimator::CHANGE_IMMEDIATE; |
| 629 } else { | 596 } else { |
| 630 // Delay the animation when the shelf was hidden, and has just been made | 597 // Delay the animation when the shelf was hidden, and has just been made |
| 631 // visible (e.g. using a gesture-drag). | 598 // visible (e.g. using a gesture-drag). |
| 632 if (state.visibility_state == SHELF_VISIBLE && | 599 if (state.visibility_state == SHELF_VISIBLE && |
| 633 old_state.visibility_state == SHELF_AUTO_HIDE && | 600 old_state.visibility_state == SHELF_AUTO_HIDE && |
| 634 old_state.auto_hide_state == SHELF_AUTO_HIDE_HIDDEN) { | 601 old_state.auto_hide_state == SHELF_AUTO_HIDE_HIDDEN) { |
| 635 delay_background_change = true; | 602 delay_background_change = true; |
| 636 } | 603 } |
| 637 } | 604 } |
| 638 | 605 |
| 639 if (delay_background_change) { | 606 if (delay_background_change) { |
| 640 if (update_shelf_observer_) | 607 if (update_shelf_observer_) |
| 641 update_shelf_observer_->Detach(); | 608 update_shelf_observer_->Detach(); |
| 642 // UpdateShelfBackground deletes itself when the animation is done. | 609 // UpdateShelfBackground deletes itself when the animation is done. |
| 643 update_shelf_observer_ = new UpdateShelfObserver(this); | 610 update_shelf_observer_ = new UpdateShelfObserver(this); |
| 644 status_animation_setter.AddObserver(update_shelf_observer_); | |
| 645 } else { | 611 } else { |
| 646 UpdateShelfBackground(change_type); | 612 UpdateShelfBackground(change_type); |
| 647 } | 613 } |
| 648 | 614 |
| 649 shelf_->SetDimsShelf( | 615 shelf_->SetDimsShelf( |
| 650 (state.visibility_state == SHELF_VISIBLE) && | 616 (state.visibility_state == SHELF_VISIBLE) && |
| 651 state.window_state == WORKSPACE_WINDOW_STATE_MAXIMIZED); | 617 state.window_state == WORKSPACE_WINDOW_STATE_MAXIMIZED); |
| 652 | 618 |
| 653 ui::Layer* layer = GetLayer(shelf_->status_area_widget()); | 619 TargetBounds target_bounds; |
| 654 // TODO(harrym): Remove when status_area is view (crbug.com/180422). | 620 CalculateTargetBounds(state_, &target_bounds); |
| 655 gfx::Rect status_bounds = target_bounds.status_bounds_in_shelf; | 621 UpdateBoundsAndOpacity(target_bounds, true, |
| 656 status_bounds.set_x(status_bounds.x() + | 622 delay_background_change ? update_shelf_observer_ : NULL); |
| 657 target_bounds.shelf_bounds_in_root.x()); | |
| 658 status_bounds.set_y(status_bounds.y() + | |
| 659 target_bounds.shelf_bounds_in_root.y()); | |
| 660 layer->SetBounds(status_bounds); | |
| 661 layer->SetOpacity(target_bounds.status_opacity); | |
| 662 Shell::GetInstance()->SetDisplayWorkAreaInsets( | |
| 663 root_window_, target_bounds.work_area_insets); | |
| 664 UpdateHitTestBounds(); | |
| 665 | 623 |
| 666 // OnAutoHideStateChanged Should be emitted when: | 624 // OnAutoHideStateChanged Should be emitted when: |
| 667 // - firstly state changed to auto-hide from other state | 625 // - firstly state changed to auto-hide from other state |
| 668 // - or, auto_hide_state has changed | 626 // - or, auto_hide_state has changed |
| 669 if ((old_state.visibility_state != state_.visibility_state && | 627 if ((old_state.visibility_state != state_.visibility_state && |
| 670 state_.visibility_state == SHELF_AUTO_HIDE) || | 628 state_.visibility_state == SHELF_AUTO_HIDE) || |
| 671 old_state.auto_hide_state != state_.auto_hide_state) { | 629 old_state.auto_hide_state != state_.auto_hide_state) { |
| 672 FOR_EACH_OBSERVER(ShelfLayoutManagerObserver, observers_, | 630 FOR_EACH_OBSERVER(ShelfLayoutManagerObserver, observers_, |
| 673 OnAutoHideStateChanged(state_.auto_hide_state)); | 631 OnAutoHideStateChanged(state_.auto_hide_state)); |
| 674 } | 632 } |
| 675 } | 633 } |
| 676 | 634 |
| 635 void ShelfLayoutManager::UpdateBoundsAndOpacity( | |
| 636 const TargetBounds& target_bounds, | |
| 637 bool animate, | |
| 638 ui::ImplicitAnimationObserver* observer) { | |
| 639 base::AutoReset<bool> auto_reset_updating_bounds(&updating_bounds_, true); | |
| 640 | |
| 641 ui::ScopedLayerAnimationSettings launcher_animation_setter( | |
| 642 GetLayer(shelf_)->GetAnimator()); | |
| 643 ui::ScopedLayerAnimationSettings status_animation_setter( | |
| 644 GetLayer(shelf_->status_area_widget())->GetAnimator()); | |
| 645 if (animate) { | |
| 646 launcher_animation_setter.SetTransitionDuration( | |
| 647 base::TimeDelta::FromMilliseconds(kCrossFadeDurationMS)); | |
| 648 launcher_animation_setter.SetTweenType(ui::Tween::EASE_OUT); | |
| 649 launcher_animation_setter.SetPreemptionStrategy( | |
| 650 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | |
| 651 status_animation_setter.SetTransitionDuration( | |
| 652 base::TimeDelta::FromMilliseconds(kCrossFadeDurationMS)); | |
| 653 status_animation_setter.SetTweenType(ui::Tween::EASE_OUT); | |
| 654 status_animation_setter.SetPreemptionStrategy( | |
| 655 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | |
| 656 } else { | |
| 657 StopAnimating(); | |
| 658 launcher_animation_setter.SetTransitionDuration(base::TimeDelta()); | |
| 659 status_animation_setter.SetTransitionDuration(base::TimeDelta()); | |
| 660 } | |
| 661 if (observer) | |
| 662 status_animation_setter.AddObserver(observer); | |
| 663 | |
| 664 GetLayer(shelf_)->SetOpacity(target_bounds.opacity); | |
| 665 shelf_->SetWidgetBounds( | |
| 666 ScreenAsh::ConvertRectToScreen( | |
| 667 shelf_->GetNativeView()->parent(), | |
| 668 target_bounds.shelf_bounds_in_root)); | |
| 669 | |
| 670 GetLayer(shelf_->status_area_widget())->SetOpacity( | |
| 671 target_bounds.status_opacity); | |
| 672 // TODO(harrym): Once status area widget is a child view of shelf | |
| 673 // this can be simplified. | |
| 674 gfx::Rect status_bounds = target_bounds.status_bounds_in_shelf; | |
| 675 status_bounds.set_x(status_bounds.x() + | |
| 676 target_bounds.shelf_bounds_in_root.x()); | |
| 677 status_bounds.set_y(status_bounds.y() + | |
| 678 target_bounds.shelf_bounds_in_root.y()); | |
| 679 shelf_->status_area_widget()->SetBounds( | |
| 680 ScreenAsh::ConvertRectToScreen( | |
| 681 shelf_->status_area_widget()->GetNativeView()->parent(), | |
| 682 status_bounds)); | |
| 683 Shell::GetInstance()->SetDisplayWorkAreaInsets( | |
| 684 root_window_, target_bounds.work_area_insets); | |
| 685 UpdateHitTestBounds(); | |
| 686 } | |
| 687 | |
| 677 void ShelfLayoutManager::StopAnimating() { | 688 void ShelfLayoutManager::StopAnimating() { |
| 678 GetLayer(shelf_)->GetAnimator()->StopAnimating(); | 689 GetLayer(shelf_)->GetAnimator()->StopAnimating(); |
| 679 GetLayer(shelf_->status_area_widget())->GetAnimator()->StopAnimating(); | 690 GetLayer(shelf_->status_area_widget())->GetAnimator()->StopAnimating(); |
| 680 } | 691 } |
| 681 | 692 |
| 682 void ShelfLayoutManager::GetShelfSize(int* width, int* height) { | 693 void ShelfLayoutManager::GetShelfSize(int* width, int* height) { |
| 683 *width = *height = 0; | 694 *width = *height = 0; |
| 684 gfx::Size status_size( | 695 gfx::Size status_size( |
| 685 shelf_->status_area_widget()->GetWindowBoundsInScreen().size()); | 696 shelf_->status_area_widget()->GetWindowBoundsInScreen().size()); |
| 686 if (IsHorizontalAlignment()) | 697 if (IsHorizontalAlignment()) |
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| 1092 return gfx::Insets(0, distance, 0, 0); | 1103 return gfx::Insets(0, distance, 0, 0); |
| 1093 case SHELF_ALIGNMENT_TOP: | 1104 case SHELF_ALIGNMENT_TOP: |
| 1094 return gfx::Insets(0, 0, distance, 0); | 1105 return gfx::Insets(0, 0, distance, 0); |
| 1095 } | 1106 } |
| 1096 NOTREACHED(); | 1107 NOTREACHED(); |
| 1097 return gfx::Insets(); | 1108 return gfx::Insets(); |
| 1098 } | 1109 } |
| 1099 | 1110 |
| 1100 } // namespace internal | 1111 } // namespace internal |
| 1101 } // namespace ash | 1112 } // namespace ash |
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