Index: android_webview/browser/hardware_renderer.cc |
diff --git a/android_webview/browser/hardware_renderer.cc b/android_webview/browser/hardware_renderer.cc |
index a45da7ff724231c5775bfc66b33474068a95fe18..1481529d9b611fcf10d1f9128a2ebe221c33b87a 100644 |
--- a/android_webview/browser/hardware_renderer.cc |
+++ b/android_webview/browser/hardware_renderer.cc |
@@ -6,7 +6,6 @@ |
#include "android_webview/browser/aw_gl_surface.h" |
#include "android_webview/browser/browser_view_renderer_client.h" |
-#include "android_webview/browser/gl_view_renderer_manager.h" |
#include "android_webview/browser/scoped_app_gl_state_restore.h" |
#include "android_webview/public/browser/draw_gl.h" |
#include "base/command_line.h" |
@@ -19,18 +18,10 @@ |
#include "ui/gfx/geometry/rect_f.h" |
#include "ui/gfx/transform.h" |
-using content::BrowserThread; |
- |
namespace android_webview { |
namespace { |
-// Used to calculate memory and resource allocation. Determined experimentally. |
-const size_t g_memory_multiplier = 10; |
-const size_t g_num_gralloc_limit = 150; |
-const size_t kBytesPerPixel = 4; |
-const size_t kMemoryAllocationStep = 5 * 1024 * 1024; |
- |
base::LazyInstance<scoped_refptr<internal::DeferredGpuCommandService> > |
g_service = LAZY_INSTANCE_INITIALIZER; |
@@ -39,9 +30,10 @@ base::LazyInstance<scoped_refptr<internal::DeferredGpuCommandService> > |
HardwareRenderer::HardwareRenderer(SharedRendererState* state) |
: shared_renderer_state_(state), |
last_egl_context_(eglGetCurrentContext()), |
- manager_key_(GLViewRendererManager::GetInstance()->PushBack( |
+ renderer_manager_key_(GLViewRendererManager::GetInstance()->PushBack( |
shared_renderer_state_)) { |
DCHECK(last_egl_context_); |
+ |
boliu
2014/04/28 22:22:15
spurious new line
hush (inactive)
2014/04/30 20:50:17
Done.
|
if (!g_service.Get()) { |
g_service.Get() = new internal::DeferredGpuCommandService; |
content::SynchronousCompositor::SetGpuService(g_service.Get()); |
@@ -59,8 +51,8 @@ HardwareRenderer::HardwareRenderer(SharedRendererState* state) |
} |
HardwareRenderer::~HardwareRenderer() { |
- GLViewRendererManager* mru = GLViewRendererManager::GetInstance(); |
- mru->Remove(manager_key_); |
+ GLViewRendererManager* render_manager = GLViewRendererManager::GetInstance(); |
+ render_manager->Remove(renderer_manager_key_); |
ScopedAppGLStateRestore state_restore( |
ScopedAppGLStateRestore::MODE_RESOURCE_MANAGEMENT); |
@@ -72,7 +64,7 @@ HardwareRenderer::~HardwareRenderer() { |
bool HardwareRenderer::DrawGL(AwDrawGLInfo* draw_info, DrawGLResult* result) { |
TRACE_EVENT0("android_webview", "HardwareRenderer::DrawGL"); |
- GLViewRendererManager::GetInstance()->DidDrawGL(manager_key_); |
+ GLViewRendererManager::GetInstance()->DidDrawGL(renderer_manager_key_); |
const DrawGLInput input = shared_renderer_state_->GetDrawGLInput(); |
// We need to watch if the current Android context has changed and enforce |
@@ -93,16 +85,10 @@ bool HardwareRenderer::DrawGL(AwDrawGLInfo* draw_info, DrawGLResult* result) { |
if (draw_info->mode == AwDrawGLInfo::kModeProcess) |
return false; |
- // Update memory budget. This will no-op in compositor if the policy has not |
- // changed since last draw. |
- content::SynchronousCompositorMemoryPolicy policy; |
- policy.bytes_limit = g_memory_multiplier * kBytesPerPixel * |
- input.global_visible_rect.width() * |
- input.global_visible_rect.height(); |
- // Round up to a multiple of kMemoryAllocationStep. |
- policy.bytes_limit = |
- (policy.bytes_limit / kMemoryAllocationStep + 1) * kMemoryAllocationStep; |
- policy.num_resources_limit = g_num_gralloc_limit; |
+ // Memory policy is set by BrowserViewRenderer on UI thread. |
+ content::SynchronousCompositorMemoryPolicy policy = |
+ shared_renderer_state_->GetMemoryPolicy(); |
+ |
SetMemoryPolicy(policy); |
gl_surface_->SetBackingFrameBufferObject( |
@@ -167,10 +153,8 @@ bool HardwareRenderer::TrimMemory(int level, bool visible) { |
// Just set the memory limit to 0 and drop all tiles. This will be reset to |
// normal levels in the next DrawGL call. |
- content::SynchronousCompositorMemoryPolicy policy; |
- policy.bytes_limit = 0; |
- policy.num_resources_limit = 0; |
- if (memory_policy_ == policy) |
+ content::SynchronousCompositorMemoryPolicy zero_policy; |
+ if (shared_renderer_state_->GetMemoryPolicy() == zero_policy) |
return false; |
TRACE_EVENT0("android_webview", "HardwareRenderer::TrimMemory"); |
@@ -178,18 +162,13 @@ bool HardwareRenderer::TrimMemory(int level, bool visible) { |
ScopedAppGLStateRestore::MODE_RESOURCE_MANAGEMENT); |
internal::ScopedAllowGL allow_gl; |
- SetMemoryPolicy(policy); |
+ SetMemoryPolicy(zero_policy); |
return true; |
} |
void HardwareRenderer::SetMemoryPolicy( |
- content::SynchronousCompositorMemoryPolicy& new_policy) { |
- if (memory_policy_ == new_policy) |
boliu
2014/04/28 22:22:15
This check is still important, but I understand th
hush (inactive)
2014/04/30 20:50:17
I add the boolean in shared renderer state and har
|
- return; |
- |
- memory_policy_ = new_policy; |
- shared_renderer_state_->GetCompositor()-> |
- SetMemoryPolicy(memory_policy_); |
+ content::SynchronousCompositorMemoryPolicy& policy) { |
+ shared_renderer_state_->GetCompositor()->SetMemoryPolicy(policy); |
} |
// static |