Index: cc/trees/layer_tree_host_common.cc |
diff --git a/cc/trees/layer_tree_host_common.cc b/cc/trees/layer_tree_host_common.cc |
index 5d0c9afc1929f57e8fa69ab66dd5e2d0b3069ff4..f933dcfef6217b5d37c44d975fa2eba2331dd7c1 100644 |
--- a/cc/trees/layer_tree_host_common.cc |
+++ b/cc/trees/layer_tree_host_common.cc |
@@ -907,10 +907,12 @@ static inline void CalculateContentsScale(LayerType* layer, |
float contents_scale, |
float device_scale_factor, |
float page_scale_factor, |
+ float maximum_animation_scale_factor, |
bool animating_transform_to_screen) { |
layer->CalculateContentsScale(contents_scale, |
device_scale_factor, |
page_scale_factor, |
+ maximum_animation_scale_factor, |
animating_transform_to_screen, |
&layer->draw_properties().contents_scale_x, |
&layer->draw_properties().contents_scale_y, |
@@ -922,6 +924,7 @@ static inline void CalculateContentsScale(LayerType* layer, |
contents_scale, |
device_scale_factor, |
page_scale_factor, |
+ maximum_animation_scale_factor, |
animating_transform_to_screen, |
&mask_layer->draw_properties().contents_scale_x, |
&mask_layer->draw_properties().contents_scale_y, |
@@ -935,6 +938,7 @@ static inline void CalculateContentsScale(LayerType* layer, |
contents_scale, |
device_scale_factor, |
page_scale_factor, |
+ maximum_animation_scale_factor, |
animating_transform_to_screen, |
&replica_mask_layer->draw_properties().contents_scale_x, |
&replica_mask_layer->draw_properties().contents_scale_y, |
@@ -948,11 +952,13 @@ static inline void UpdateLayerContentsScale( |
float ideal_contents_scale, |
float device_scale_factor, |
float page_scale_factor, |
+ float maximum_animation_scale_factor, |
bool animating_transform_to_screen) { |
CalculateContentsScale(layer, |
ideal_contents_scale, |
device_scale_factor, |
page_scale_factor, |
+ maximum_animation_scale_factor, |
animating_transform_to_screen); |
} |
@@ -962,6 +968,7 @@ static inline void UpdateLayerContentsScale( |
float ideal_contents_scale, |
float device_scale_factor, |
float page_scale_factor, |
+ float maximum_animation_scale_factor, |
bool animating_transform_to_screen) { |
if (can_adjust_raster_scale) { |
float ideal_raster_scale = |
@@ -998,6 +1005,7 @@ static inline void UpdateLayerContentsScale( |
contents_scale, |
device_scale_factor, |
page_scale_factor, |
+ maximum_animation_scale_factor, |
animating_transform_to_screen); |
if (layer->content_bounds() != old_content_bounds || |
@@ -1006,6 +1014,60 @@ static inline void UpdateLayerContentsScale( |
layer->SetNeedsPushProperties(); |
} |
+template <typename LayerType> |
+static inline void CalculateAnimationScaleFactor( |
enne (OOO)
2014/04/08 14:19:41
Can you template this to only do work for LayerImp
ajuma
2014/04/08 18:59:17
Done.
|
+ LayerType* layer, |
+ bool ancestor_is_animating_scale, |
+ float ancestor_maximum_animation_scale_factor, |
+ const gfx::Transform& combined_transform, |
+ bool* combined_is_animating_scale, |
+ float* combined_maximum_animation_scale_factor) { |
+ if (ancestor_maximum_animation_scale_factor == 0.f || |
+ !combined_transform.IsScaleOrTranslation()) { |
+ *combined_maximum_animation_scale_factor = 0.f; |
+ *combined_is_animating_scale = true; |
+ return; |
+ } |
+ |
+ bool layer_is_animating_scale = |
+ !layer->layer_animation_controller()->HasOnlyTranslationTransforms(); |
+ if (!layer_is_animating_scale) { |
+ *combined_is_animating_scale = ancestor_is_animating_scale; |
+ *combined_maximum_animation_scale_factor = |
+ ancestor_maximum_animation_scale_factor; |
+ return; |
+ } |
+ |
+ *combined_is_animating_scale = true; |
+ // We don't attempt to accumulate animation scale factors from multiple nodes, |
+ // because of the risk of significant overestimation. For example, one node |
+ // may be increasing scale from 1 to 10 at the same time as a descendant is |
+ // decreasing scale from 10 to 1. Naively combining these scales would produce |
+ // a scale of 100. |
+ if (ancestor_is_animating_scale) { |
+ *combined_maximum_animation_scale_factor = 0.f; |
+ return; |
+ } |
+ DCHECK(ancestor_maximum_animation_scale_factor == 1.f); |
+ |
+ float layer_maximum_animated_scale = 0.f; |
+ if (!layer->layer_animation_controller()->MaximumScale( |
+ &layer_maximum_animated_scale)) { |
+ *combined_maximum_animation_scale_factor = 0.f; |
+ return; |
+ } |
+ |
+ // Now that we know the maximum scale during the animation, we need to find |
+ // the layer's current scale to determine the factor by which the layer will |
+ // be further scaled up. |
+ gfx::Vector2dF layer_transform_scales = |
+ MathUtil::ComputeTransform2dScaleComponents(layer->transform(), 0.f); |
+ DCHECK(layer_transform_scales != gfx::Vector2dF()); |
enne (OOO)
2014/04/08 14:19:41
Can you convince me this is legit? It seems like a
ajuma
2014/04/08 18:59:17
This code has now been removed, but the reason we
|
+ *combined_maximum_animation_scale_factor = |
+ layer_maximum_animated_scale / |
+ std::max(layer_transform_scales.x(), layer_transform_scales.y()); |
enne (OOO)
2014/04/08 14:19:41
This scares me.
How do you prevent multiple tilin
ajuma
2014/04/08 18:59:17
I've removed the division-based approach. We no lo
|
+} |
+ |
static inline RenderSurface* CreateOrReuseRenderSurface(Layer* layer) { |
// The render surface should always be new on the main thread, as the |
// RenderSurfaceLayerList should be a new empty list when given to |
@@ -1165,6 +1227,11 @@ struct DataForRecursion { |
// passed down the recursion to the children that actually use it. |
gfx::Rect clip_rect_of_target_surface_in_target_space; |
+ // The maximum factor by which currently running animations will be |
+ // scaling-up the layer during their lifetime. |
+ float maximum_animation_scale_factor; |
+ |
+ bool ancestor_is_animating_scale; |
bool ancestor_clips_subtree; |
typename LayerType::RenderSurfaceType* |
nearest_occlusion_immune_ancestor_surface; |
@@ -1546,6 +1613,21 @@ static void CalculateDrawPropertiesInternal( |
ApplyPositionAdjustment(layer, data_from_ancestor.fixed_container, |
data_from_ancestor.scroll_compensation_matrix, &combined_transform); |
+ bool combined_is_animating_scale = false; |
+ float combined_maximum_animation_scale_factor = 1.f; |
+ if (globals.can_adjust_raster_scales) { |
+ CalculateAnimationScaleFactor( |
+ layer, |
+ data_from_ancestor.ancestor_is_animating_scale, |
+ data_from_ancestor.maximum_animation_scale_factor, |
+ combined_transform, |
+ &combined_is_animating_scale, |
+ &combined_maximum_animation_scale_factor); |
+ } |
+ data_for_children.ancestor_is_animating_scale = combined_is_animating_scale; |
+ data_for_children.maximum_animation_scale_factor = |
+ combined_maximum_animation_scale_factor; |
+ |
// Compute the 2d scale components of the transform hierarchy up to the target |
// surface. From there, we can decide on a contents scale for the layer. |
float layer_scale_factors = globals.device_scale_factor; |
@@ -1566,8 +1648,10 @@ static void CalculateDrawPropertiesInternal( |
globals.can_adjust_raster_scales, |
ideal_contents_scale, |
globals.device_scale_factor, |
- data_from_ancestor.in_subtree_of_page_scale_application_layer ? |
- globals.page_scale_factor : 1.f, |
+ data_from_ancestor.in_subtree_of_page_scale_application_layer |
+ ? globals.page_scale_factor |
+ : 1.f, |
+ combined_maximum_animation_scale_factor, |
animating_transform_to_screen); |
// The draw_transform that gets computed below is effectively the layer's |
@@ -2155,6 +2239,8 @@ void LayerTreeHostCommon::CalculateDrawProperties( |
data_for_recursion.clip_rect_in_target_space = device_viewport_rect; |
data_for_recursion.clip_rect_of_target_surface_in_target_space = |
device_viewport_rect; |
+ data_for_recursion.maximum_animation_scale_factor = 1.f; |
+ data_for_recursion.ancestor_is_animating_scale = false; |
data_for_recursion.ancestor_clips_subtree = true; |
data_for_recursion.nearest_occlusion_immune_ancestor_surface = NULL; |
data_for_recursion.in_subtree_of_page_scale_application_layer = false; |
@@ -2213,6 +2299,8 @@ void LayerTreeHostCommon::CalculateDrawProperties( |
data_for_recursion.clip_rect_in_target_space = device_viewport_rect; |
data_for_recursion.clip_rect_of_target_surface_in_target_space = |
device_viewport_rect; |
+ data_for_recursion.maximum_animation_scale_factor = 1.f; |
+ data_for_recursion.ancestor_is_animating_scale = false; |
data_for_recursion.ancestor_clips_subtree = true; |
data_for_recursion.nearest_occlusion_immune_ancestor_surface = NULL; |
data_for_recursion.in_subtree_of_page_scale_application_layer = false; |