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Unified Diff: cc/layers/picture_layer_impl.cc

Issue 226283004: Rasterize at maximum scale for scale animations on CPU-rasterized layers (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 6 years, 9 months ago
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Index: cc/layers/picture_layer_impl.cc
diff --git a/cc/layers/picture_layer_impl.cc b/cc/layers/picture_layer_impl.cc
index 22a00baebdb250a7571df70cb8ae4e87bfb5d386..a60441b834a0416e5cdd9a0dcf0694791e96e706 100644
--- a/cc/layers/picture_layer_impl.cc
+++ b/cc/layers/picture_layer_impl.cc
@@ -413,6 +413,7 @@ void PictureLayerImpl::CalculateContentsScale(
float ideal_contents_scale,
float device_scale_factor,
float page_scale_factor,
+ float maximum_animation_scale_factor,
bool animating_transform_to_screen,
float* contents_scale_x,
float* contents_scale_y,
@@ -455,7 +456,7 @@ void PictureLayerImpl::CalculateContentsScale(
ideal_device_scale_ = ideal_device_scale;
ideal_source_scale_ = std::max(ideal_source_scale, min_source_scale);
- ManageTilings(animating_transform_to_screen);
+ ManageTilings(animating_transform_to_screen, maximum_animation_scale_factor);
// The content scale and bounds for a PictureLayerImpl is somewhat fictitious.
// There are (usually) several tilings at different scales. However, the
@@ -917,7 +918,8 @@ inline float PositiveRatio(float float1, float float2) {
} // namespace
-void PictureLayerImpl::ManageTilings(bool animating_transform_to_screen) {
+void PictureLayerImpl::ManageTilings(bool animating_transform_to_screen,
+ float maximum_animation_scale_factor) {
DCHECK(ideal_contents_scale_);
DCHECK(ideal_page_scale_);
DCHECK(ideal_device_scale_);
@@ -947,7 +949,8 @@ void PictureLayerImpl::ManageTilings(bool animating_transform_to_screen) {
if (!layer_tree_impl()->device_viewport_valid_for_tile_management())
return;
- RecalculateRasterScales(animating_transform_to_screen);
+ RecalculateRasterScales(animating_transform_to_screen,
+ maximum_animation_scale_factor);
PictureLayerTiling* high_res = NULL;
PictureLayerTiling* low_res = NULL;
@@ -1000,7 +1003,7 @@ bool PictureLayerImpl::ShouldAdjustRasterScale(
// tree. This will allow CSS scale changes to get re-rastered at an
// appropriate rate.
- if (raster_source_scale_was_animating_ && !animating_transform_to_screen)
+ if (raster_source_scale_was_animating_ != animating_transform_to_screen)
return true;
if (animating_transform_to_screen &&
@@ -1048,7 +1051,8 @@ float PictureLayerImpl::SnappedContentsScale(float scale) {
}
void PictureLayerImpl::RecalculateRasterScales(
- bool animating_transform_to_screen) {
+ bool animating_transform_to_screen,
+ float maximum_animation_scale_factor) {
raster_device_scale_ = ideal_device_scale_;
raster_source_scale_ = ideal_source_scale_;
@@ -1072,11 +1076,19 @@ void PictureLayerImpl::RecalculateRasterScales(
raster_contents_scale_ =
std::max(raster_contents_scale_, MinimumContentsScale());
- // Don't allow animating CSS scales to drop below 1 if we're not
- // re-rasterizing during the animation.
+ // If we're not re-rasterizing during animation, rasterize at the maximum
+ // scale that will occur during the animation, if the maximum scale is
+ // known.
if (animating_transform_to_screen && !ShouldUseGpuRasterization()) {
- raster_contents_scale_ = std::max(
- raster_contents_scale_, 1.f * ideal_page_scale_ * ideal_device_scale_);
+ if (maximum_animation_scale_factor > 0.f) {
+ raster_contents_scale_ =
+ std::max(raster_contents_scale_,
+ maximum_animation_scale_factor * ideal_contents_scale_);
Ian Vollick 2014/04/05 02:24:33 I'm totally new to this code, but I'm a little con
ajuma 2014/04/07 15:27:00 In the usual non-animated non-pinching case, we do
Ian Vollick 2014/04/07 16:31:33 Ah, that makes sense. Thanks for the explanation.
+ } else {
+ raster_contents_scale_ =
+ std::max(raster_contents_scale_,
+ 1.f * ideal_page_scale_ * ideal_device_scale_);
+ }
}
// If this layer would only create one tile at this content scale,

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